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2009-03-31There have been subclasses of DialogueManager for a while, so now we use ↵Nicola Mettifogo
their constructors for something. svn-id: r39772
2009-03-31Got rid of the gfx_res_mod_t structFilippos Karapetis
svn-id: r39771
2009-03-31Character doesn't need a reference to the engine anymore.Nicola Mettifogo
svn-id: r39770
2009-03-30Initialize _staticPalette when creating the graphics resource manager. This ↵Filippos Karapetis
allows KQ6 to start (and then sit idly doing nothing in the main menu :) ) svn-id: r39769
2009-03-30This should really fix the issues with vobab.999/999.voc in SCI1 games (e.g. ↵Filippos Karapetis
KQ5) svn-id: r39768
2009-03-30Ignore the unreliable resource vocab.999 in SCI1 games. This allows us to ↵Filippos Karapetis
use the hardcoded table in vocabulary_get_knames1() instead (also check commit #39694). KQ5 floppy works now without FreeSCI's custom vocabulary file svn-id: r39766
2009-03-30Disabled some unused codeFilippos Karapetis
svn-id: r39765
2009-03-30SWORD1: Commit of parentheses patch from salty-horse. (from -devel "Enabling ↵Johannes Schickel
-Wparentheses in the Makefile"). svn-id: r39762
2009-03-30SCUMM: Commit of parentheses patch from salty-horse. (from -devel "Enabling ↵Johannes Schickel
-Wparentheses in the Makefile"). svn-id: r39761
2009-03-30PARALLACTION: Commit of parentheses patch from salty-horse. (from -devel ↵Johannes Schickel
"Enabling -Wparentheses in the Makefile"). svn-id: r39760
2009-03-30TINSEL: Commit of parentheses patch from salty-horse. (from -devel "Enabling ↵Johannes Schickel
-Wparentheses in the Makefile"). svn-id: r39759
2009-03-30Added another version of Quest for Glory, from bug report #2718784Filippos Karapetis
svn-id: r39758
2009-03-30Added another version of Hoyle 1, from bug report #2719227Filippos Karapetis
svn-id: r39756
2009-03-30Verified the SCI version of a version of Laura Bow 1 - The Colonel's ↵Filippos Karapetis
Bequest, from bug report #2720682 svn-id: r39755
2009-03-30Changed the SCI version of the French version of LSL3 to match the other ↵Filippos Karapetis
ones. Hopefully, this fixes the crash described in bug #2719017 svn-id: r39754
2009-03-30Add GF_EGA feature flag for PN, to allow easier support of PC VGA version in ↵Travis Howell
future. svn-id: r39753
2009-03-30Added build rules for SCI32 gamesFilippos Karapetis
svn-id: r39752
2009-03-30Fixed compilationFilippos Karapetis
svn-id: r39751
2009-03-30Wrapped all the still WIP SCI32-specific code around appropriate ifdef ↵Filippos Karapetis
blocks. SCI32 has fundamental differences from previous SCI versions (e.g. direct point addressing is no longer possible), most of SCI32 games use SVGA resolutions and currently a lot of SCI32 specific code is missing (like, for example, the newer string and array handling functions, the widget system etc). This has been done in the same manner as in the SCUMM and SAGA engines. svn-id: r39750
2009-03-29SCI: don't delete static palette twiceWillem Jan Palenstijn
svn-id: r39748
2009-03-29SCI: Merge static palette into global palette at startupWillem Jan Palenstijn
svn-id: r39747
2009-03-29SCI: remove some debugging printfsWillem Jan Palenstijn
svn-id: r39746
2009-03-29fixed 'if' statement as should be/was.Paweł Kołodziejski
svn-id: r39745
2009-03-29Added stubs for the missing palette effects in kPalette()Filippos Karapetis
svn-id: r39744
2009-03-29Added a stub for the palette fadeout/fadein effect, so that we remember it's ↵Filippos Karapetis
currently missing svn-id: r39743
2009-03-29Implemented IFCHAR command. This makes part 3 of BRA completely explorable.Nicola Mettifogo
svn-id: r39742
2009-03-29Added declaration for Amiga BRA callables.Nicola Mettifogo
svn-id: r39741
2009-03-29(Re)link bounding animations after location has been completely parsed. This ↵Nicola Mettifogo
avoids problems due to forward references. svn-id: r39740
2009-03-29Ensure zone and animation flags are restored when a location is reloaded. ↵Nicola Mettifogo
This should definitely fix bug #2718462. svn-id: r39739
2009-03-29Commands now evaluate their reference Zone at runtime, thus handling of ↵Nicola Mettifogo
forward references in the parser is no more needed. svn-id: r39738
2009-03-29Fixed the colors of the widgets in KQ5's options menuFilippos Karapetis
svn-id: r39737
2009-03-29Fixed several free/delete mismatches.Nicola Mettifogo
svn-id: r39736
2009-03-29Set main menu text height to the actual font height.Nicola Mettifogo
svn-id: r39735
2009-03-29Fixed the colors of the window frames in KQ5Filippos Karapetis
svn-id: r39734
2009-03-29Added missing parenthesis in M4Engine::delayPaul Gilbert
svn-id: r39733
2009-03-29Merged CommandData into Command.Nicola Mettifogo
svn-id: r39732
2009-03-29Eco Quest 1 continues after the intro nowFilippos Karapetis
svn-id: r39731
2009-03-28Cine::Palette: Revamp palette constants so they can be used for e.g. ↵Kari Salminen
allocating a constant sized byte buffer from stack. svn-id: r39728
2009-03-28Fix invalid memory writes.Johannes Schickel
svn-id: r39727
2009-03-28Cine::Palette: Add constants for normally used palette color counts and byte ↵Kari Salminen
sizes. svn-id: r39726
2009-03-28Cine::Palette: Add empty() and isValid() functions.Kari Salminen
svn-id: r39725
2009-03-28Added workaround for script bug in ticket #2718449.Nicola Mettifogo
svn-id: r39724
2009-03-28Added initialization for _index and _locationIndex in Zone objects.Nicola Mettifogo
svn-id: r39723
2009-03-28Save zone and animation flags when a location is closed. This fixes bug ↵Nicola Mettifogo
#2718462. svn-id: r39722
2009-03-28LOL: - implemented opcode required for operating the floor plates in the ↵Florian Kagerer
thugs' cave) - fixed bug (only one of the two thugs in front of the cave was deleted when sneaking into the cave) svn-id: r39721
2009-03-28Formatting.Johannes Schickel
svn-id: r39720
2009-03-28LOL: - Level temp data now get stored in memory so you can now return to a ↵Florian Kagerer
level without everything being broken. Temp data isn't saved to disk. Since total memory requirement for storing this data won't exceed ~100kb I'd rather save memory in other places (like removing some screen page buffers) - Implemented some more opcodes and fixed some bugs (You can now safely pick up coin pouches. The lamp seems to work fine, too). svn-id: r39719
2009-03-28Add sound effects support for Amiga demo of BRA.Travis Howell
svn-id: r39717
2009-03-28Add sound effects support for PC version of BRA.Travis Howell
svn-id: r39716
2009-03-28Change the detection of Amiga versions of BRA, to a required data file ↵Travis Howell
(request.win). svn-id: r39715