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2010-01-22SCI: removed error inside Menu::mouseFindMenuItemSelection, instead returning 0Martin Kiewitz
svn-id: r47442
2010-01-22SCI: draw a black line under menubar when menu is active (effectively for ↵Martin Kiewitz
jones, wouldnt be needed otherwise), adjust inverting menu selections accordingly svn-id: r47441
2010-01-22SCUMM: Get rid of some redundant enum vals in iMuse digitialMax Horn
svn-id: r47436
2010-01-22Reset the value of _resetOnPause when a song is loaded/unloadedFilippos Karapetis
svn-id: r47434
2010-01-22- The reverb value is now obtained from the music driverFilippos Karapetis
- Implemented kSetReverb (0x50) and kResetOnPause (0x4C) svn-id: r47433
2010-01-22Always loop sounds declared in the VIEW resources of Myst. While Myst ↵Matthew Hoops
specifies in the metadata of its sound resources, Myst ME does not have that feature so we have to specify the looping. Looping now works in Myst ME. svn-id: r47431
2010-01-22Rename MohawkFile to MohawkArchive and OldMohawkFile to ↵Matthew Hoops
LivingBooksArchive_v1 (the latter originally having an ambiguous meaning) and move them to resource.* Also, renaming the Living Books game types to remove the ambiguous old/new. svn-id: r47429
2010-01-22SCI: Fix OB1 error in rhythm mapping in MT-32 to GM translationWalter van Niftrik
svn-id: r47428
2010-01-21Silenced some cppcheck warnings.Torbjörn Andersson
svn-id: r47427
2010-01-21Fix gcc warning.Johannes Schickel
svn-id: r47425
2010-01-21SCI: fixing iceman intro again (dont set datainc immediately but after delta)Martin Kiewitz
svn-id: r47424
2010-01-21SCI: Saved games can now be loaded from ScummVM's launcherFilippos Karapetis
svn-id: r47423
2010-01-21- Fixed pausing of all sounds in the playlistFilippos Karapetis
- Sounds are now paused correctly when opening/closing the debug console - Some cleanup svn-id: r47422
2010-01-21SCI: CleanupWalter van Niftrik
svn-id: r47419
2010-01-21SCI: Renamed softseq/ to drivers/Walter van Niftrik
svn-id: r47418
2010-01-21SCI: Removed seq/ directoryWalter van Niftrik
svn-id: r47417
2010-01-21SCI: Add MT-32 to GM mappingWalter van Niftrik
svn-id: r47416
2010-01-20Add another Dutch Windows demo of Freddi Fish 4.Travis Howell
svn-id: r47413
2010-01-20SCI: control icons now use objects priority selector instead of hardcoded ↵Martin Kiewitz
priority 255. fixes jones speech bubbles svn-id: r47412
2010-01-20SCI: boundary check on getPortById()Martin Kiewitz
svn-id: r47410
2010-01-20SCI: kDrawCel workaround documented and not temporary anymoreMartin Kiewitz
svn-id: r47409
2010-01-20SCI: workaround for game menu/quit menu in freddy pharkas till vm issue is ↵Martin Kiewitz
resolved svn-id: r47407
2010-01-20SAGA: Change Sound::playSoundBuffer to enable looping for all sound formatsMax Horn
svn-id: r47405
2010-01-20Fixed a small memory leak. Cppcheck again...Torbjörn Andersson
svn-id: r47401
2010-01-19cleanupMax Horn
svn-id: r47399
2010-01-19Started to get rid of Audio::FLAG_LOOPMax Horn
svn-id: r47397
2010-01-19LURE: Remove evil 'using namespace' from header filesMax Horn
svn-id: r47396
2010-01-19Move raw audio flags from sound/mixer.h to sound/raw.hMax Horn
svn-id: r47395
2010-01-19Get rid of Mixer::playRaw for goodMax Horn
svn-id: r47394
2010-01-19Fixed some cppcheck warnings.Torbjörn Andersson
svn-id: r47393
2010-01-19- Removed the resetDriver() hack. The reason why notes stopped being played ↵Filippos Karapetis
sometimes was actually mixer->stopAll(), which stopped the music stream as well (spotted by waltervn) - Hooked setReverb() to actually set music reverb svn-id: r47392
2010-01-19SCI: dont directly set mouse cursor to visible state but call show() instead ↵Martin Kiewitz
thus updating _isVisible so cursor wont get lost in sci0 games svn-id: r47391
2010-01-19SCI: call showBits() on the line between menubar and the actual menu ↵Martin Kiewitz
(because reanimate clips to picPort, so that line wouldnt be shown as restored) svn-id: r47390
2010-01-19SCI: also fix statusbarMartin Kiewitz
svn-id: r47389
2010-01-19Add support for the flyby videos in Myst ME Macintosh.Matthew Hoops
svn-id: r47388
2010-01-19SCI: fixed displaying of menubar (fixes all sorts of ega games)Martin Kiewitz
svn-id: r47387
2010-01-19SCI: use reanimate instead of BitsShow() when removing menusMartin Kiewitz
svn-id: r47386
2010-01-19SCI: Remove upper 4 bits when drawing lines on EGA games (fixes window ↵Martin Kiewitz
colors in kq1 and others) svn-id: r47385
2010-01-19Delete the inner music driver when MidiPlayer_AdLib() is destroyed, not in ↵Filippos Karapetis
close(), as MidiPlayer_AdLib() is closed and reopened inside SciMusic::resetDriver(). Fixes savegame loading and resetting the game svn-id: r47384
2010-01-19SCI: Still limit lower boundary in SCI1.1, moved upper priority boundary ↵Martin Kiewitz
limit removal for SCI1.1 into init svn-id: r47382
2010-01-19SCI: don't limit priority bands in sci1.1 (fixes swimmer in lsl6)Martin Kiewitz
svn-id: r47381
2010-01-19SCI: implemented priority bands support for sci1.1 picture resources, fixed ↵Martin Kiewitz
lb2, kq6 svn-id: r47380
2010-01-19sword1: removed a leftover semicolonFabio Battaglia
svn-id: r47379
2010-01-19SWORD1: Fix memory leak in PSX audio code (seems to have been there for ↵Max Horn
quite some time?) svn-id: r47378
2010-01-19Convert more engines from Mixer::playRaw to Mixer::playInputStreamMax Horn
svn-id: r47377
2010-01-19SAGA: Move from Mixer::playRaw to playInputStream; add FIXME regarding ↵Max Horn
sounds not being looped svn-id: r47376
2010-01-19Remove loop start/end params from Mixer::playRaw; convert some code from ↵Max Horn
Mixer::playRaw to Mixer::playInputStream svn-id: r47375
2010-01-19Get rid of Mixer::FLAG_REVERSE_STEREO; also change SCUMM's iMuse Digital ↵Max Horn
emulation to reverse stereo again, as it once seems to have been intended svn-id: r47374
2010-01-19SCI: added french lb2 floppyMartin Kiewitz
svn-id: r47373
2010-01-19Missed copying a line from console.cpp; fixes a memory leak.Matthew Hoops
svn-id: r47372