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2010-08-23SCI: multiple changes for mother goose vgaMartin Kiewitz
which is sci1 and sci1.1 fixes bug #3051145 - separating this mother goose from ega and sci2.1 - adding workaround when restoring saved games in these games, games try to calculate restored savedgameid instead of looking it up, we patch this code out and also set the global to the current savedgameid - adding workaround for scripts checking savedgameid to be below 13 (our savedgameids begin at 100 now) - changing official range for savedgameids from 1000->1999 to 100->199, otherwise mother goose would have required much larger patches and this range should be fine even if we replace savedgame dialogs later svn-id: r52301
2010-08-23MOHAWK: Print the rect of the hotspot in the 'hotspot' command tooMatthew Hoops
svn-id: r52300
2010-08-23SCI: slightly changing msecs for scrollingMartin Kiewitz
svn-id: r52299
2010-08-23SCI: Check for EOF and errors when reading from a file. Fixes bug #3049360 - ↵Filippos Karapetis
"SCI: Bug in file read/write operations" svn-id: r52298
2010-08-23SCI: Fix whitespaceWillem Jan Palenstijn
svn-id: r52297
2010-08-23SCUMM: cleanupMax Horn
svn-id: r52295
2010-08-23SCI: Fixed bug #3051163 - "MOTHERGOOSE: Crash at the very end" and merged 2 ↵Filippos Karapetis
SQ6 workarounds svn-id: r52294
2010-08-23MOHAWK: Add initial work for the dome slidersMatthew Hoops
While the sliders cannot move yet, the game now knows if the puzzle is complete and whether you're over a slider or not. Drawing the sliders and moving the sliders will come next. svn-id: r52292
2010-08-22SCI: Fixed bug #3048908 - "PQ3EGA: Wrong speech bubble background colors" ↵Filippos Karapetis
and added a FIXME inside kGraphDrawLine svn-id: r52291
2010-08-22GOB - Suppress debug commentsArnaud Boutonné
svn-id: r52290
2010-08-22SCI: Fixed bug #3050856 - "SQ3 : Crash at intro"Filippos Karapetis
svn-id: r52289
2010-08-22GOB - Fix 2 bugs in Fascination Hebrew, now playable.Arnaud Boutonné
Again, thanks SylvainTV for the debugging efforts svn-id: r52288
2010-08-22SCUMM: fix CD audio regression in Monkey Island 1 DOS/CDFlorian Kagerer
svn-id: r52287
2010-08-22GOB - Add detection for all the languages on Fascination CDArnaud Boutonné
Add detection for Spanish, Italian, German and French svn-id: r52286
2010-08-22SCI: Add uninit'd workaround for the SQ6 demoMatthew Hoops
svn-id: r52283
2010-08-22SCI: Reimplemented the kShow kernel command, used by the inbuilt SCI ↵Filippos Karapetis
debugger. There is no real need to implement kernel debug commands, but since this one maps almost directly to our own "show" debug command, it has been reimplemented (was removed in rev #45310). Normally, there is no real need to implement kernel functions for debug functionality, since there are advanced tools for this purpose nowadays (plus, ScummVM's debugger). Fixes bug #3050616 - "QFG1 EGA: priority/control/view functions crash, debug mode" svn-id: r52281
2010-08-22SCI: Fix a bug in kFileIOWriteString. The first return statement should go ↵Matthew Hoops
inside the if-statement. svn-id: r52269
2010-08-21GOB: Clean up of Fascination codeArnaud Boutonné
Move Fascination specific function to appropriate classes, plus some style modifications svn-id: r52267
2010-08-21SCI: improving delaying transitionsMartin Kiewitz
should hopefully make them run better on different platforms (some platforms dont update on every updateScreen call, so the transitions worked much faster there (e.g. wii) and some other platforms dont have that much power, so transitions were slower on those) svn-id: r52266
2010-08-21Hugo: Some formatting fixes.Johannes Schickel
svn-id: r52265
2010-08-21SCI: now fading color 255 as well in sci1.1Martin Kiewitz
looks better, although sierra didn't do that (examples: qfg3 demo/intro) svn-id: r52264
2010-08-21SCI: removing debug output from r52259Martin Kiewitz
svn-id: r52263
2010-08-21SCI: fixing resourcemgr for pharkas/germanMartin Kiewitz
pharkas/german has duplicate resource entries inside the main resource files and we used the first ones. This results in half of the game being english and umlauts missing. We now use the last entries, which will fix all those issues (fixes bug #3039551) svn-id: r52259
2010-08-21Reverted part of r52256, it's not really undefined behavior (the two parts ↵Filippos Karapetis
of the bitwise OR aren't reading from the same source) svn-id: r52258
2010-08-21SCI: Fixed potentially undefined behaviorFilippos Karapetis
svn-id: r52256
2010-08-21SCI: Added support for the DEL keyFilippos Karapetis
svn-id: r52255
2010-08-21SCI: add support for Control-C in earlier SCI games, tooFilippos Karapetis
svn-id: r52254
2010-08-21SCI added the "init" selector to the list of static selectors of LB2 floppy ↵Filippos Karapetis
(which has no selector vocabulary), so that the workarounds of the CD version match with the ones from the floppy version svn-id: r52253
2010-08-21SCI: Fixed bug #3048911 - "Keyboard discrepancies in all SCI games" by ↵Filippos Karapetis
handling synthetic (keyboard repeat) events and adding support for Control-C svn-id: r52252
2010-08-21SCI: Fixed bug #3050122 - "QFG3: Crash after throwing the spear of death"Filippos Karapetis
svn-id: r52251
2010-08-21SCI: Added a detection entry for LSL5 (bug report #3049771)Filippos Karapetis
svn-id: r52250
2010-08-20GOB: Add an initGame() for Fascination.Arnaud Boutonné
Added in order to suppress the speaker and the adlib flag. When the speaker flag is set, some sounds are skipped. The adlib flag will be required the day the MDY/TBR player will work: SB music for the moment svn-id: r52247
2010-08-20SCI: added another comment to kRandomMartin Kiewitz
about hoyle4 svn-id: r52246
2010-08-20SCI: kRandom now exactly behaving like sierra sciMartin Kiewitz
hoyle4 and lsl5 door code work now svn-id: r52244
2010-08-20SCI: Fixed typos in kRandom()Filippos Karapetis
svn-id: r52242
2010-08-20SCI: Reverted kRandom to use unsigned integers again (used e.g. in LSL5) and ↵Filippos Karapetis
added a temporary hack for the special case in Hoyle 4 (0x0, 0xFFFF), till we find out how this is handled correctly svn-id: r52240
2010-08-20Fascination - (SylvainTV) Implement window tracesArnaud Boutonné
svn-id: r52238
2010-08-20SCI: Fixed bug #3039308 - "HOYLE4: Rules Dialog missing background"Filippos Karapetis
svn-id: r52237
2010-08-20Fixed bug #3049361 - "Hoyle4: Game is falsely detected as DEMO"Filippos Karapetis
svn-id: r52236
2010-08-20SCI: Fixed bug #3049435 - "QFG3: Crash at Simbani warrior challenge"Filippos Karapetis
svn-id: r52235
2010-08-20SCUMM/TOWNS: fix minor bugsFlorian Kagerer
svn-id: r52234
2010-08-20KYRA/TOWNS: fix memory leak and some cleanupFlorian Kagerer
svn-id: r52232
2010-08-20Oups - Fix compilationArnaud Boutonné
svn-id: r52231
2010-08-20Hugo : Style - Add parenthesis around condition when conditional operator is ↵Arnaud Boutonné
used, as mentioned in Code Formatting Conventions svn-id: r52230
2010-08-20Hugo : Add toggle sound, plus little clean upArnaud Boutonné
svn-id: r52229
2010-08-20Hugo - Fix a problem in the F1 behaviorArnaud Boutonné
svn-id: r52228
2010-08-20Hugo - Add handling of "turbo" key (F8)Arnaud Boutonné
- Modify the score line so it looks like the DOS one svn-id: r52227
2010-08-20Hugo - Move DOS hardcoded inventory strings to Hugo.datArnaud Boutonné
svn-id: r52226
2010-08-20Reverting r52224, as it was incorrect - fanmade games use the same ↵Filippos Karapetis
interpreter as normal ones, so this doesn't make sense. Added a FIXME with a description about the graphics glitch in fanmade games svn-id: r52225
2010-08-20SCI: Fixed bug #3041153 - "SCI Fanmade Games: Message window glitch"Filippos Karapetis
svn-id: r52224