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2010-05-31Merged all the script relocation code inside script_instantiate(), and ↵Filippos Karapetis
changed the warning when reading an invalid species into an error (as it's severe, and if it happens it means something is seriously wrong) svn-id: r49361
2010-05-31Wrote the initialization code for the exports and synonyms table to make ↵Filippos Karapetis
more sense and fixed a bug with the initialization of the synonyms pointer, introduced with rev #49336 svn-id: r49360
2010-05-31Fix change in r49356, Common::strlcpy should only be used on zero terminated ↵Johannes Schickel
source strings. The original code change with r49086 did only aimed at zero terminating the szFilename string (as the comment suggests), so I now changed it to use memcpy and a manual placement of the terminating zero. svn-id: r49357
2010-05-31Fix for DW2 engine abort with message "Cannot find file hienergy.sc!".David Turner
Bug introduced by r49086 change which could trim the last character of filenames. svn-id: r49356
2010-05-31SCI: break on anything, warn on anything but spaces in kReadNumberMartin Kiewitz
svn-id: r49355
2010-05-31Fixed operator precedence warningFilippos Karapetis
svn-id: r49353
2010-05-31Fix warning, whitespaceWillem Jan Palenstijn
svn-id: r49352
2010-05-31SCI: Silenced warning when no audio decoder is compiled inFilippos Karapetis
svn-id: r49351
2010-05-31Hopefully fixed compilationFilippos Karapetis
svn-id: r49350
2010-05-31The code that loads saved game from the launcherFilippos Karapetis
can now load SCI2 saved games. Added an explanation why the injected call is necessary svn-id: r49349
2010-05-31SCI: added TODO at kReadNumber space codeMartin Kiewitz
svn-id: r49348
2010-05-31In progress work implementing the animation playerPaul Gilbert
svn-id: r49347
2010-05-31The save/load object init code is now unified with the regular object init codeFilippos Karapetis
svn-id: r49346
2010-05-31SCI: skip spaces in kReadNumber - this happens in lsl3 introMartin Kiewitz
svn-id: r49345
2010-05-31SCI: when getting invalid chars in kReadNumber don't error() out, but create ↵Martin Kiewitz
a warning - we get invalid chars in the intro of lsl5, cause currently unknown svn-id: r49344
2010-05-31Merged several script instantiation-related functions inside ↵Filippos Karapetis
script_instantiate() svn-id: r49343
2010-05-31CleanupFilippos Karapetis
svn-id: r49342
2010-05-31Slight cleanupFilippos Karapetis
svn-id: r49339
2010-05-30Limited access to the script export table and synonyms blockFilippos Karapetis
svn-id: r49338
2010-05-30SCI: Merge setLockers(1) call into Script::initMax Horn
svn-id: r49337
2010-05-30SCI: Script exports and synonyms are now initialized when a script is ↵Filippos Karapetis
loaded. Removed a sanity check inside script_instantiate_sci0 for a bug which no longer exists svn-id: r49336
2010-05-30Add md5's for Myst ME and Riven DVD French.Matthew Hoops
svn-id: r49335
2010-05-30CleanupFilippos Karapetis
svn-id: r49334
2010-05-30CleanupFilippos Karapetis
svn-id: r49333
2010-05-30- Merged the SCI0 scriptRelocate() and SCI11 heapRelocate() functions inside ↵Filippos Karapetis
relocate(). scriptRelocate checked one more relocation entry, which seems wrong, so we're now checking for the correct number of relocations in all SCI versions - Re-added the error when script + heap exceed 64KB (better than an assert) - this should theoretically never happen, and it never has for the games tested - Removed the relocated sanity check - again, it shouldn't occur (else something else is wrong) svn-id: r49332
2010-05-30kScriptID can be used to load scripts with no exports. Don't throw warnings ↵Filippos Karapetis
in this case if no export is requested, as it's perfectly normal behavior svn-id: r49331
2010-05-30Moved setScriptSize() inside Script::init(), and removed a FIXME - the ↵Filippos Karapetis
SCI1.1 word-align is done inside Script::init() svn-id: r49330
2010-05-30Unified the script loading code, and marked an issue with the SCI11 heap ↵Filippos Karapetis
addresses svn-id: r49329
2010-05-30Made load_script() a member of the Script classFilippos Karapetis
svn-id: r49328
2010-05-30Limit access to the _bufSize, _scriptSize and _heapSize members of the ↵Filippos Karapetis
Script class svn-id: r49327
2010-05-30Fixed findGameObject() for SCI11 gamesFilippos Karapetis
svn-id: r49326
2010-05-30Clarify reasoning behind hack in Script::scriptRelocate()Lars Skovlund
svn-id: r49320
2010-05-29Limit access to the _classTable array (now it's directly accessible only ↵Filippos Karapetis
inside saveLoadWithSerializer() svn-id: r49318
2010-05-29Mass renaming of selector-related functions, and removed some defines which ↵Filippos Karapetis
were just cloaking functions with a different name - GET_SEL32 -> readSelector - GET_SEL32V -> readSelectorValue - PUT_SEL32 -> writeSelector - PUT_SEL32V -> writeSelectorValue Also, changed some selector-related function names and variables to CamelCase svn-id: r49317
2010-05-29SCI: Merge Script::relocateBlock and Object::relocateMax Horn
The shared code now resides in a new static function named relocateBlock, which is invoked by the two methods. svn-id: r49316
2010-05-29SCI: Make Script::_exportTable const (yay :-)Max Horn
svn-id: r49315
2010-05-29CleanupFilippos Karapetis
svn-id: r49312
2010-05-29Removed the scriptRelocateExportsSci11() hack. The open spell in QFG1VGA ↵Filippos Karapetis
works now (thanks to waltervn for all his help on this) svn-id: r49311
2010-05-29Removed the hack inside findGameObject(), and replaced it with code from the ↵Filippos Karapetis
segment manager, till we find out why the segment is sometimes off by 1 (note that findGameObject() works fine for finding the game ID itself) svn-id: r49310
2010-05-29Fixed regression in SCI2-SCI21 games from commit 49308Filippos Karapetis
svn-id: r49309
2010-05-29Added a method to the resource manager, to limit the places where script ↵Filippos Karapetis
exports are accessed, since for SCI11 and newer exports can be functions and objects (first step in removing scriptRelocateExportsSci11(), which is a gross hack and it fails in QFG1VGA) svn-id: r49308
2010-05-29Fixed potential memory leak found by cppcheck. Though I'm guessing that if thisTorbjörn Andersson
case happens, we may have bigger problems... svn-id: r49307
2010-05-28Silenced some superfluous warnings in KQ5CDFilippos Karapetis
svn-id: r49294
2010-05-28Added some more info when severe script errors occurFilippos Karapetis
svn-id: r49293
2010-05-28Cleaned up detectGfxFunctionsType() slightly, and made it work for Hoyle 1 ↵Filippos Karapetis
and 2 properly. svn-id: r49292
2010-05-28CleanupFilippos Karapetis
svn-id: r49290
2010-05-28Added comments to kMergePoly()Filippos Karapetis
svn-id: r49289
2010-05-28Added a stub for kMergePoly, to avoid crashing in QFG1VGA after killing a ↵Filippos Karapetis
monster svn-id: r49288
2010-05-28Clarified variable usage for sequence list entry indexesPaul Gilbert
svn-id: r49287
2010-05-28Implemented needed methods for scrolling surfaces horizontally or verticallyPaul Gilbert
svn-id: r49286