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2013-08-11ZVISION: Fix frame scaling for 2bpprichiesams
2013-08-11ZVISION: Only allocate memory for the scaled buffer if we're actually going ↵richiesams
to scale the video
2013-08-11ZVISION: Delete the scaledVideoFrameBuffer after we're done with itrichiesams
2013-08-11ZVISION: Restart the Clock after the video finishesrichiesams
2013-08-11ZVISION: Fix unsigned/signed mismatchrichiesams
2013-08-11ZVISION: Fix memory leakrichiesams
2013-08-11TSAGE: Minor comments and constant fix for text display in R2R scene 300Paul Gilbert
2013-08-11TSAGE: Workaround to allow debugging animation scenes easierPaul Gilbert
2013-08-11ZVISION: Implement push_toggle control handlingrichiesams
2013-08-11ZVISION: Implement mouse event handlingrichiesams
2013-08-11ZVISION: Create MousEvent class to handle mouse hovers/clicksrichiesams
2013-08-11ZVISION: Move SearchMan directory registration outside ZVision constructorrichiesams
The launcher can do some extra changes within SearchMan after engine constructor. This makes sure everything is set before registering more directories
2013-08-11ZVISION: Fix accidental redeclaration of the scale variablerichiesams
2013-08-11ZVISION: Remove a verbose debug messagerichiesams
2013-08-11ZVISION: Fix enum qualifiersrichiesams
2013-08-11ZVISION: Change the initializer list formatting to conform to how everything ↵richiesams
else is formatted
2013-08-11ZVISION: Ignore .scr file lines that are emptyrichiesams
2013-08-11ZVISION: Throw a warning when a .scr file isn't openedrichiesams
2013-08-11ZVISION: Convert hardcoded constants to anonymous enum variablesrichiesams
2013-08-11ZVISION: Create methods for converting screen coords to image coordsrichiesams
2013-08-11ZVISION: Remove extraneous _needsScreenUpdate boolrichiesams
2013-08-11ZVISION: Change CursorManager to go through CursorMan instead going directly ↵richiesams
to OSystem This had to be done so the cursor didn't disappear after the user went to GMM or debug console
2013-08-11ZVISION: Remove Graphics::Cursor inheritance and remove extraneous methodsrichiesams
2013-08-11ZVISION: Fix parsed arguments in ActionStreamVideorichiesams
2013-08-11TSAGE: Added missing logic for copying foreground to background in R2R scene ↵Paul Gilbert
1100
2013-08-11MORTEVIELLE: Remove useless codeStrangerke
2013-08-11MORTEVIELLE: Merge SpeechManager and SoundManagerStrangerke
2013-08-11MORTEVIELLE: Get rid of the 640Kb _mem bufferStrangerke
2013-08-11MORTEVIELLE: Fix warnings about converting from double to intStrangerke
2013-08-11MORTEVIELLE: Remove some useless code and variablesStrangerke
2013-08-11MORTEVIELLE: Fix sound checks (thanks to fuzzie for pointing them out)Strangerke
2013-08-11MORTEVIELLE: Get rid of the PCSpeaker classStrangerke
2013-08-11MORTEVIELLE: Move the end of "sentence" to the main loop in order to fix the ↵Strangerke
display
2013-08-10ZVISION: Add parsing skip for action::copy_file. It is not used.richiesams
I don't really know what it is used for, but Marisa Chan completely ignores it.
2013-08-10ZVISION: Stop checking puzzles if ResultAction::execute() returns falserichiesams
2013-08-10ZVISION: Implement ActionChangeLocation::execute()richiesams
2013-08-10ZVISION: Make ScriptManager::changeLocation delay the actual change until ↵richiesams
the end of the frame This prevents memory corruption since changeLocation could be called in the middle of a Puzzle list iteration and changeLocation clears all the Puzzle lists.
2013-08-10ZVISION: Move the ScriptManager update functions to a single update() function.richiesams
Then make the individual update functions private
2013-08-10ZVISION: Create a global puzzle list and parse universe.scr into it during ↵richiesams
ScriptManager::initialize()
2013-08-10ZVISION: Implement ActionStreamVideorichiesams
2013-08-10ZVISION: Implement ActionQuitrichiesams
2013-08-10ZVISION: Change video code to support arbitrary scaling and whether the ↵richiesams
video can be skipped
2013-08-10ZVISION: Make ZFS Archive member name indexing case-insensitiverichiesams
2013-08-10ZVISION: Add documentation for the ResultAction base classrichiesams
2013-08-11MORTEVIELLE: Add an initialization of _charAnswerCount in initMaxAnswer()Strangerke
2013-08-10TSAGE: Fix for standard screens not showing after an animation endsPaul Gilbert
2013-08-10MORTEVIELLE: Fix check of end of streamStrangerke
2013-08-10MORTEVIELLE: Avoid loading sfx and noise files multiple timesStrangerke
2013-08-10MORTEVIELLE: Some refactoring in noise sound codeStrangerke
2013-08-10Merge branch 'master' of github.com:scummvm/scummvmStrangerke