aboutsummaryrefslogtreecommitdiff
path: root/engines
AgeCommit message (Collapse)Author
2011-05-11LASTEXPRESS: Implement last part of inventory handlingLittleboy
2011-05-11TSAGE: Don't show cursor after restoring a game if a cut-scene is now activePaul Gilbert
2011-05-11TSAGE: Added missing code for loading scene regions in the CD/FW versions of ↵Paul Gilbert
the game
2011-05-11TSAGE: Bugfix to show cursor after restoring a savegamePaul Gilbert
2011-05-11TSAGE: Bugfix for Flesh-eaters moving too fast in Scene #5100Paul Gilbert
2011-05-11TSAGE: Completely remove the resetting of _scrollFollower. It needs to be ↵Paul Gilbert
maintained between scenes
2011-05-11TSAGE: Fix animation of Quinn and Seeker approaching cave in Scene #5000Paul Gilbert
2011-05-11TSAGE: Rework parts of the cursor code to better match the originalPaul Gilbert
This also fixes the problem with the cursor appearing in cutscenes when you press any key
2011-05-11TSAGE: Further fix for resetting _scrollFollowerPaul Gilbert
2011-05-11TSAGE: Reset the Globals::_scrollFollower to NULL when a scene endsPaul Gilbert
2011-05-10LASTEXPRESS: Implement item selection and scene loadingLittleboy
2011-05-10LASTEXPRESS: Implement highlight of inventory itemsLittleboy
2011-05-10LASTEXPRESS: Draw portrait non-highlighted in Inventory::show()Littleboy
2011-05-10LASTEXPRESS: Add button pressed state for inventory handlingLittleboy
2011-05-10LASTEXPRESS: Implement skeleton code for selected item and inventory selectionLittleboy
2011-05-10TSAGE: Fix a glitch in setCursor()strangerke
2011-05-10TSAGE: Adjusted scaling process to fix scaling image to a 1x1 pixel in Scene ↵Paul Gilbert
#7600
2011-05-10TINSEL: Cleanup reel saving codeMax Horn
2011-05-10TINSEL: Remove unnecessary castsMax Horn
2011-05-10TSAGE: Standardised on checks for showing the Save and Restore dialogsPaul Gilbert
2011-05-10TSAGE: Further tweaks to movement in Scene #6100Paul Gilbert
2011-05-10TSAGE: Tweaked mouse movement in Scene #6100 when mouse is in the centre of ↵Paul Gilbert
the screen
2011-05-09SCI: Line wrap some commentsMax Horn
2011-05-09SCI: Fix warning about potential strict-aliasing rules violationMax Horn
2011-05-09SCI: Slight cleanup to undithering codeMax Horn
2011-05-08TSAGE: Bugfix for restoring savegames saved when palette effects are activePaul Gilbert
2011-05-08TSAGE: Fix memory leak when exiting whilst any palette rotation is activePaul Gilbert
2011-05-07QUEEN: Delete the parser before closing the driver.eriktorbjorn
Deleting the parser may fire off a series of events, so it's probably a good idea to keep the driver open for that. I have not seen this error anywhere else, except maybe in the unit tests.
2011-05-07AGI: Replace Winnie macros with functionsMatthew Hoops
From patch #3298149
2011-05-07TSAGE: Close Memory Leak in GfxSurface::create().D G Turner
2011-05-06M4: Fix a typo; cleanupMatthew Hoops
2011-05-06M4: Fix the title of riddleMatthew Hoops
2011-05-06M4: Allow Riddle to be run using the original directory structureMatthew Hoops
Not that the game starts up or anything :P
2011-05-07TSAGE: Fix a bug and a couple of glitches in scene 9700strangerke
2011-05-06TSAGE: Scene 5200 - Suppress dead code (present but not executed in the ↵strangerke
original)
2011-05-06TSAGE: Finally fix the dialogue bug in scene 4000strangerke
2011-05-06TSAGE: For consistency, renamed sceneItem1 into Hotspot1 in scene 7000strangerke
2011-05-06GOB: Create a SafeSubReadStream for files in STKsSven Hesse
Instead of memcpy'ing them into a MemoryReadStream. This is necessary for the lower end PSPs to run Urban Runner with its comparably big VMD videos.
2011-05-06SWORD2: Replace SafeSubReadStream with the same-name class in CommonSven Hesse
2011-05-06TSAGE: Bugfix for hotspot issues in Scene #7000Paul Gilbert
2011-05-06TSAGE: Bugfix for self-closing drawers in Scene #7700Paul Gilbert
2011-05-06TSAGE: Hopefully fix some Valgrind reported warningsPaul Gilbert
2011-05-06TSAGE: Added missing destructors for Globals fieldsPaul Gilbert
2011-05-06TSAGE: Initialise player fields to fix Valgrind warningPaul Gilbert
2011-05-06TSAGE: Review all Speakersstrangerke
2011-05-05SCUMM: Use new MacCursor code instead of convertCrsrCursor()Matthew Hoops
2011-05-05MOHAWK: Use new MacCursor code instead of convertCrsrCursor()Matthew Hoops
2011-05-05SCI: Use new MacCursor code instead of convertCrsrCursor()Matthew Hoops
2011-05-05SWORD25: Disabled code which isn't necessary with our PNG decodermd5
2011-05-05SWORD25: Moved the thumbnail handling code to its appropriate placemd5
PNGLoader is able to load images embedded in saved games already. This helps remove some duplicate code