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2011-06-02QUEEN: Replace snprintf() instance with Common::String::format()D G Turner
Safer and less portability issues.
2011-06-02LURE: Replace snprintf() usage with Common::String::format()D G Turner
Safer and less portability issues.
2011-06-02TUCKER: Replace snprintf() usage with Common::String::format()D G Turner
Safer and less portability issues.
2011-06-02ENGINES: Change 2nd param of Engine::saveGameState to Common::StringMax Horn
2011-06-02ENGINES: Get rid of some s(n)printf callsMax Horn
2011-06-02TSAGE: Add comments on actions and hotspots of scene 4000. The buggy ↵Strangerke
sequence is clearly identified, for potential future fix.
2011-06-02MADE: Remove all instances of s(n)printfMax Horn
2011-06-02DRACI: Remove all instances of s(n)printfMax Horn
2011-06-02TOON: Remove all instances of s(n)printfMax Horn
2011-06-02M4: Replace snprintf() usage with Common::String::format()D G Turner
Safer and less portability issues.
2011-06-02SWORD2: Replace snprintf() usage with Common::String::format()D G Turner
Safer and less portability issues.
2011-06-02SWORD1: Replace snprintf() usage with Common::String::format()D G Turner
Safer and less portability issues.
2011-06-02TINSEL: Replace snprintf() usage with Common::String::format()D G Turner
Safer and less portability issues.
2011-06-02CINE: Replace snprintf() usage with Common::String::format()D G Turner
Safer and less portability issues.
2011-06-02DRACI: Replace snprintf() usage with Common::String::format()D G Turner
Safer and less portability issues.
2011-06-02TOUCHE: Replace snprintf() usage with Common::String::format()D G Turner
Safer and less portability issues.
2011-06-02CRUISE: Replace snprintf() usage with Common::String::format()D G Turner
Safer and less portability issues.
2011-06-02DRASCULA: Replace snprintf() usage with Common::String::format()D G Turner
Safer and less portability issues.
2011-06-02GOB: Replace snprintf() usage with Common::String::format()D G Turner
Safer and less portability issues.
2011-06-02TSAGE: Add workaround in order to fix crash in scene 5100 when Quinn forgets ↵Arnaud Boutonne
the Stasis Box Also present in the original!
2011-06-01TOON: Fix crash #3308220sylvaintv
Bug #3308220: "Crashes" Added clipping to magnifier effect
2011-06-01TSAGE: Fix a valgrind warning in SceneObject initializationStrangerke
2011-06-01TSAGE: Little modification in order to match the executable in scene 6100Strangerke
2011-06-01DETECTOR: Clarify warning a bitMax Horn
2011-06-01DETECTOR: Get rid of unused kADFlagDontAugmentPreferredTargetMax Horn
It doesn't seem very useful to keep this around for future uses, either, at least I couldn't think of a convincing argument. If we really need something like this one day again, it is trivial enough to add it back.
2011-06-01Merge pull request #20 from scott-t/t7g-iosclone2727
T7G iOS support
2011-06-01GROOVIE: Detect iOS platform based on binary existenceScott Thomas
Change to choice of music file encoding means the gu16.m4a may not exist
2011-06-01Merge branch 'branch-1-3-0' into masterMax Horn
I manually resolved all conflicts, and inspected every single change. Many were due to the version string mismatch and thus easily resolved. The MSVC project files add in the 1-3-0 branch were not merged, neither where the changes to gui/themes/translations.dat. Conflicts: NEWS backends/base-backend.cpp backends/graphics/samsungtvsdl/samsungtvsdl-graphics.cpp backends/module.mk backends/platform/ds/arm9/makefile backends/platform/psp/README.PSP backends/platform/samsungtv/main.cpp backends/platform/samsungtv/samsungtv.cpp backends/saves/posix/posix-saves.cpp base/commandLine.cpp base/internal_version.h base/main.cpp common/array.h configure devtools/create_project/create_project.cpp dists/android/AndroidManifest.xml dists/android/plugin-manifest.xml dists/iphone/Info.plist dists/irix/scummvm.spec dists/macosx/Info.plist dists/redhat/scummvm-tools.spec dists/redhat/scummvm.spec dists/scummvm.rc dists/slackware/scummvm.SlackBuild dists/wii/meta.xml engines/sci/parser/vocabulary.cpp engines/tinsel/handle.cpp gui/themes/translations.dat
2011-05-31GROOVIE: Rename MusicPlayerMPEG4 to MusicPlayerIOSMatthew Hoops
More fitting now that other music formats can be used now
2011-05-31Merge remote branch 'upstream/master' into t7g-iosMatthew Hoops
Conflicts: engines/groovie/script.cpp
2011-05-31GROOVIE: Use openStreamFile() to open iOS audio filesMatthew Hoops
Now MP3, FLAC, Vorbis, and QuickTime/MPEG-4 audio files can be used interchangeably.
2011-05-31SCI: Fix up start/end points when pathfinding with opt == 0.Walter van Niftrik
Fixes bug #3304901: "SCI: Freddy Pharkas - Stuck in the brothel door".
2011-05-30TSAGE: Changed parameter to animate call from NULL to 0 for better type matchingPaul Gilbert
2011-05-30TSAGE: Bugfix for saving in scene #2150Paul Gilbert
2011-05-30TSAGE: General cleanup of object classPaul Gilbert
2011-05-30TSAGE: Fix a mess in Seeker's actions in scene 2100strangerke
2011-05-30TSAGE: Fix a glitch in scene 2320 (no idea if it was visible or not)strangerke
2011-05-30TSAGE: Fix a bug in scene 7000, after talking to Skeenarstrangerke
2011-05-29SCI: Added a more generalized fix for bug #3306417md5
2011-05-29AGOS: Silenced a false positive warning in MSVCmd5
2011-05-29SCI: Make 'quit' an alias for 'quit game' in the consoleWillem Jan Palenstijn
2011-05-29SCUMM: Fix bug #1013617athrxx
(ZAK FM-TOWNS: Wrong verb ('Teleport To') shown)
2011-05-29KYRA: pause midi sounds while gmm is runningathrxx
2011-05-29FM-TOWNS AUDIO: Unlock internal mutex before calling imuse timer proc.athrxx
2011-05-29SCUMM: implement some missing (very low relevance) imuse codeathrxx
1) Don't skip transpose setting in sysex command 0. There are only a few sounds where this setting is used (mainly sfx). 2) Make MI2 and INDY4 read certain player start parameters from the sound resource. The start parameters usually match our default parameters (exception: e.g. LeChuck's Fortress). The use of these parameters has been dropped in DOTT (they use default parameters like we do).
2011-05-29KYRA: remove useless mutex from sound_townsathrxx
2011-05-28TSAGE: Fix a glitch in scene 5100, add some commentsstrangerke
2011-05-28TSAGE: Fix an animation issue, and the transition between scene 5300 and ↵strangerke
5100 (Seeker waking up and leaving)
2011-05-28TSAGE: Fix 'Restart' button, when game is overstrangerke
2011-05-28TSAGE: Fix priority glitch in scene 4000 when climbing down the right chimneystrangerke