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2016-12-18TITANIC: Fix parrot check when starting TrueTalkPaul Gilbert
2016-12-18TITANIC: Fix stick being visible when dragging it to the inventoryPaul Gilbert
2016-12-18TITANIC: Hopefully fix write after tree in CGameManagerPaul Gilbert
2016-12-18TITANIC: Fix visiblity of elevator headsPaul Gilbert
2016-12-18SCI32: Disable load button in F5 menu for Phant1 & Hoyle5Colin Snover
These games either don't have saves (Hoyle) or the saves bypass the normal save game system so are unidentifiable by ScummVM (Phant1).
2016-12-18SCI: Clarify the SciEngine::canSaveGameStateCurrently situationColin Snover
2016-12-18SCI32: Fix handling of rewritable files opened with mode 1Colin Snover
In SSCI, all files opened through kFileIO are writable. Most of the time this does not matter and the engine can get away with using read-only streams, but when chase.dat is opened by Phant1 from the retry dialogue during the chase, it needs to be writable because game code puts a '98' marker in the chase data. If this write does not occur, the game gets stuck in a loop looking for the marker.
2016-12-18SCI32: Disable launcher load for PhantasmagoriaColin Snover
This game has its own custom save/load system that bypasses the normal SCI save game system and performs raw file IO, so its save files are not identifiable as ScummVM saves.
2016-12-18SCI: Fail gracefully when attempting to write to a read-only fdColin Snover
2016-12-18SCI: Remove restriction on backwards seekingColin Snover
SaveFileRewriteStream enables backwards seeking, which is necessary for the chase.dat in Phant1 to be parsed correctly by the game.
2016-12-18SCI: Remove unused second parameter to SegManager::getStringColin Snover
2016-12-18SCI32: Simplify workaround commentColin Snover
It is not necessary to explain what is happening, just how to reproduce it.
2016-12-18SCI32: Add workaround for bad kArraySetElements call at end of Phant1Colin Snover
2016-12-18SCI32: Fix overwriting of file content when opened in append modeColin Snover
Fixes Trac#9586, Trac#9587.
2016-12-18TITANIC: Fixes for replacing eye in elevator 4, renaming in CGameObjectPaul Gilbert
2016-12-18TITANIC: Fix returning items to inventory if drop doesn't workPaul Gilbert
2016-12-18TITANIC: Fix starting to drag inventory itemsPaul Gilbert
2016-12-18TITANIC: Fix crash dragging items from inventoryPaul Gilbert
2016-12-18TITANIC: Renamings for PET Rooms flag for if elevator is brokenPaul Gilbert
2016-12-18TITANIC: Renaming of lift fieldsPaul Gilbert
2016-12-18ADL: Add workarounds for hires5Walter van Niftrik
2016-12-18ADL: Add workaround for hires5 region 15Walter van Niftrik
2016-12-18TITANIC: Hide Titania's eye when leaving elevator 4Paul Gilbert
2016-12-18TITANIC: Fix animation going when going upwards in elevatorsPaul Gilbert
2016-12-17TITANIC: Fix saving games when there is range data to be includedPaul Gilbert
2016-12-17SCI32: Fix bitmap surface memory leaks in video playersColin Snover
Fixes Trac#9662.
2016-12-17SCI32: Improve SciBitmap segment table debugging outputColin Snover
2016-12-17TITANIC: Fix initialization of new TTsentence objectsPaul Gilbert
2016-12-17TITANIC: Fix summoning Bellbot or DoorbotPaul Gilbert
2016-12-17TITANIC: Fix operation of 1st class light switchesPaul Gilbert
2016-12-17TITANIC: Fix hood animation in the elevatorsPaul Gilbert
2016-12-17ADL: Only warn about (and skip) sectors with invalid NIB checksums.Alyssa Milburn
2016-12-17TITANIC: Revert incorrect change to category check in processEntriesPaul Gilbert
2016-12-17ADL: Seek to start before re-reading item pics (v4).Alyssa Milburn
2016-12-17Merge pull request #866 from BenCastricum/editingEugene Sandulenko
ALL: Unify messages concerning engine data files
2016-12-16TITANIC: Fix entering & exiting first class suitesPaul Gilbert
2016-12-16TITANIC: Fix getting 1st class suite from DeskbotPaul Gilbert
2016-12-16TITANIC: Fix remapping conversation log colors when changing classPaul Gilbert
2016-12-16TITANIC: Fix null pointer crash talking to DeskbotPaul Gilbert
2016-12-16ADL: Add item region checksWalter van Niftrik
2016-12-16ADL: Partially implement hires5 opcodesWalter van Niftrik
2016-12-15TITANIC: Fix saving and loading of NPC dial valuesPaul Gilbert
2016-12-15TITANIC: Extra initialization of TTconcept fieldsPaul Gilbert
2016-12-15TITANIC: Fixes and cleanup for conversation dials movementPaul Gilbert
2016-12-14WAGE: Update games statusEugene Sandulenko
2016-12-13FULLPIPE: Revert memory leak fixing as that introduced tons of regressionsEugene Sandulenko
2016-12-12FULLPIPE: Fix colors in intro videoPaul Gilbert
2016-12-12FULLPIPE: Fix warningEugene Sandulenko
2016-12-12FULLPIPE: Avoid double free on memory cleanupEugene Sandulenko
2016-12-12FULLPIPE: Fix warningEugene Sandulenko