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2016-02-07MOHAWK: Turn MystView::conditionalImages into a Common::ArrayBastien Bouclet
2016-02-07MOHAWK: Remove MystAreaActionSwitch::_numSubResourcesBastien Bouclet
2016-02-07MOHAWK: Factor the MystAreaActionSwitch switch codeBastien Bouclet
2016-02-07MOHAWK: Remove MystAreaImageSwitch::_numSubImagesBastien Bouclet
2016-02-07MOHAWK: Turn MystAreaDrag::ValueList into a Common::ArrayBastien Bouclet
2016-02-07MOHAWK: Rename Myst's Area classesBastien Bouclet
2016-02-07MOHAWK: Make MystResourceType8::_subImages privateBastien Bouclet
2016-02-07MOHAWK: Use nullptr where applicable in the Myst codeBastien Bouclet
2016-02-07MOHAWK: Add override qualifiers to the Myst codeBastien Bouclet
2016-02-07MOHAWK: Add missing virtual attributes to MystResourceType11Bastien Bouclet
2016-02-07MOHAWK: Remove some dead codeBastien Bouclet
2016-02-07TINSEL: Fix crash when error() is called earlyMarcus Comstedt
2016-02-06SHERLOCK: RT: Fix crash removing wax cylinders on gramaphonePaul Gilbert
2016-02-07SHERLOCK: RT: Fix translation errorMartin Kiewitz
2016-02-07AGI: Do not set TIME_DELAY at all on restartMartin Kiewitz
2016-02-07AGI: Fix regression from stringWordWrap rewriteMartin Kiewitz
2016-02-06SCI: Screen pixel optimizationsMartin Kiewitz
2016-02-06SCI: Fix bits size calculation for upscaled hiresMartin Kiewitz
2016-02-06MADS: Fix stop stopWalkers list incorrectly filling upPaul Gilbert
2016-02-06SCI: Implement kernelSyncWithFramebuffer using copyFromScreen.Johannes Schickel
2016-02-06SCI: Properly use pitch in GfxScreen::copyFromScreen.Johannes Schickel
2016-02-06MADS: Fix game loop crashPaul Gilbert
2016-02-06AGI: Move debugger to Ctrl-Shift-DMartin Kiewitz
2016-02-05SHERLOCK: RT: Properly hook up volume and mute toggles in Options dialogPaul Gilbert
2016-02-06AGI: Switch to CLUT3 for Macintosh as defaultMartin Kiewitz
2016-02-05AGI: Adding Macintosh palettes for GR+SQ2Martin Kiewitz
2016-02-06MADS: Change the engine descriptionFilippos Karapetis
2016-02-05SCI: Clean up the op_infoToa and op_superToa SCI3 opcodesFilippos Karapetis
2016-02-05SCI: Silence false positive warning in MSVCFilippos Karapetis
2016-02-05AGI: Make it possible to also force CGA/EGA/VGAMartin Kiewitz
2016-02-05SCI: Blocking ScummVM auto-save slot 0 for savingMartin Kiewitz
2016-02-05SCI: QfG1/2/3/4 character file detection changedMartin Kiewitz
2016-02-05AGI: fix build powf() -> pow()Martin Kiewitz
2016-02-05AGI: Render mode Macintosh addedMartin Kiewitz
2016-02-05AGI: GfxMgr::drawBox now using kRenderMacintoshMartin Kiewitz
2016-02-05AGI: Rewrote stringWordWrap()Martin Kiewitz
2016-02-04SHERLOCK: SS: Fix crash on invalid graphics in German versionPaul Gilbert
2016-02-04AGI: Restrict hide.mouse to AGI3 onlyMartin Kiewitz
2016-02-04AGI: Fix Hold-Key-Mode implementationMartin Kiewitz
2016-02-04AGI: Fix mouse code for transitionsMartin Kiewitz
2016-02-04AGI: Add verbose flags to debug command screenobjMartin Kiewitz
2016-02-04AGI: Fix cursor position after save game descr.Martin Kiewitz
2016-02-04AGI: More accurate menu mouse supportMartin Kiewitz
2016-02-04AGI: Add Atari ST system UI buttonsMartin Kiewitz
2016-02-04AGI: Add buttons to save/restore verify dialogsMartin Kiewitz
2016-02-04AGI: Add Amiga system UI buttonsMartin Kiewitz
2016-02-04AGI: Add Apple IIgs system UI buttonsMartin Kiewitz
2016-02-03ACCESS: Fix display of ending creditsPaul Gilbert
2016-02-03ACCESS: Workaround Floppy room establishment reshown when loading savesPaul Gilbert
2016-02-03ACCESS: Setup wall codes correctly after reinitializing for new roomPaul Gilbert