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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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Author
2015-07-19
SHERLOCK: RT: Add dirty rect call to transBlitFrom
Paul Gilbert
2015-07-19
SHERLOCK: RT: Fix loading saves where the screen is scrolled
Paul Gilbert
2015-07-19
SHERLOCK: RT: Fix walking when the screen is scrolled
Paul Gilbert
2015-07-19
SHERLOCK: RT: Hide any active tooltip when the scene changes
Paul Gilbert
2015-07-19
SHERLOCK: RT: Implement using items on scene objects
Paul Gilbert
2015-07-19
SHERLOCK: RT: Fix tooltip display when using inventory item
Paul Gilbert
2015-07-19
MOHAWK: Implement drawing the marbles a step away from the grid
Matthew Hoops
2015-07-19
SHERLOCK: RT: Show tooltip when selecting scene object to use item on
Paul Gilbert
2015-07-19
SHERLOCK: RT: Support for showing inventory items as a cursor
Paul Gilbert
2015-07-19
SHERLOCK: RT: Fix loading of inventory verb list secondary actions
Paul Gilbert
2015-07-19
MADE: Fix palette fade in/out
Torbjörn Andersson
2015-07-19
MADE: Fix overflow in audio interpolation
Willem Jan Palenstijn
2015-07-19
MADE: Fix movie audio glitches caused by reset of audio decoder
Willem Jan Palenstijn
2015-07-19
SHERLOCK: RT: Fix crash when clicking outside talk window to close it
Paul Gilbert
2015-07-19
AGI: Enable sound by default in Mickey's Space Adventure.
Kirben
2015-07-18
SHERLOCK: RT: Fix warnings
Paul Gilbert
2015-07-18
SHERLOCK: RT: Fix loading slot 0 from GMM
Paul Gilbert
2015-07-18
SHERLOCK: RT: Fix crash loading text window when talking to Wiggins
Paul Gilbert
2015-07-18
SHERLOCK: RT: Fix hiding talk window after selecting an option
Paul Gilbert
2015-07-18
SHERLOCK: RT: Add missing saving of inventory item _verb data
Paul Gilbert
2015-07-18
SHERLOCK: RT: Implement Escape key handling in waitForMore
Paul Gilbert
2015-07-18
SHERLOCK: RT: Fix pressing Escape to close inventory windows
Paul Gilbert
2015-07-18
SHERLOCK: RT: Fix event handling for inventory Verbs menu
Paul Gilbert
2015-07-18
SHERLOCK: RT: Fix display of inventory verb menu
Paul Gilbert
2015-07-18
SHERLOCK: RT: Fix showing look window for inventory items
Paul Gilbert
2015-07-17
SHERLOCK: RT: Splitting inventory verb dialog code into it's own class
Paul Gilbert
2015-07-17
MOHAWK: Improve the slashes-in-file-names fix
Matthew Hoops
2015-07-17
MOHAWK: Move further VideoManager functionality to VideoEntry
Matthew Hoops
2015-07-17
MOHAWK: Make video handles actual objects
Matthew Hoops
2015-07-17
SHERLOCK: RT: Simplify and fix size calculation in getTalkWindowSize
Paul Gilbert
2015-07-17
SHERLOCK: RT: Don't show object tooltips when talk window active
Paul Gilbert
2015-07-16
SHERLOCK: RT: Fix closing talk window by clicking outside it
Paul Gilbert
2015-07-16
SHERLOCK: RT: Fix scrollbar event handling
Paul Gilbert
2015-07-16
SHERLOCK: RT: Remove unused variables
Paul Gilbert
2015-07-16
SHERLOCK: RT: Fixes for highlighting lines in talk dialog
Paul Gilbert
2015-07-15
SHERLOCK: RT: Fix display of scrollbar in the talk window
Paul Gilbert
2015-07-15
SHERLOCK: RT: Fix horizontal placement of talk windows
Paul Gilbert
2015-07-15
SHERLOCK: RT: Reposition mouse when showing map to prevent scrolling
Paul Gilbert
2015-07-15
SHERLOCK: Improve flagging for can load/save
Paul Gilbert
2015-07-15
SHERLOCK: RT: Fix map tooltip display when map is scrolled
Paul Gilbert
2015-07-14
SHERLOCK: RT: Fix display of talk windows with multiple options
Paul Gilbert
2015-07-13
SHERLOCK: RT: Fix crash if clicking at very top of Verbs menu
Paul Gilbert
2015-07-13
SHERLOCK: Debugger locations command to show all locations on the map
Paul Gilbert
2015-07-13
SHERLOCK: RT: Fix derived declaration of banishWindow
Paul Gilbert
2015-07-12
SHERLOCK: Fix compiler warnings
Paul Gilbert
2015-07-12
SHERLOCK: Split up Debugger class for both games
Paul Gilbert
2015-07-12
SHERLOCK: RT: Fix Holmes walking when moving to talk to character
Paul Gilbert
2015-07-13
SAGA: Fix typo in commit 6a49654
Filippos Karapetis
2015-07-13
SAGA: Fall back to the default Adlib driver for non-DOS versions of ITE
Filippos Karapetis
2015-07-13
SCI: Fix object init in SCI3 scripts which are larger than 64kb
Filippos Karapetis
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