Age | Commit message (Collapse) | Author |
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handy, day 1, with Harrison
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This fixes a crash when HE games return from init() early due to the
required color mode not being available.
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Dough bug still present though (he doesn't keep his gun)
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Thanks md5 for the idea to fix the null pointer
Thanks clone2727 for feedback on this and other implementations
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Thanks [md5] for the link
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640x400 and not 640x480
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Sorry for the noise...
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and Return to Ringworld
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GUIO_NOASPECT from Toonstruck
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GUIO_NOASPECT from Sword1
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GUIO_NOASPECT from Touche
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Thanks [md5] for the help
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When clearing an existant object clear() should be used.
When constructing objects (or using default values for parameters) the
constructor of String without any argument should be used.
This changes only a few instances I noticed while looking over some recent
commit logs.
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This is a regression from 77c65648b1db8f8b7b245510681eafd856798d26.
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This eliminates nasty limitation of caping number of flags to 31.
Current code has limitation of 255 flags, though.
Only SCUMM engine is converted, rest do not even compile.
Detection of fan talkie MI is broken as it has to be implemented
differently.
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This caused the punctuation mark to be displayed on the next line.
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