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2007-09-26rename ui.cpp to menu.cpp for consistency with other enginesGregory Montoir
svn-id: r29108
2007-09-26no need to assert here, just don't start playing the stream if read failedGregory Montoir
svn-id: r29107
2007-09-26add polish version (bug report #1800500)Gregory Montoir
svn-id: r29106
2007-09-26_currentObjectNum should also be set in text only talk modeGregory Montoir
svn-id: r29103
2007-09-25Changed InventoryRenderer to draw inventory over a Surface, thus removing ↵Nicola Mettifogo
useless drawing routines. svn-id: r29097
2007-09-24objects now work in Winnie C64Matthew Hoops
svn-id: r29095
2007-09-24- added a new generic debugger command 'facings'Johannes Schickel
- added a few new kyra2 specific debugger commands svn-id: r29094
2007-09-24- reworked input handlingJohannes Schickel
- implement changing movement destination while moving svn-id: r29093
2007-09-24Added debugger support for kyra2.Johannes Schickel
svn-id: r29092
2007-09-24Fixed inventory regression introduced with yesterday's commit.Nicola Mettifogo
svn-id: r29091
2007-09-24allow Winnie Apple II to start up, however room images are slightly ↵Matthew Hoops
distorted and the intro is not shown; other cleanup svn-id: r29090
2007-09-24Patch #1800767: "Sort the list of engines"Eugene Sandulenko
svn-id: r29089
2007-09-24Silence warnings on 64bit systems.Johannes Schickel
svn-id: r29088
2007-09-24fix regression in the inventory from r28995Matthew Hoops
svn-id: r29084
2007-09-24ok, really get rid of "object 41" now -- didn't realize that the rnd ↵Matthew Hoops
function in preagi already adds 1... (DrMcCoy: I guess there was an object 42 before as well) svn-id: r29083
2007-09-24Added missing endian wrappers from Room Exit structure loadingPaul Gilbert
svn-id: r29082
2007-09-24Changes some code to use Common::set_to instead of loops. (as an example on ↵Johannes Schickel
how to use Common::set_to) svn-id: r29081
2007-09-23Added command to enable screen debug functionallity. (instead of the old ↵Johannes Schickel
compile time enabling) svn-id: r29078
2007-09-23Added debugger command to list the birthstone gems.Johannes Schickel
svn-id: r29077
2007-09-23Fix for kyra3 crashes while playing WSA files.Johannes Schickel
svn-id: r29075
2007-09-23Init _screen for kyra3. Menu + Intro should be working again.Johannes Schickel
svn-id: r29074
2007-09-23Converted fields in data that were originally offsets (such as tick proc ↵Paul Gilbert
offsets) to use indexes, allowing for more generic handling of different language versions svn-id: r29073
2007-09-23Added vaildation of new lure.dat file, and added MD5 for Italian version of gamePaul Gilbert
svn-id: r29072
2007-09-23Added support for the lure.dat file now containing multiple language versionsPaul Gilbert
svn-id: r29071
2007-09-23Split up the interruptableDelay method into two methods, making the version ↵Paul Gilbert
in events.cpp more generic svn-id: r29070
2007-09-23Removed some old redundant code and moved some string constants to the ↵Paul Gilbert
resource file svn-id: r29069
2007-09-23Tweaked the colour fading code so that room 4 will display correctlyPaul Gilbert
svn-id: r29068
2007-09-23Added support for original copy protection, in any anyone ever wants to see itPaul Gilbert
svn-id: r29067
2007-09-23Shifted string decoder list to a resource, since it varies from language to ↵Paul Gilbert
language svn-id: r29066
2007-09-23Added support for original copy protection, in any anyone ever wants to see itPaul Gilbert
svn-id: r29065
2007-09-23Oops. Some debug code was committed.Nicola Mettifogo
svn-id: r29061
2007-09-23Moved most of inventory-related code inside classes Inventory and ↵Nicola Mettifogo
InventoryRenderer. Shift is not completed, as new code doesn't handle selections yet (falling back to existent code). svn-id: r29060
2007-09-23Rename class variables to conform our coding guidelines.Eugene Sandulenko
svn-id: r29059
2007-09-23Rename class variables to conform our code conventionsEugene Sandulenko
svn-id: r29058
2007-09-23Indentation.Torbjörn Andersson
svn-id: r29057
2007-09-23Add support for Russian versions of AGI gamesEugene Sandulenko
svn-id: r29056
2007-09-23Cleanup. Also, changed isBigEndian to be a booleanFilippos Karapetis
svn-id: r29054
2007-09-23remove _saveMarks from SAGA load and save implementationAndrew Kurushin
svn-id: r29053
2007-09-23Add Tigger and Mist events implementationEugene Sandulenko
svn-id: r29052
2007-09-23objects now work in Winnie AmigaMatthew Hoops
svn-id: r29051
2007-09-23Fix regressionEugene Sandulenko
svn-id: r29050
2007-09-23changes for Winnie Amiga (now playable) and C64Matthew Hoops
svn-id: r29049
2007-09-23More endianness and alignment fixesEugene Sandulenko
svn-id: r29048
2007-09-23Fix endian bugMax Horn
svn-id: r29047
2007-09-23Make readRoom() truly alignment- and endian-safeEugene Sandulenko
svn-id: r29046
2007-09-23Portability fixEugene Sandulenko
svn-id: r29045
2007-09-23Fixed some platform checksFilippos Karapetis
svn-id: r29044
2007-09-23Fix 64 bit issueMax Horn
svn-id: r29042
2007-09-23Moved MemoryStreamEndian from Saga to Common.Eugene Sandulenko
svn-id: r29038
2007-09-23allow Winnie C64 to start, although there are problems with the images ↵Matthew Hoops
(probably wrong offset) and logo.pic/intro.pic are not working, so the intro is skipped svn-id: r29037