Age | Commit message (Collapse) | Author | |
---|---|---|---|
2007-03-12 | overall revision of selectCharacter (protection code) to remove usage of ↵ | Nicola Mettifogo | |
StaticCnv::_data2 and some slight bug fixing svn-id: r26099 | |||
2007-03-12 | Patch #1678264: "AGI: Extending the number of save slots" | Eugene Sandulenko | |
svn-id: r26098 | |||
2007-03-11 | Added the French Atari ST Bargon Attack reported in the forums | Sven Hesse | |
svn-id: r26097 | |||
2007-03-11 | oops | Nicola Mettifogo | |
svn-id: r26096 | |||
2007-03-11 | fixed bug: loading a game from the start menu doesn't lead to a crash anymore | Nicola Mettifogo | |
svn-id: r26095 | |||
2007-03-11 | Disk is now completely responsible for retrieving localized location scripts | Nicola Mettifogo | |
svn-id: r26094 | |||
2007-03-11 | A long time ago, in a virtual machine far, far away... | Max Horn | |
It is a period of bug fixing. Rebel developers, coding from a public project, have won their umpteenth victory against the evil Actor Walk Bugs. During the debugging, programmers used secret plans to the LucasArts' ultimate tool, the SCUMM engine, an extensible scripting system with enough power to create an entire adventure. Pursued by ensuing sinister regressions, High King Fingolfin gleefully jumps up and down, making use of the hotkey that can save his games and restore them back again later.... [With apologies to George Lucas. Good riddance to bugs #751662, #771483, #959001, #1329457, #1329498, #1329529, #1527672, #1538260, #1571701, #1571705, #1571740, and a warm welcome to the regressions this change will cause. :-) ] svn-id: r26090 | |||
2007-03-11 | removed some dead code and formatting | Nicola Mettifogo | |
svn-id: r26089 | |||
2007-03-11 | fixed bug: now considering Array's ability to shift values when removing ↵ | Nicola Mettifogo | |
elements svn-id: r26086 | |||
2007-03-11 | wrapped active location data into a new structure | Nicola Mettifogo | |
svn-id: r26085 | |||
2007-03-11 | changed changeLocation to use StringList instead of multiple nested if's | Nicola Mettifogo | |
svn-id: r26084 | |||
2007-03-11 | some simplification for changeLocation | Nicola Mettifogo | |
svn-id: r26083 | |||
2007-03-11 | added comment to changeLocation | Nicola Mettifogo | |
svn-id: r26081 | |||
2007-03-11 | some refactoring for music management | Nicola Mettifogo | |
svn-id: r26080 | |||
2007-03-11 | should stop Q's Visual Studio from complaining | Nicola Mettifogo | |
svn-id: r26079 | |||
2007-03-11 | cleanup | Nicola Mettifogo | |
svn-id: r26077 | |||
2007-03-11 | more refactoring | Nicola Mettifogo | |
svn-id: r26076 | |||
2007-03-10 | changed kEngineMiniDonna to a more appropriate kEngineTransformedDonna | Nicola Mettifogo | |
svn-id: r26075 | |||
2007-03-10 | simplified character mode handling | Nicola Mettifogo | |
svn-id: r26074 | |||
2007-03-10 | fix warning | Max Horn | |
svn-id: r26073 | |||
2007-03-10 | some refactoring | Nicola Mettifogo | |
svn-id: r26072 | |||
2007-03-10 | commented nasty hack in the original code | Nicola Mettifogo | |
svn-id: r26071 | |||
2007-03-10 | fixed old reimplementation bug | Nicola Mettifogo | |
svn-id: r26070 | |||
2007-03-10 | fixed regression: head and talks are now loaded only for real characters, ↵ | Nicola Mettifogo | |
i.e. no dummies used for slide transitions svn-id: r26069 | |||
2007-03-10 | more robust font management | Nicola Mettifogo | |
svn-id: r26068 | |||
2007-03-10 | typo | Max Horn | |
svn-id: r26067 | |||
2007-03-10 | Let the mixer worry about converting mono to stereo. | Torbjörn Andersson | |
svn-id: r26065 | |||
2007-03-10 | Silence MSVC8 warnings. | Eugene Sandulenko | |
svn-id: r26062 | |||
2007-03-10 | character loading/freeing routines now also handle Heads and Talks, instead ↵ | Nicola Mettifogo | |
of having scattered code around svn-id: r26059 | |||
2007-03-10 | SCUMM: Renamed ActorOldWalk to Actor_v3, added new subclass Actor_v2 | Max Horn | |
svn-id: r26057 | |||
2007-03-10 | SCUMM: some more AKOS cleanup & added comments | Max Horn | |
svn-id: r26054 | |||
2007-03-10 | SCUMM: Must reset useBompPalette in the AKOS renderer | Max Horn | |
svn-id: r26052 | |||
2007-03-10 | got rid of calls to close() since streams and archives clean after themselves | Nicola Mettifogo | |
svn-id: r26051 | |||
2007-03-10 | Fixed error handling: we count the command itself in argc, and returning false | Torbjörn Andersson | |
means "close the debug console" which probably isn't what we want. svn-id: r26050 | |||
2007-03-10 | Add details for Backyard Basketball. | Travis Howell | |
svn-id: r26046 | |||
2007-03-10 | SCUMM: got rid of the _bompActorPalettePtr member var (which was only used ↵ | Max Horn | |
as a hidden param to drawBomp); turned drawBomp into a regular function (used to be a ScummEngine member method) svn-id: r26045 | |||
2007-03-09 | Removing some unnecessary #includes | Max Horn | |
svn-id: r26044 | |||
2007-03-09 | Some more fraction data & an optimized formula (I still have no clue what ↵ | Max Horn | |
that tries to compute, though :) svn-id: r26043 | |||
2007-03-09 | Updated fraction values | Max Horn | |
svn-id: r26042 | |||
2007-03-09 | added comments suggesting possible formulas for hardcoded float values | Nicola Mettifogo | |
svn-id: r26041 | |||
2007-03-09 | Some more LogicHE cleanup | Max Horn | |
svn-id: r26038 | |||
2007-03-09 | Some more LogicHE cleanup | Max Horn | |
svn-id: r26037 | |||
2007-03-09 | Some cleanup, and added some of my observation (man this code is really strange) | Max Horn | |
svn-id: r26036 | |||
2007-03-09 | Revised LogicHErace::op_1140 (the two multiplications by constants still ↵ | Max Horn | |
baffle me, but at least it makes some sense now, and corrects the worst bugs in that func) svn-id: r26035 | |||
2007-03-09 | reduced dependency from windows-specific header files | Nicola Mettifogo | |
svn-id: r26034 | |||
2007-03-08 | Since the amiga version handle music very differently than the PC version, ↵ | Gregory Montoir | |
the existing Music and MusicPlayer classes have been merged to a single MidiMusic class, simplifying code a bit. svn-id: r26033 | |||
2007-03-08 | Removed the localized titles in Touche game descriptions, that didn't work ↵ | Gregory Montoir | |
really well and this wasn't really consistent with other engines. Also added fallback detection so that an unknown game can be started (as my original code did before switching to AdvDetector). svn-id: r26030 | |||
2007-03-08 | Clarified some comments | Max Horn | |
svn-id: r26028 | |||
2007-03-08 | Fixed const issue (casting const to non-const) | Max Horn | |
svn-id: r26027 | |||
2007-03-08 | deleted useless code | Nicola Mettifogo | |
svn-id: r26025 |