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2010-12-02MOHAWK: Implement Myst opcodes 141 to 143, circuit breakersBastien Bouclet
svn-id: r54741
2010-12-02MOHAWK: Fix resource type 12Bastien Bouclet
svn-id: r54740
2010-12-02SCI: Slight formatting fix.Johannes Schickel
svn-id: r54737
2010-12-02SCI: Enabled the GUI option to play speech and show subtitles simultaneously ↵Filippos Karapetis
in SQ4CD svn-id: r54736
2010-12-02Disable error message regarding RESOURCE.AUD/.SFX for now.Lars Skovlund
svn-id: r54735
2010-12-02MOHAWK: Stub off various Myst opcodesMatthew Hoops
svn-id: r54731
2010-12-02SCUMM: Workaround for bug #1447058, a race condition in the game scriptsMax Horn
svn-id: r54730
2010-12-02SCUMM: Fix bug in V12 games causing chars to be lost when wrapping talk textMax Horn
svn-id: r54729
2010-12-01SCUMM: Fix GM initialization when "enable_gs" is set.Johannes Schickel
This is a regression from r25630, which caused the code to send some garbage data to the GS device, which resulted in some devices to fail with an "Address Error." (like the Roland SC-55). This might also fix bug #1927501 "GS option is broken". Even though actually the device there failed with another error it is likely to be caused by the same code. At least it is the only iMuse MIDI code change between 0.9.0 and 0.12.0, which might result in such a problem. svn-id: r54727
2010-12-01HUGO: Add Missing shutdown() Call - Currently Disabled.David Turner
The engine shutdown() function is required to be called to clean up a number of allocated memory blocks. Unfortunately, this currently causes double free issues. This call is added, but commented out with a FIXME explaining this. svn-id: r54726
2010-12-01GOB: Add back 3 empty lines used by DrMcCoyArnaud Boutonné
svn-id: r54724
2010-12-01MOHAWK: Split makingof and preview opcodes into their own class (and now all ↵Matthew Hoops
are separate) svn-id: r54723
2010-12-01MOHAWK: Implement maze runner backtrack button. Last part of Selenitic ↵Bastien Bouclet
completed ! svn-id: r54720
2010-12-01GOB: little clean-upArnaud Boutonné
Remove a useless include of cursorman.h and several superflous empty lines. svn-id: r54718
2010-12-01HUGO: Use cursorman, add a windows-looking cursorArnaud Boutonné
Cursor copied from Mohawk engine, thanks clone2727 svn-id: r54717
2010-12-01ALL: Fix a few typosJordi Vilalta Prat
svn-id: r54716
2010-12-01MOHAWK: add stub implementations for more LB script opcodesAlyssa Milburn
svn-id: r54712
2010-12-01MOHAWK: fix LBPaletteItemAlyssa Milburn
svn-id: r54711
2010-12-01MOHAWK: document/handle more LB item dataAlyssa Milburn
svn-id: r54710
2010-12-01MOHAWK: fix LBLiveTextItem drawing for LB 2+Alyssa Milburn
svn-id: r54709
2010-12-01MOHAWK: rename DelayedEventType valuesAlyssa Milburn
svn-id: r54708
2010-12-01MOHAWK: add LBGraphics::copyImageSectionToScreenAlyssa Milburn
svn-id: r54707
2010-12-01MOHAWK: Split intro and demo opcodes into their own classesMatthew Hoops
svn-id: r54706
2010-12-01MOHAWK: Split the demo slideshow opcodes into their own classMatthew Hoops
svn-id: r54705
2010-12-01MOHAWK: Rename the Myst stack/card link mapsMatthew Hoops
svn-id: r54702
2010-12-01MOHAWK: Split d'ni opcodes into their own classMatthew Hoops
svn-id: r54699
2010-12-01MOHAWK: Downgrade the Myst unknown op error to a warning as new ones have ↵Matthew Hoops
been uncovered svn-id: r54694
2010-12-01MOHAWK: Cleanup Myst opcode handling and reduce code duplicationMatthew Hoops
svn-id: r54693
2010-12-01MOHAWK: Split mechanical opcodes into their own classMatthew Hoops
svn-id: r54692
2010-12-01MOHAWK: Split channelwood opcodes into their own classMatthew Hoops
svn-id: r54691
2010-12-01SCI: Fixed bugs #3041044, #3046543 and #3046513Filippos Karapetis
svn-id: r54690
2010-11-30MOHAWK: Split out stoneship opcodes into their own classMatthew Hoops
svn-id: r54689
2010-11-30MOHAWK: add changePage Living Books debug commandAlyssa Milburn
svn-id: r54688
2010-11-30MOHAWK: add tryDefaultPage/tryPageStart/prevPage helpersAlyssa Milburn
svn-id: r54687
2010-11-30MOHAWK: Set the maze runner initial direction. Remove a hack that is not ↵Bastien Bouclet
needed anymore thanks to keeping the old stack when changing stack. svn-id: r54686
2010-11-30HUGO: Fix palette issue after restoring a game in H3Arnaud Boutonné
svn-id: r54685
2010-11-30MOHAWK: Fix for Valgrind uninit reads in Myst Script Parser.David Turner
svn-id: r54683
2010-11-30MOHAWK: Have the Myst book appear in the intro againMatthew Hoops
svn-id: r54682
2010-11-30MOHAWK: some LBSoundItem fixesAlyssa Milburn
svn-id: r54680
2010-11-30MOHAWK: One last getRawData() to getResource() renameMatthew Hoops
svn-id: r54679
2010-11-30MOHAWK: Fix the Myst fireplaceMatthew Hoops
svn-id: r54678
2010-11-30MOHAWK: Split Myst credits code into a separate classMatthew Hoops
svn-id: r54677
2010-11-30MOHAWK: Fix changing the stack via an opcodeMatthew Hoops
svn-id: r54676
2010-11-30MOHAWK: fix LB playback seek behaviourAlyssa Milburn
svn-id: r54675
2010-11-30MOHAWK: tidy up LBLiveTextItem codeAlyssa Milburn
svn-id: r54674
2010-11-30MOHAWK: fix LBAnimation start/seek behaviourAlyssa Milburn
svn-id: r54673
2010-11-30MOHAWK: Remove leftover Selenitic code from the Myst stackMatthew Hoops
svn-id: r54672
2010-11-30MOHAWK: Fill in missing detector details (as per FIXME)Scott Thomas
svn-id: r54671
2010-11-30MOHAWK: don't include livingbooks.h from graphics.hAlyssa Milburn
svn-id: r54670
2010-11-30Fix bug #3093750 - FT: Truck and Aircraft computer text missing (regression).Travis Howell
svn-id: r54665