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2007-01-25Moved Paula and Infogrames to sound/mods/Sven Hesse
svn-id: r25191
2007-01-25Support for loading the correct EMC pak file in the FM-Towns version.Johannes Schickel
svn-id: r25190
2007-01-25- Some clean-upSven Hesse
- Fixed sound playing and looping - Changed Paula to use non-absolute panning, defaulting to 0.25/0.75 and 0.75/0.25, as per madmoose's suggestion - Prepared/Cleaned-up Paula and Infogrames for the move to sound/mods/ svn-id: r25189
2007-01-25Adds basic support for the FM Towns version with some restrictions:Johannes Schickel
- just english playable - no audio svn-id: r25188
2007-01-25typo.Johannes Schickel
svn-id: r25187
2007-01-25cleanupJohannes Schickel
svn-id: r25186
2007-01-25Using 0 flags for null id instead of KYRA2_UNK_FLAGS.Johannes Schickel
svn-id: r25185
2007-01-25Adding language/platform overwriting removed in r25170 (by accident?)Johannes Schickel
svn-id: r25184
2007-01-25Add another Dutch version of SPY FOX 1 for Windows.Travis Howell
svn-id: r25182
2007-01-25Add Dutch version of Freddi Fish and Luther's Maze Madness for Mac.Travis Howell
svn-id: r25180
2007-01-25Reduce #include dependenciesEugene Sandulenko
svn-id: r25178
2007-01-25Use file sizes in detection too.Eugene Sandulenko
svn-id: r25172
2007-01-25Fix typos in some warningsMax Horn
svn-id: r25171
2007-01-25Don't invoke AdvancedDetector directly, but rather use ↵Max Horn
ADVANCED_DETECTOR_DETECT_INIT_GAME like the other AD based engines svn-id: r25170
2007-01-25Merged setupGameFlags into Engine_KYRA_create (removing some obsolete code ↵Max Horn
in the process) svn-id: r25169
2007-01-24Sync with last AdvancedDetector changesEugene Sandulenko
svn-id: r25167
2007-01-24Add optional size parameter to ADGameFileDescription. Not used now.Eugene Sandulenko
svn-id: r25164
2007-01-24Hide all AdvacedDetector parameters into a structure for easier maintenanceEugene Sandulenko
and extensibility svn-id: r25163
2007-01-24Patch from bug report #1615417: SCUMM (v6): Cursor isn't updated after ↵Max Horn
hotspot changes svn-id: r25162
2007-01-23Added support for Infogrames/RobHubbard2 (amiga) musicSven Hesse
svn-id: r25160
2007-01-21added handler for sfx sync (abc-slideshow.cup, bda-slideshow.cup) and sfx ↵Gregory Montoir
looping, cleanup svn-id: r25158
2007-01-21cleanupGregory Montoir
svn-id: r25157
2007-01-21Reduce dependency from common/advancedDetector.hEugene Sandulenko
svn-id: r25156
2007-01-21Applied my own patch #1635584 (after discussing with Fingolfin) to reduce theTorbjörn Andersson
memory usage and number of allocations made by the NUT font renderer. svn-id: r25155
2007-01-21Removed common/advancedDetector.h from agos.h, thus reducing the number of ↵Max Horn
build deps on base/plugins.h and base/game.h from about 155 to 113 (and also reducing the deps on advancedDetector.h, of course). The same should be done to all other engines using the advanced detector (AGI, CINE, SAGA, Parallaction) svn-id: r25154
2007-01-21openForSaving can fail, so it should be handled gracefully -- but better to ↵Max Horn
assert out in a controlled manner than o invoke methods on a NULL pointer, right? :-) svn-id: r25151
2007-01-21Fixes implementation of o1_updateSceneAnimations.Johannes Schickel
svn-id: r25149
2007-01-21fixed ordering of engine jobs: no more known graphics glitchesNicola Mettifogo
svn-id: r25146
2007-01-21fixed occasional border issues in inventoryNicola Mettifogo
svn-id: r25145
2007-01-21fixed out-of-bounds error causing premature crashes on some systemsNicola Mettifogo
svn-id: r25140
2007-01-20First phase of detection-related plugins interface improvements. Now pluginsEugene Sandulenko
return StringMap instead of fixed list of parameters. This adds great flexibility. Current patch should not alter any functionality, i.e. if there are regressions, submit a report. Phase 2 will benefit from these changes and will come later. svn-id: r25134
2007-01-20Completed implementation of o1_restoreAllObjectBackgrounds.Johannes Schickel
svn-id: r25127
2007-01-18Hopefully fixed the SAN seeking (used by Full Throttle's bike fighting) that ITorbjörn Andersson
accidentally broke when removing the timer callback from the SMUSH player. svn-id: r25120
2007-01-18Make use of Surface::getBasePtrMax Horn
svn-id: r25119
2007-01-18fixed walk bug: characters now walk along complex pathsNicola Mettifogo
svn-id: r25117
2007-01-17Fixed a warning.Torbjörn Andersson
svn-id: r25112
2007-01-17fixed broken tab widthsNicola Mettifogo
svn-id: r25111
2007-01-16Update details of several French HE demos.Travis Howell
svn-id: r25108
2007-01-16Update details for German version of Elvira 2Travis Howell
svn-id: r25107
2007-01-16added first debug messagesNicola Mettifogo
svn-id: r25106
2007-01-16Fix a minor compiler warning.David Symonds
svn-id: r25105
2007-01-16Restore missing svn:keyword attributes.David Symonds
svn-id: r25104
2007-01-16Remove #include "agi/text.h"; fixes build. Pointyhat to aquadran.David Symonds
svn-id: r25103
2007-01-16Formating names in source codePaweł Kołodziejski
svn-id: r25101
2007-01-16Finish restructuring font data header for const correctness.David Symonds
svn-id: r25100
2007-01-16Start restructuring font data header for const correctness.David Symonds
svn-id: r25099
2007-01-15removed detection for two hacked titles (Gold Rush and Manhunter I)Stuart George
svn-id: r25098
2007-01-15removed definition of _glyphWidthsNicola Mettifogo
svn-id: r25097
2007-01-15made _glyphWidths only referenced into graphics.cppNicola Mettifogo
svn-id: r25096
2007-01-15Fixing const related warnings in the parallaction engineMax Horn
svn-id: r25095