Age | Commit message (Expand) | Author |
2009-09-06 | LOL/Floppy: fix menus | Florian Kagerer |
2009-09-05 | more callbacks from the third episode | Vladimir Menshakov |
2009-09-05 | LOL/Floppy: fix compass | Florian Kagerer |
2009-09-05 | LOL/Floppy: fix bug in dialogue displayer | Florian Kagerer |
2009-09-05 | made second chapter completable. | Vladimir Menshakov |
2009-09-05 | more callbacks, removed anotherMansionTry() | Vladimir Menshakov |
2009-09-05 | added actor_animation for the dialog | Vladimir Menshakov |
2009-09-05 | LOL: fix floppy version static data | Florian Kagerer |
2009-09-05 | added orientation to moveTo() function, added support for the sound queue. | Vladimir Menshakov |
2009-09-05 | LOL: fix inventory drawing in floppy version | Florian Kagerer |
2009-09-05 | removed debug rendering of bounding boxes | Vladimir Menshakov |
2009-09-05 | cleaned up mess in initialization, added original mouse cursor | Vladimir Menshakov |
2009-09-05 | removed magic exe offsets, added teenagent.dat support. | Vladimir Menshakov |
2009-09-04 | Playtoons - Add workaround in order to ignore hardcoded paths in oPlaytoons_c... | Arnaud Boutonné |
2009-09-04 | Some more int16->uint16 changes, to accommodate for Playtoons larger variable... | Sven Hesse |
2009-09-04 | Gob/Adi2 - In playtoons and later, there are 50 more sprite pointers | Arnaud Boutonné |
2009-09-04 | Add oPlaytoons_getObjAnimSize. It's uncomplete, but it allows to use some fun... | Arnaud Boutonné |
2009-09-04 | TEEN: Made some stuff const | Max Horn |
2009-09-04 | TEEN: Some whitespace fixes | Max Horn |
2009-09-04 | TEEN: | Max Horn |
2009-09-04 | TEEN: Fix header file guards to match our conventions | Max Horn |
2009-09-04 | Oops | Filippos Karapetis |
2009-09-04 | - Allow SCI games to set the cursor position when it's hidden once again | Filippos Karapetis |
2009-09-04 | - Removed the gfx error defines. When resources are not found, or are corrupt... | Filippos Karapetis |
2009-09-04 | SCI: Reset signal before playing song. | Walter van Niftrik |
2009-09-04 | Removed the "reverse alpha" flag from the graphics driver code. Alpha values ... | Filippos Karapetis |
2009-09-04 | Removed the bilinear and trilinear FreeSCI scalers, and only left the unfilte... | Filippos Karapetis |
2009-09-04 | Fixing signed/unsigned comparison warning | Sven Hesse |
2009-09-04 | Removed the animation_granularity variable from the engine state (it never ch... | Filippos Karapetis |
2009-09-04 | Moved some functions inside the SegManager class, and renamed alloc_clone() t... | Filippos Karapetis |
2009-09-04 | Silenced an MSVC warning about an unexpected parameter, and added a FIXME | Filippos Karapetis |
2009-09-04 | Change TeenAgent::GameDescription forward declaration to match definition | Willem Jan Palenstijn |
2009-09-03 | Silence gcc warnings. | Matthew Hoops |
2009-09-03 | fixed invalid hash sum | Vladimir Menshakov |
2009-09-03 | added detection structures with exe offsets. | Vladimir Menshakov |
2009-09-03 | implemented switch in cellar callback | Vladimir Menshakov |
2009-09-03 | removed tab as suggested | Vladimir Menshakov |
2009-09-03 | fixed engines order, added svn:keywords properties. | Vladimir Menshakov |
2009-09-03 | Fix warning (missing endline) | Willem Jan Palenstijn |
2009-09-03 | LOL: some more work on the floppy version (drawing code is still broken) | Florian Kagerer |
2009-09-03 | imported teenagent engine sources. | Vladimir Menshakov |
2009-09-03 | Workaround for bug #2848940 (ScummVM crashes with Future wars): getZoneFromPo... | Kari Salminen |
2009-09-03 | Fix a new/free mismatch when creating a MemoryReadStream from a MemoryWriteSt... | Matthew Hoops |
2009-09-03 | SCI: Relocate export table when restoring SCI1.1 savegames | Walter van Niftrik |
2009-09-03 | - Re-added the SCI0 dithering code. Dithering is disabled by default. Added t... | Filippos Karapetis |
2009-09-02 | LOL: - fix speech/text settings | Florian Kagerer |
2009-09-02 | Fixed loading again (broken accidentally in rev. 43504 | Filippos Karapetis |
2009-09-02 | SAGA: Change Actor::fillPathArray to use a dynamic queue instead of an only-g... | Max Horn |
2009-09-02 | Removed the dirty rectangle option of updating one huge rectangle, and only l... | Filippos Karapetis |
2009-09-02 | Some renaming: | Filippos Karapetis |