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2010-06-25added savegame testsNeeraj Kumar
svn-id: r50290
2010-06-25some more refinements to FS and GFX testsNeeraj Kumar
svn-id: r50286
2010-06-25improved the pixel and other gfx testsNeeraj Kumar
svn-id: r50264
2010-06-25added code to test 16+ bit pixel formatsNeeraj Kumar
svn-id: r50257
2010-06-24added palette rotation testNeeraj Kumar
svn-id: r50220
2010-06-22some more filesystem related tweaksNeeraj Kumar
svn-id: r50167
2010-06-22modified the filesystem test, added a script to directly create the ↵Neeraj Kumar
game-data-directory, no zip file required svn-id: r50140
2010-06-21crash with 3x sacling with cursors of odd dimmensionsNeeraj Kumar
svn-id: r50123
2010-06-21fixed couple of leaks in testbed/fs.cpp, removed some unecesarry code from ↵Neeraj Kumar
graphics.cpp/graphics.h svn-id: r50119
2010-06-19some more changes with GFX and FS testsNeeraj Kumar
svn-id: r50064
2010-06-18added testcase for writing files in the filesystemNeeraj Kumar
svn-id: r50009
2010-06-17added a FS test to open and read a file from the game-data dirNeeraj Kumar
svn-id: r49948
2010-06-17few fixes in GFX tests, added template for FS testsNeeraj Kumar
svn-id: r49925
2010-06-16some changes in scaling and overlayNeeraj Kumar
svn-id: r49904
2010-06-15some changes in the display textsNeeraj Kumar
svn-id: r49893
2010-06-15added/fixed some features in palettized cursors/aspect ratio correction etc.Neeraj Kumar
svn-id: r49891
2010-06-14added some features suggested by jordi, needs more work althoughNeeraj Kumar
svn-id: r49668
2010-06-14some minor change as per CFCNeeraj Kumar
svn-id: r49645
2010-06-13added code for testing shake, focus, overlay, scaling, need to fix more some ↵Neeraj Kumar
of these although svn-id: r49634
2010-06-13removed obsolete commentsNeeraj Kumar
svn-id: r49625
2010-06-13improved aspect ratio correction and cursor tests, added test for iconifying ↵Neeraj Kumar
and testing mouse movements svn-id: r49624
2010-06-11added code for ellipse drawing (Aspect ratio correction), fixed some more ↵Neeraj Kumar
formatting svn-id: r49593
2010-06-10some minor changes in the testsuite structure, reduced no. of files per ↵Neeraj Kumar
testsuite, fixed some formatting svn-id: r49571
2010-06-08added working test for palettized cursors, tests mouse events as wellNeeraj Kumar
svn-id: r49516
2010-06-08updated my outdate copy of trunk, added couple of more tests in gfxtestsNeeraj Kumar
svn-id: r49510
2010-06-07Fix gcc warning about an comparison which is always false due to data type ↵Johannes Schickel
range. svn-id: r49484
2010-06-07Allow for the other audio36 patch naming schemes (Mac and some Torin ones).Matthew Hoops
svn-id: r49482
2010-06-07Added extra positioning and dummy depths surface so that the introduction ↵Paul Gilbert
cutscene now starts up svn-id: r49480
2010-06-07Changed a create call to setSize to fix compiler errorPaul Gilbert
svn-id: r49479
2010-06-07Initial conversion of the AnimviewView class to use the expanded ↵Paul Gilbert
MadsAnimation class, rather than the older AAFile skeleton class svn-id: r49478
2010-06-07Some initial code for audio36 and sync36 patch supportFilippos Karapetis
svn-id: r49477
2010-06-07Moved destruction of globals and resource manager to common M4 engine base ↵Paul Gilbert
class - this fixes a bug where resources were still being tossed after the resource manager was destroyed svn-id: r49476
2010-06-07SCI: Relax signature of kCreateTextBitmap.Walter van Niftrik
svn-id: r49470
2010-06-07SCI: Adjust kGetSaveFiles for SCI32.Walter van Niftrik
svn-id: r49469
2010-06-07Change some kString subops to use the raw string directly instead of through ↵Matthew Hoops
a Common::String. Fixes usage with strings from kGetSaveFiles(). svn-id: r49468
2010-06-06Now that EngineState is not deleted when loading games, we can move some ↵Filippos Karapetis
more state-related variables to it, and remove several FIXME's about non-const global variables. Also, the entries in the data stack are now deleted when loading (fixes a memory leak - thanks to digitall for this). svn-id: r49465
2010-06-06Throw a warning in kString(At) if the index is out-of-bounds instead of ↵Matthew Hoops
having it assert out. svn-id: r49464
2010-06-06some minor modifications in function args,use of inline specifierNeeraj Kumar
svn-id: r49461
2010-06-06add missing decodeNextAnimationFrame in default case for sequence 9Gregory Montoir
svn-id: r49458
2010-06-06polished the interface to interact with testsuites, added code to report ↵Neeraj Kumar
test results svn-id: r49456
2010-06-06fix sequence frame numbering (decrement if getCurFrame now returns the last ↵Gregory Montoir
decoded frame number) svn-id: r49455
2010-06-06use palette image during sequence 3 scrollingGregory Montoir
svn-id: r49452
2010-06-06Now opening all files via getVolumeFile()Filippos Karapetis
svn-id: r49451
2010-06-06Bugfixes for correct positioning of opening animationPaul Gilbert
svn-id: r49448
2010-06-06Bugfix for #2974817 - Mad Drongo Animation MalfunctionPaul Gilbert
svn-id: r49447
2010-06-05Replaced a leftover Common::File::exists() call in the fallback detectorFilippos Karapetis
svn-id: r49443
2010-06-05Fixed the cursor limiting code in GK1Filippos Karapetis
svn-id: r49440
2010-06-05Rewrote the remaining parts of the ResourceManager class to work with file ↵Filippos Karapetis
streams, thus removing the SCI_detection hack in the fallback detector svn-id: r49438
2010-06-05Various bugfixes to the animation code - first Rex animation now plays, ↵Paul Gilbert
albeit in the wrong place svn-id: r49437
2010-06-05Added missing animation initialisation codePaul Gilbert
svn-id: r49436