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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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2018-04-12
LILLIPUT: Use constants in sequence functions
Strangerke
2018-04-11
XEEN: Fix monster attacks that target the entire party
Paul Gilbert
2018-04-11
LILLIPUT: some renaming
Strangerke
2018-04-11
ZVISION: Change game option description to match all other engines
Thierry Crozat
2018-04-11
MOHAWK: MYST: Fix missing sound effect when using the rocket slider
Bastien Bouclet
2018-04-11
LILLIPUT: some more rework related to the positions
Strangerke
2018-04-10
XEEN: Fix removing too many Monga Melons during quest
Paul Gilbert
2018-04-10
XEEN: Fix loading Dark Side savegames from WOX menu
Paul Gilbert
2018-04-10
XEEN: Fix Golem cutscene usage on Dark Side
Paul Gilbert
2018-04-10
LILLIPUT: Some refactoring
Strangerke
2018-04-10
MOHAWK: MYST: Fix flyby movies to behave more like the original
Bastien Bouclet
2018-04-10
LILLIPUT: more renaming
Strangerke
2018-04-09
XEEN: Fix subtitle cutscene text for entering Darkside towns
Paul Gilbert
2018-04-09
XEEN: Add warning for invalid cmdFreezeFrequency channel values
Paul Gilbert
2018-04-09
XEEN: Fix falling from the Dark Side Skyroads
Paul Gilbert
2018-04-09
XEEN: Add Patcher class for doing on-the-fly map patches
Paul Gilbert
2018-04-08
XEEN: Fix reading and setting character specific flags
Paul Gilbert
2018-04-08
XEEN: Fix cutscene subtitles for Ellinger's Tower
Paul Gilbert
2018-04-08
XEEN: Rename cutscenes _mazeFlag to _keyFound
Paul Gilbert
2018-04-09
LILLIPUT: more WIP renaming
Strangerke
2018-04-08
XEEN: Fix restarting World game after exiting to menu from Dark Side
Paul Gilbert
2018-04-08
XEEN: Allow deselecting items in Items dialog
Paul Gilbert
2018-04-08
XEEN: Fix display of negative values in Character dialog HP tooltip
Paul Gilbert
2018-04-08
XEEN: Further numeric fixes for dialog with Gremlin King
Paul Gilbert
2018-04-08
XEEN: Fix display of the 123 Chooser dialog
Paul Gilbert
2018-04-08
XEEN: Fix buying spells in Dark Side
Paul Gilbert
2018-04-08
XEEN: Fix checking if a specific monster is dead
Paul Gilbert
2018-04-08
XEEN: Fix using Lloyd's Beacon across the sides
Paul Gilbert
2018-04-08
LILLIPUT: Fix missing format specifier in call to debugC()
Adrian Frühwirth
2018-04-07
XEEN: Add missing return in event processing switch
Paul Gilbert
2018-04-07
XEEN: Fix double-casting of spells during combat
Paul Gilbert
2018-04-07
XEEN: Fix gfx glitch in top-left corner of the minimap
Paul Gilbert
2018-04-07
XEEN: Cleanup of unused local in Scripts
Paul Gilbert
2018-04-08
LILLIPUT: more renaming, rework setMode
Strangerke
2018-04-07
LILLIPUT: More renaming work
Strangerke
2018-04-07
LILLIPUT: Some more renaming in the sequence manager
Strangerke
2018-04-07
XEEN: Allow saving game after Clouds ending finishes
Paul Gilbert
2018-04-07
XEEN: Fix check to allow Lloyding into Xeen's castle
Paul Gilbert
2018-04-07
XEEN: Cleanup of game completion flags
Paul Gilbert
2018-04-07
XEEN: Add 'strength' debugger command
Paul Gilbert
2018-04-07
JANITORIAL: Fix whitespace
Eugene Sandulenko
2018-04-07
XEEN: Allow loading savegames during combat using GMM
Paul Gilbert
2018-04-07
XEEN: Reset combat data when loading a new savegame
Paul Gilbert
2018-04-07
BLADERUNNER: Remove dead code
Eugene Sandulenko
2018-04-07
XEEN: Fix Protection From Elements spell
Paul Gilbert
2018-04-07
XEEN: Remove unused GameEvent class
Paul Gilbert
2018-04-07
XEEN: Cache mouse clicks as well as keyboard in EventsManager
Paul Gilbert
2018-04-07
TUCKER: Do not assign negative value to unsigned int
Adrian Frühwirth
2018-04-07
PLUMBERS: Optimized heap allocation
whitertandrek
2018-04-07
PLUMBERS: Removed unnecessary calls
whitertandrek
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