Age | Commit message (Collapse) | Author | |
---|---|---|---|
2016-12-18 | SCI: Clarify the SciEngine::canSaveGameStateCurrently situation | Colin Snover | |
2016-12-18 | SCI32: Fix handling of rewritable files opened with mode 1 | Colin Snover | |
In SSCI, all files opened through kFileIO are writable. Most of the time this does not matter and the engine can get away with using read-only streams, but when chase.dat is opened by Phant1 from the retry dialogue during the chase, it needs to be writable because game code puts a '98' marker in the chase data. If this write does not occur, the game gets stuck in a loop looking for the marker. | |||
2016-12-18 | SCI32: Disable launcher load for Phantasmagoria | Colin Snover | |
This game has its own custom save/load system that bypasses the normal SCI save game system and performs raw file IO, so its save files are not identifiable as ScummVM saves. | |||
2016-12-18 | SCI: Fail gracefully when attempting to write to a read-only fd | Colin Snover | |
2016-12-18 | SCI: Remove restriction on backwards seeking | Colin Snover | |
SaveFileRewriteStream enables backwards seeking, which is necessary for the chase.dat in Phant1 to be parsed correctly by the game. | |||
2016-12-18 | SCI: Remove unused second parameter to SegManager::getString | Colin Snover | |
2016-12-18 | SCI32: Simplify workaround comment | Colin Snover | |
It is not necessary to explain what is happening, just how to reproduce it. | |||
2016-12-18 | SCI32: Add workaround for bad kArraySetElements call at end of Phant1 | Colin Snover | |
2016-12-18 | SCI32: Fix overwriting of file content when opened in append mode | Colin Snover | |
Fixes Trac#9586, Trac#9587. | |||
2016-12-18 | TITANIC: Fixes for replacing eye in elevator 4, renaming in CGameObject | Paul Gilbert | |
2016-12-18 | TITANIC: Fix returning items to inventory if drop doesn't work | Paul Gilbert | |
2016-12-18 | TITANIC: Fix starting to drag inventory items | Paul Gilbert | |
2016-12-18 | TITANIC: Fix crash dragging items from inventory | Paul Gilbert | |
2016-12-18 | TITANIC: Renamings for PET Rooms flag for if elevator is broken | Paul Gilbert | |
2016-12-18 | TITANIC: Renaming of lift fields | Paul Gilbert | |
2016-12-18 | ADL: Add workarounds for hires5 | Walter van Niftrik | |
2016-12-18 | ADL: Add workaround for hires5 region 15 | Walter van Niftrik | |
2016-12-18 | TITANIC: Hide Titania's eye when leaving elevator 4 | Paul Gilbert | |
2016-12-18 | TITANIC: Fix animation going when going upwards in elevators | Paul Gilbert | |
2016-12-17 | TITANIC: Fix saving games when there is range data to be included | Paul Gilbert | |
2016-12-17 | SCI32: Fix bitmap surface memory leaks in video players | Colin Snover | |
Fixes Trac#9662. | |||
2016-12-17 | SCI32: Improve SciBitmap segment table debugging output | Colin Snover | |
2016-12-17 | TITANIC: Fix initialization of new TTsentence objects | Paul Gilbert | |
2016-12-17 | TITANIC: Fix summoning Bellbot or Doorbot | Paul Gilbert | |
2016-12-17 | TITANIC: Fix operation of 1st class light switches | Paul Gilbert | |
2016-12-17 | TITANIC: Fix hood animation in the elevators | Paul Gilbert | |
2016-12-17 | ADL: Only warn about (and skip) sectors with invalid NIB checksums. | Alyssa Milburn | |
2016-12-17 | TITANIC: Revert incorrect change to category check in processEntries | Paul Gilbert | |
2016-12-17 | ADL: Seek to start before re-reading item pics (v4). | Alyssa Milburn | |
2016-12-17 | Merge pull request #866 from BenCastricum/editing | Eugene Sandulenko | |
ALL: Unify messages concerning engine data files | |||
2016-12-16 | TITANIC: Fix entering & exiting first class suites | Paul Gilbert | |
2016-12-16 | TITANIC: Fix getting 1st class suite from Deskbot | Paul Gilbert | |
2016-12-16 | TITANIC: Fix remapping conversation log colors when changing class | Paul Gilbert | |
2016-12-16 | TITANIC: Fix null pointer crash talking to Deskbot | Paul Gilbert | |
2016-12-16 | ADL: Add item region checks | Walter van Niftrik | |
2016-12-16 | ADL: Partially implement hires5 opcodes | Walter van Niftrik | |
2016-12-15 | TITANIC: Fix saving and loading of NPC dial values | Paul Gilbert | |
2016-12-15 | TITANIC: Extra initialization of TTconcept fields | Paul Gilbert | |
2016-12-15 | TITANIC: Fixes and cleanup for conversation dials movement | Paul Gilbert | |
2016-12-14 | WAGE: Update games status | Eugene Sandulenko | |
2016-12-13 | FULLPIPE: Revert memory leak fixing as that introduced tons of regressions | Eugene Sandulenko | |
2016-12-12 | FULLPIPE: Fix colors in intro video | Paul Gilbert | |
2016-12-12 | FULLPIPE: Fix warning | Eugene Sandulenko | |
2016-12-12 | FULLPIPE: Avoid double free on memory cleanup | Eugene Sandulenko | |
2016-12-12 | FULLPIPE: Fix warning | Eugene Sandulenko | |
2016-12-12 | FULLPIPE: Plug more memory leaks | Eugene Sandulenko | |
2016-12-12 | FULLPIPE: Fix memory leak in bitmap code | Eugene Sandulenko | |
2016-12-12 | FULLPIPE: Plug more memory leaks | Eugene Sandulenko | |
2016-12-12 | FULLPIPE: Plug another leak | Eugene Sandulenko | |
2016-12-12 | SCI32: Adjust transition timings | Colin Snover | |
Transition timings were originally chosen largely by feel in SQ6, as there was little other evidence to determine the correct speed. As additional games started being playable in ScummVM, it became apparent that these speeds were not quite right. Additional adjustments may be needed in the future, but these new timings seem to be somewhat closer to expectations than before. |