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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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2016-02-07
MOHAWK: Turn MystView::conditionalImages into a Common::Array
Bastien Bouclet
2016-02-07
MOHAWK: Remove MystAreaActionSwitch::_numSubResources
Bastien Bouclet
2016-02-07
MOHAWK: Factor the MystAreaActionSwitch switch code
Bastien Bouclet
2016-02-07
MOHAWK: Remove MystAreaImageSwitch::_numSubImages
Bastien Bouclet
2016-02-07
MOHAWK: Turn MystAreaDrag::ValueList into a Common::Array
Bastien Bouclet
2016-02-07
MOHAWK: Rename Myst's Area classes
Bastien Bouclet
2016-02-07
MOHAWK: Make MystResourceType8::_subImages private
Bastien Bouclet
2016-02-07
MOHAWK: Use nullptr where applicable in the Myst code
Bastien Bouclet
2016-02-07
MOHAWK: Add override qualifiers to the Myst code
Bastien Bouclet
2016-02-07
MOHAWK: Add missing virtual attributes to MystResourceType11
Bastien Bouclet
2016-02-07
MOHAWK: Remove some dead code
Bastien Bouclet
2016-02-07
TINSEL: Fix crash when error() is called early
Marcus Comstedt
2016-02-06
SHERLOCK: RT: Fix crash removing wax cylinders on gramaphone
Paul Gilbert
2016-02-07
SHERLOCK: RT: Fix translation error
Martin Kiewitz
2016-02-07
AGI: Do not set TIME_DELAY at all on restart
Martin Kiewitz
2016-02-07
AGI: Fix regression from stringWordWrap rewrite
Martin Kiewitz
2016-02-06
SCI: Screen pixel optimizations
Martin Kiewitz
2016-02-06
SCI: Fix bits size calculation for upscaled hires
Martin Kiewitz
2016-02-06
MADS: Fix stop stopWalkers list incorrectly filling up
Paul Gilbert
2016-02-06
SCI: Implement kernelSyncWithFramebuffer using copyFromScreen.
Johannes Schickel
2016-02-06
SCI: Properly use pitch in GfxScreen::copyFromScreen.
Johannes Schickel
2016-02-06
MADS: Fix game loop crash
Paul Gilbert
2016-02-06
AGI: Move debugger to Ctrl-Shift-D
Martin Kiewitz
2016-02-05
SHERLOCK: RT: Properly hook up volume and mute toggles in Options dialog
Paul Gilbert
2016-02-06
AGI: Switch to CLUT3 for Macintosh as default
Martin Kiewitz
2016-02-05
AGI: Adding Macintosh palettes for GR+SQ2
Martin Kiewitz
2016-02-06
MADS: Change the engine description
Filippos Karapetis
2016-02-05
SCI: Clean up the op_infoToa and op_superToa SCI3 opcodes
Filippos Karapetis
2016-02-05
SCI: Silence false positive warning in MSVC
Filippos Karapetis
2016-02-05
AGI: Make it possible to also force CGA/EGA/VGA
Martin Kiewitz
2016-02-05
SCI: Blocking ScummVM auto-save slot 0 for saving
Martin Kiewitz
2016-02-05
SCI: QfG1/2/3/4 character file detection changed
Martin Kiewitz
2016-02-05
AGI: fix build powf() -> pow()
Martin Kiewitz
2016-02-05
AGI: Render mode Macintosh added
Martin Kiewitz
2016-02-05
AGI: GfxMgr::drawBox now using kRenderMacintosh
Martin Kiewitz
2016-02-05
AGI: Rewrote stringWordWrap()
Martin Kiewitz
2016-02-04
SHERLOCK: SS: Fix crash on invalid graphics in German version
Paul Gilbert
2016-02-04
AGI: Restrict hide.mouse to AGI3 only
Martin Kiewitz
2016-02-04
AGI: Fix Hold-Key-Mode implementation
Martin Kiewitz
2016-02-04
AGI: Fix mouse code for transitions
Martin Kiewitz
2016-02-04
AGI: Add verbose flags to debug command screenobj
Martin Kiewitz
2016-02-04
AGI: Fix cursor position after save game descr.
Martin Kiewitz
2016-02-04
AGI: More accurate menu mouse support
Martin Kiewitz
2016-02-04
AGI: Add Atari ST system UI buttons
Martin Kiewitz
2016-02-04
AGI: Add buttons to save/restore verify dialogs
Martin Kiewitz
2016-02-04
AGI: Add Amiga system UI buttons
Martin Kiewitz
2016-02-04
AGI: Add Apple IIgs system UI buttons
Martin Kiewitz
2016-02-03
ACCESS: Fix display of ending credits
Paul Gilbert
2016-02-03
ACCESS: Workaround Floppy room establishment reshown when loading saves
Paul Gilbert
2016-02-03
ACCESS: Setup wall codes correctly after reinitializing for new room
Paul Gilbert
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