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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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2019-12-29
SCI32: Fix GK2 Inventory scrolling
sluicebox
2019-12-29
SCI32: Update GK2 benchmark patch for all versions
sluicebox
2019-12-29
SCI32: Fix unforgivable typos
sluicebox
2019-12-29
DIRECTOR: Do not allow 0 frame rates
Eugene Sandulenko
2019-12-29
DIRECTOR: LINGO: Normalise parameters before usage in setTheCast()
Eugene Sandulenko
2019-12-29
DIRECTOR: LINGO: Implement 'set the text of cast'
Eugene Sandulenko
2019-12-29
DIRECTOR: LINGO: Fix cast references in setTheCast()
Eugene Sandulenko
2019-12-29
DIRECTOR: LINGO: Added test for 'global'
Eugene Sandulenko
2019-12-29
DIRECTOR: LINGO: Code simplificaiton in Lingo::setTheCast()
Eugene Sandulenko
2019-12-29
DIRECTOR: LINGO: Implement 'the stilldown'
Eugene Sandulenko
2019-12-29
DIRECTOR: Track when mouse is down
Eugene Sandulenko
2019-12-29
DIRECTOR: LINGO: Added 'set... of the cast' processing
Eugene Sandulenko
2019-12-29
DIRECTOR: LINGO: Fix behaviour of global variables
Eugene Sandulenko
2019-12-29
DIRECTOR: LINGO: Print variable lists as an extra debug step
Eugene Sandulenko
2019-12-28
SCI32: Fix GK2 broken messages
sluicebox
2019-12-28
SCI32: Fix SQ6 duplicate points
sluicebox
2019-12-28
SCI32: Fix SQ6 missing points
sluicebox
2019-12-28
SCI32: Update GK2 workaround for Italian version
sluicebox
2019-12-28
STARTREK: Reduce usage of SharedPtr, and simplify bitmap related calls
Filippos Karapetis
2019-12-27
DIRECTOR: Properly implement sprite pattern setting
Eugene Sandulenko
2019-12-27
DIRECTOR: LINGO: Added manipulation of sprite patterns.
Eugene Sandulenko
2019-12-27
SCI: Removed unneeded debug output. The bug has been confirmed fixed
Eugene Sandulenko
2019-12-27
DIRECTOR: Improved debug output
Eugene Sandulenko
2019-12-27
DIRECTOR: Clip to scene dimensions all Ink-based rendering
Eugene Sandulenko
2019-12-27
STARTREK: Simplify setBackgroundImage()
Filippos Karapetis
2019-12-27
STARTREK: Simplify the BAN (misc animations) code
Filippos Karapetis
2019-12-27
STARTREK: Reduce usage of SharedPtr
Filippos Karapetis
2019-12-27
STARTREK: Use a 32-bit integer for the file offset
Filippos Karapetis
2019-12-27
DIRECTOR: Shuffle code around
Eugene Sandulenko
2019-12-27
DIRECTOR: Clip Matte sprites properly
Eugene Sandulenko
2019-12-27
DIRECTOR: More debug output
Eugene Sandulenko
2019-12-27
DIRECTOR: Improved debug output, some renames
Eugene Sandulenko
2019-12-27
WINTERMUTE: Solve 'Chinese' language conflicts. Add more game entries (#1969)
aviloria
2019-12-27
STARTREK: Move isPointInPolygon() inside the Room class
Filippos Karapetis
2019-12-27
STARTREK: Fix texts in the MUDD mission
Filippos Karapetis
2019-12-26
DIRECTOR: Fix label loading
Eugene Sandulenko
2019-12-26
DIRECTOR: Fix number of labels to read
Eugene Sandulenko
2019-12-26
DIRECTOR: Fix index type
Eugene Sandulenko
2019-12-26
SCI: Swap lowercase Alt+'a'/'s' for Polish, in order to avoid conflicting key...
Eugene Sandulenko
2019-12-26
SCI: Fix lowercase Alt+'n' for Polish
Eugene Sandulenko
2019-12-26
SCI: Added support for typing Polish characters with 'Alt'
Eugene Sandulenko
2019-12-26
DIRECTOR: Renamed few variables
Eugene Sandulenko
2019-12-25
SCI: Added temporary debug ouput for Polish input
Eugene Sandulenko
2019-12-25
DIRECTOR: Imporved text cast loading
Eugene Sandulenko
2019-12-25
DIRECTOR: More loading debug output
Eugene Sandulenko
2019-12-25
DIRECTOR: Temporarily revert the ink selection for QuickDraw shapes
Eugene Sandulenko
2019-12-25
DIRECTOR: Added drawing for QuickDraw cast members
Eugene Sandulenko
2019-12-25
DIRECTOR: Implemented 'fast' playback debug flag
Eugene Sandulenko
2019-12-25
DIRECTOR: Correctly use ink information for sprites
Eugene Sandulenko
2019-12-25
DIRECTOR: Loop movies by default, added 'noloop' debug flag
Eugene Sandulenko
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