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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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2010-11-18
MOHAWK: Cleanup Myst script handling
Matthew Hoops
2010-11-17
SCI: Added hacks in kClone/kDisposeClone for SCI3
Filippos Karapetis
2010-11-17
SCI: Call lookupArray() after allocateArray() when duplicating arrays
Filippos Karapetis
2010-11-17
SCI: Code formatting
Filippos Karapetis
2010-11-17
SCI: Added sanity checks for SCI3 scripts bigger than 64KB
Filippos Karapetis
2010-11-17
SCI3: Implement opcode to retrieve the info selector.
Lars Skovlund
2010-11-17
SCI3: Handle script exports correctly
Lars Skovlund
2010-11-17
SCI3: relocate operand of the lofsa opcode
Lars Skovlund
2010-11-17
MOHAWK: Cache the Myst screen buffer
Matthew Hoops
2010-11-17
CRUISE: Corrected uninit read of _polyStruct in ctp.cpp:49 detected by Valgrind.
David Turner
2010-11-17
SCI: Fixed the speed in the intro of PQ2, version 1.002.011 (bug #3102071)
Filippos Karapetis
2010-11-17
MOHAWK: Apply patch #2988976: "MYST: Fix drawing partial subimages"
Matthew Hoops
2010-11-17
Adapt SCI property instructions (pToa etc.) to SCI3
Lars Skovlund
2010-11-17
SCI1.1 and newer games always ignore move count. The "version" command works ...
Filippos Karapetis
2010-11-17
SCI: Remove key modifier (e.g. num lock) status for keyboard function keys. T...
Filippos Karapetis
2010-11-17
SCI: lofsa/lofss functionality for SCI3
Filippos Karapetis
2010-11-17
SCI: Allow SCI3 game scripts to run
Filippos Karapetis
2010-11-17
SCI: Added some SCI3 selector related information
Filippos Karapetis
2010-11-17
SCI: Make class table size OB1 workaround slightly more readable
Max Horn
2010-11-17
SCI: Fixed the return values of Object::relocateSci3()
Filippos Karapetis
2010-11-17
ENGINES: Change 'colour' to 'color'
Max Horn
2010-11-17
TINSEL: Get rid of some global variables
Max Horn
2010-11-17
SCI: Change 'colour' to 'color'
Max Horn
2010-11-17
SCI3: added a SCI3 implementation of findGameObject(), based on a patch by ls...
Filippos Karapetis
2010-11-17
SCI: More work on SCI3, based on a patch by lskovlun
Filippos Karapetis
2010-11-17
SCI: Some more work on SCI3, based on a patch by lskovlun
Filippos Karapetis
2010-11-17
SCI: Added the SCI3 equivalent of initialiseObjects(), from a patch by lskovlun
Filippos Karapetis
2010-11-17
SCI: Some restructuring. Added some SCI3 placeholders/stubs
Filippos Karapetis
2010-11-17
SCI: The heap was a separate resource in SCI1.1 - SCI2.1 games only. It was l...
Filippos Karapetis
2010-11-17
SCI: Specify that -1 means "all maps" when listing base36-encoded resources
Filippos Karapetis
2010-11-17
SCI: Updated dissectScript() to handle synonym blocks
Filippos Karapetis
2010-11-17
SCI: Unified the functionality and parameters of the disasm and disasm_addr c...
Filippos Karapetis
2010-11-17
SCI: Added the ability to display original script bytecode in the "disasm" co...
Filippos Karapetis
2010-11-16
SCI: Fix for bug #3110215 - "SQ4 German: endless flight on Estros"
Filippos Karapetis
2010-11-16
TINSEL: Fixed compilation with MSVC
Filippos Karapetis
2010-11-16
LASTEXPRESS: Fix SequenceFrame leak in Entities code
Julien Templier
2010-11-16
GUI: Rename gui/GuiManager.* to gui/gui-manager.*
Max Horn
2010-11-16
GUI: Move major widgets to new directory gui/widgets
Max Horn
2010-11-16
TINSEL: Remove unnecessary 'static'
Max Horn
2010-11-16
TINSEL: Mark all (?) global vars with a FIXME comment
Max Horn
2010-11-16
TINSEL: Removed unnecessary 'static'
Max Horn
2010-11-16
COMMON: Simplify DECLARE_SINGLETON macro
Max Horn
2010-11-15
LASTEXPRESS: Use Common::StackLock instead of mutex lock/unlock in Sound class
Julien Templier
2010-11-15
LASTEXPRESS: Fix frame leak in Entities::processFrame()
Julien Templier
2010-11-15
LASTEXPRESS: Update Animation::process()
Julien Templier
2010-11-15
LASTEXPRESS: Don't use NULL in arithmetic (silences a warning)
Matthew Hoops
2010-11-15
LASTEXPRESS: Protect sound queue accesses with mutex
Julien Templier
2010-11-15
SCI: Workaround for bug #3109299 "QFG1VGA: Crash when leaving area east of An...
David Turner
2010-11-14
GUI: Fix GMM labels translation for SCUMM engine
Thierry Crozat
2010-11-14
LURE: Fix for Valgrind identified memory leaks
Paul Gilbert
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