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2007-12-13Changed the C style malloc/free to the C++ style new/deleteFilippos Karapetis
svn-id: r29841
2007-12-12Workaround for bug #1738485Chris Apers
svn-id: r29840
2007-12-12Fixed warning about casting away constness.Torbjörn Andersson
svn-id: r29839
2007-12-12Cleanup, removed duplicate codeFilippos Karapetis
svn-id: r29838
2007-12-12simplify gfxModuleData_field_60, sync with cine codeGregory Montoir
svn-id: r29837
2007-12-12Dynamic fix for several incorrect accented characters in the Italian versionPaul Gilbert
svn-id: r29836
2007-12-12Bugfix to return correct article indexesPaul Gilbert
svn-id: r29835
2007-12-12Incremented the required version of lure.dat because string resource has changedPaul Gilbert
svn-id: r29834
2007-12-12Redeveloped the processing of language item article prefixes to match how ↵Paul Gilbert
the original handles the various languages svn-id: r29833
2007-12-11CleanupFilippos Karapetis
svn-id: r29830
2007-12-11Changed some swaps to use the template SWAPFilippos Karapetis
svn-id: r29829
2007-12-11Fix for bug #1848016 - "IHNM: Wrong Subtitles Color (Spanish)". The colors ↵Filippos Karapetis
of the default palette in the Spanish version of the game are shifted by 1. svn-id: r29828
2007-12-11Make sure that text in message boxes in IHNM is always centered, regardless ↵Filippos Karapetis
of language svn-id: r29827
2007-12-11Bugfix for the display of ASK, GIVE, and TELL actions in the status linePaul Gilbert
svn-id: r29825
2007-12-11Bugfix to make the Use action work correctlyPaul Gilbert
svn-id: r29824
2007-12-10Updated outdated comment.Nicola Mettifogo
svn-id: r29822
2007-12-10Added 90 extra save slots for Nippon Safes.Nicola Mettifogo
svn-id: r29821
2007-12-10* Switched Nippon Safes to use new names for savefiles. User will be asked ↵Nicola Mettifogo
to perform conversion on engine start. * Special files used for keeping track of completed parts of the game have been replaced by special savefile 'nippon.999'. svn-id: r29820
2007-12-10Save game header is 32 bits, not 16Filippos Karapetis
svn-id: r29819
2007-12-10Oops, fixed some problems with the last commitFilippos Karapetis
svn-id: r29817
2007-12-10It's now possible again to import saved games from the original interpreter ↵Filippos Karapetis
of Winnie the Pooh svn-id: r29816
2007-12-10Remove old warnings, since errors are displayed via load/save interface.Travis Howell
svn-id: r29815
2007-12-10Changed over warning messages for save/load errors from the debug console to ↵Paul Gilbert
their own dialog svn-id: r29814
2007-12-09Added a hack to allow adjustment of Adlib volume. (see bug #1497961 "KYRA1: ↵Johannes Schickel
music/sfx volume settings not working") svn-id: r29808
2007-12-09Add Russian font for Zak.Eugene Sandulenko
svn-id: r29800
2007-12-09Fix for bug #1777053. Engine was ruling out valid passwords because of wrong ↵Nicola Mettifogo
implementation. svn-id: r29799
2007-12-09Going back to uncached mode for graphics resources of Examine zones. This ↵Nicola Mettifogo
prevents engine to crash when trying to cache a resource out of the currently selected archive. svn-id: r29798
2007-12-09Fix to prevent having an incorrect sprite assigned to some objects in IHNM ↵Filippos Karapetis
when those objects are dropped in the scene svn-id: r29796
2007-12-09cleanupMax Horn
svn-id: r29795
2007-12-09cleanupMax Horn
svn-id: r29792
2007-12-09- minor screen fix for OSGregory Montoir
- added new debug channel for sound - updated 2 opcodes comments svn-id: r29790
2007-12-09Hack to workaround struct padding added by some compilers (mainly on PalmOS)Chris Apers
svn-id: r29777
2007-12-09Bugfix to correctly display a hotspot name in message dialogs that include itPaul Gilbert
svn-id: r29776
2007-12-09Added code to set ACTIVE_HOTSPOT_ID and USE_HOTSPOT_ID fields correctly when ↵Paul Gilbert
an action is performed svn-id: r29775
2007-12-09Added extra debug statementsPaul Gilbert
svn-id: r29774
2007-12-09Added extra debug statementsPaul Gilbert
svn-id: r29773
2007-12-09Added new debug category for string handlingPaul Gilbert
svn-id: r29772
2007-12-08Saving and loading in Winnie the Pooh should now be endian and alignment ↵Filippos Karapetis
safe. Note that this breaks older saved games and it's no longer possible to use saved games from the original game interpreter svn-id: r29771
2007-12-08Renamed SAVEGAME_VERSION to MSA_SAVEGAME_VERSIONFilippos Karapetis
svn-id: r29770
2007-12-08The variables nFrame and iItem can also have negative valuesFilippos Karapetis
svn-id: r29769
2007-12-08Saving and loading in Mickey's Space Adventure should now be endian and ↵Filippos Karapetis
alignment safe. Note that this breaks older saved games svn-id: r29768
2007-12-08ioFailed() is now checked when saving a gameFilippos Karapetis
svn-id: r29767
2007-12-08reverted parts of commits #29447 and #29446 (caused regressions in ADL music ↵Gregory Montoir
playback) and properly (I hope) fixed the sound issues described in tracker item #1763053. svn-id: r29766
2007-12-08Fix for bug #1837503. Location switches can be scheduled recursively, so now ↵Nicola Mettifogo
flags needed to be handled in a safer way to prevent inconsistencies. svn-id: r29763
2007-12-08Added some missing deletes of temporary objectsPaul Gilbert
svn-id: r29762
2007-12-08Fix compiler warningMax Horn
svn-id: r29761
2007-12-08amiga demo version of OS has a VOL.CNF file so I assume full versions of the ↵Gregory Montoir
game also use it ; enabled readVolCnf for all versions of OS. svn-id: r29760
2007-12-08simplified gfxConvertSpriteToRaw, some renamingGregory Montoir
svn-id: r29758
2007-12-08made timing closer to the original interpreter and simplified manageEvents ↵Gregory Montoir
function (no need to recurse) svn-id: r29757
2007-12-08reverted part of commit #29749, inplace unpacking doesn't work with .ani dataGregory Montoir
svn-id: r29756