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2009-03-11Add saving in original palette format and the OSystem's palette format to ↵Kari Salminen
Cine::Palette. svn-id: r39337
2009-03-11Add saving functions to Cine::Palette (Now one can output the palette in ↵Kari Salminen
other formats too). svn-id: r39336
2009-03-11ResourceManager: Greg Frieger
- Keep a list of opened volumes to avoid redundant file opens - Internal functions moved from public to protected svn-id: r39334
2009-03-11Fix assertions in palette loading function to really test that each color ↵Kari Salminen
component fits inside a single byte (Easier to parse that way). svn-id: r39333
2009-03-11Untangled the parameters in gfxr_interpreter_get_view() as well. Updated ↵Filippos Karapetis
comments svn-id: r39332
2009-03-11Got rid of misc_payload and stopped passing the whole graphics state ↵Filippos Karapetis
structure in places where it's not necessary svn-id: r39331
2009-03-11Formatting.Johannes Schickel
svn-id: r39330
2009-03-11More clean-ups in decompression classesGreg Frieger
svn-id: r39329
2009-03-11SCI: Removed some dead codeMax Horn
svn-id: r39328
2009-03-11...Max Horn
svn-id: r39327
2009-03-11SCI: Restored code to triger debugger console by Ctrl-d (accidentally ↵Max Horn
removed it in rev 39201) svn-id: r39326
2009-03-11SCI: Formatting changes (using astyle)Max Horn
svn-id: r39325
2009-03-11SCI: Fix warningMax Horn
svn-id: r39324
2009-03-11Some clean-up of DecompressorComp3 classGreg Frieger
svn-id: r39323
2009-03-10Add FIXME comment in AgiEngine::syncSoundSettings.Johannes Schickel
svn-id: r39321
2009-03-10Yet another few tiny formatting fixes.Johannes Schickel
svn-id: r39320
2009-03-10Formatting.Johannes Schickel
svn-id: r39319
2009-03-10Made Decompressor's destructor virtual. (fixes compilation and should fix ↵Johannes Schickel
possible leaks) svn-id: r39318
2009-03-10- Fix warningsJohannes Schickel
- Formatting svn-id: r39317
2009-03-10Added FIXME for heap corruption occurring when exiting SCI gamesFilippos Karapetis
svn-id: r39315
2009-03-10- Convert some file references from uint16 to uint32 to suit 11HScott Thomas
- Add some 11H opcodes svn-id: r39313
2009-03-10Fix compile of CINE engine.Travis Howell
svn-id: r39312
2009-03-10Resource decompression functions moved to scicore\decompressor.cpp and ↵Greg Frieger
turned into classes. svn-id: r39311
2009-03-10Palette-class for Cine-engine, WIP: Take 2. Testing, using and documentation ↵Kari Salminen
still TODO. svn-id: r39310
2009-03-10SCI: Moved cfsml.pl from tools/ to tools/sci/; also fixed circular dependencyMax Horn
svn-id: r39308
2009-03-10SCI: EVIL temporary hack to ensure savegame.cpp is rebuilt when any of the ↵Max Horn
headers it uses have been changed (to track mistakes like me forgetting to rename SongIteratorMessage -> SongIterator::Message in the CFSML, too). If anybody knows how one can 'copy' the dependencies of one target and add them to another, please let me know. svn-id: r39307
2009-03-10SCI: Removing unused line from savegame.cfsml, fixing SongIteratorMessage -> ↵Max Horn
SongIterator::Message in it svn-id: r39306
2009-03-10SCI: Memory 'ref counting' code is only used by song iterators -> move it ↵Max Horn
there, make it private (to be replaced one day by something else, e.g. Common::SharedPtr) svn-id: r39305
2009-03-10- Fix code indentationJohannes Schickel
- Some (minor other) fromatting fixes svn-id: r39304
2009-03-10Added missing SVN keywordsFilippos Karapetis
svn-id: r39303
2009-03-10Formatted code to conform to our coding standards. Also, added parentheses ↵Filippos Karapetis
to clarify "&" operator precedence svn-id: r39302
2009-03-10- Fix warningJohannes Schickel
- Fix missing return in stringfrag_getchar (someone check out the FIXME there, please) svn-id: r39301
2009-03-10Add missing file.Lars Skovlund
svn-id: r39300
2009-03-10Minor fix to deallocate STRING_FRAG segments properlyLars Skovlund
svn-id: r39299
2009-03-10Fixed warningsFilippos Karapetis
svn-id: r39298
2009-03-10String fragments supportLars Skovlund
WIP: No regressions in this part, I hope svn-id: r39297
2009-03-10Fix GMM loading disabled after loading savegame from ScummVM menuFabio Battaglia
svn-id: r39296
2009-03-10Fix compile of SCI engine.Travis Howell
svn-id: r39295
2009-03-10Reverted some of the changes of commit #39192. The cursor reading code has ↵Filippos Karapetis
been placed back in a separate file, and not in the resource manager (but it's now 1 function) svn-id: r39293
2009-03-10- Renamed files inside gfx/resourceFilippos Karapetis
- Merged sci_picfill_aux.cpp and sci_picfill.cpp into picfill.cpp (as this is the only place where the auxiliary fill functions are used) svn-id: r39292
2009-03-10Fix graphics corruption in 11H FMV streamsScott Thomas
svn-id: r39291
2009-03-10SCI: SongIterator::Message only needs to transfer a single argument, so get ↵Max Horn
rid of the second slot svn-id: r39290
2009-03-10SCI: Renamed SongIteratorMessage -> SongIterator::Message; cleanupMax Horn
svn-id: r39289
2009-03-10SCI: More SongIterator refactoring.Max Horn
* Added SongIterator::clone() * got rid of songit_clone() * removed SIMSG_CLONE and related code * removed SongIterator::flags * turned songit_new_tee into TeeSongIterator constructor svn-id: r39288
2009-03-10SCUMM: Fix snap scroll dialog messagesMax Horn
svn-id: r39286
2009-03-10Alter/revert last changes to moveCamera(), as VAR_CAMERA_FAST_X is used by a ↵Travis Howell
few scripts in Indy3 too. svn-id: r39285
2009-03-10LOL: - some opcodes and interface code so that you can at least get out of ↵Florian Kagerer
the shops and Geron's room svn-id: r39284
2009-03-10Add snap scroll option from original games (SCUMM3-5), and enable for ↵Travis Howell
earlier games too. svn-id: r39283
2009-03-10Groovie: Initial support for different opcode setsJordi Vilalta Prat
svn-id: r39282
2009-03-09Fix for bug #2671611: T7G: Checksums for unknown english 7th Guest cd versionEugene Sandulenko
Now instead of showing partial list of files detector will provide "submit md5" message only if at least one entry with every file present will be found. svn-id: r39281