Age | Commit message (Collapse) | Author | |
---|---|---|---|
2011-06-13 | SCUMM: Change MessageDialog button label for consistency | Thierry Crozat | |
Everywhere else the 'OK' button label is all upper case and here was the only place where it was not (it was 'Ok'). | |||
2011-06-13 | I18N: Make many more GUI MessageDialog strings translatable | Thierry Crozat | |
2011-06-13 | SCUMM FM-TOWNS: add number of color check in TownsScreen::updateOutputBuffer() | athrxx | |
Although the 16 color surface is normally not on bottom, there could (theoretically?) be cases in 8bit fallback mode where this becomes relevant. | |||
2011-06-13 | SCI: Reverted commit db7dea3 | Filippos Karapetis | |
The original check was correct, and the associated MG bug (#3049515) has actually been fixed with another commit. Fixes bug (regression) #3315639 - "Character Glitches in KQ4 SCI". Many thanks to waltervn and wjp for their help on this | |||
2011-06-13 | SCUMM: some cleanup in gfx_towns.cpp | athrxx | |
2011-06-13 | SCUMM: fix engine destructor | athrxx | |
(This is relevant for cases where the engine errors out early, before certain arrays get initialized). | |||
2011-06-13 | SCI: Shrink rectangle updated by DrawControl(Text) | Willem Jan Palenstijn | |
This fixes dialogs in Jones CD (bug #3297111) together with 9e2c7f26d2e6c6081489365cbc07cd6edec362ad. This grow was probably accidentally added in 6fda9a5067ca642ccf569a0845e170a6a74ce442. Assembly of KQ5CD and JonesCD confirms it shouldn't be there. | |||
2011-06-12 | SWORD25: Removed leftover dead code | Filippos Karapetis | |
2011-06-12 | SCI: Remove workaround that caused graphics corruption | Willem Jan Palenstijn | |
This fixes coins disappearing in Mother Goose SCI1.1 (bug #3051136). Filippos has confirmed the workaround is no longer necessary for the menubar in LSL6 for which it was added. | |||
2011-06-12 | SCI: Treat all priorities above 15 as none | Willem Jan Palenstijn | |
Before only 255 was treated this way. This fixes part of the broken dialog boxes in Jones CD (bug #3297111) which use priority 254, and matches Jones CD disassembly. | |||
2011-06-12 | SCI: Fixed bug #3295931 - "SCI: JONES: Disabled commands are available using ↵ | md5 | |
shortcuts" | |||
2011-06-12 | LOL: fix typo | athrxx | |
2011-06-12 | LOL: add another detection entry for Italian fan translation | athrxx | |
(this detection entry applies if the game has been patched with the official 1.02 patch before using the translation patch) | |||
2011-06-12 | SCI: Some fixes for the find_callk command | md5 | |
2011-06-12 | SCI: Fixed the show_saved_bits console command | md5 | |
This is achieved by hiding the graphical debugger overlay temporarily in order to show the command's results | |||
2011-06-12 | SCI: Add FIXME for bug #3051136 | Willem Jan Palenstijn | |
2011-06-12 | SCI: Fix sign in disasm of relative jumps | Willem Jan Palenstijn | |
2011-06-12 | SCI: Add saved_bits/show_saved_bits console commands | Willem Jan Palenstijn | |
2011-06-11 | LOL: update kyra.dat for italian fan translation | athrxx | |
2011-06-11 | SCI: Fixed script bug #3313962 - "ECOQUEST2 Spanish: Crash near beginning" | md5 | |
2011-06-11 | SCI: Added the Spanish version of EcoQuest 2 (bug #3313962) | md5 | |
2011-06-11 | SWORD25: Unstub more sound-related functions | Eugene Sandulenko | |
2011-06-11 | SCI: Changed order of script and room in error messages | md5 | |
This matches the order in which workarounds are stored in workarounds.cpp | |||
2011-06-10 | TSAGE: Update MD5 for ringworld demo #1 | Strangerke | |
2011-06-10 | TSAGE: Detect using MD5 based on 5000 bytes instead of unlimited | Strangerke | |
2011-06-10 | LOL: fix so-called bug #3313950 | athrxx | |
(LoL support for Italian fan translation) | |||
2011-06-10 | TSAGE: Elaborate on one FIXME I previously added, resolve another | Max Horn | |
Turns out params.depth == 0 is the same as == 1 | |||
2011-06-10 | DETECTOR: Turn some internal func of AdvancedMetaEngine into methods | Max Horn | |
The eventual goal here is to make it easier (well, *possible*) for subclasses to modify the detector behavior, e.g. to implement custom fallback detection. One immediate goal could be to move the filebased fallback detector into a subclass. | |||
2011-06-10 | TSAGE: Reduce header dependencies | Max Horn | |
2011-06-10 | TOON: Reduce header dependencies | Max Horn | |
2011-06-10 | LASTEXPRESS: Reduce header dependencies | Max Horn | |
2011-06-10 | SWORD25: Fix warning | Max Horn | |
2011-06-10 | DETECTOR: Make updateGameDescriptor a method of AdvancedMetaEngine | Max Horn | |
2011-06-10 | TUCKER: Switch to alternate AdvancedMetaEngine, avoid ADParams | Max Horn | |
2011-06-10 | TSAGE: Switch to alternate AdvancedMetaEngine, avoid ADParams | Max Horn | |
2011-06-10 | TOUCHE: Switch to alternate AdvancedMetaEngine, avoid ADParams | Max Horn | |
2011-06-10 | TOON: Switch to alternate AdvancedMetaEngine, avoid ADParams | Max Horn | |
2011-06-10 | TINSEL: Switch to alternate AdvancedMetaEngine, avoid ADParams | Max Horn | |
2011-06-10 | TESTBED: Switch to alternate AdvancedMetaEngine, avoid ADParams | Max Horn | |
2011-06-10 | TEENAGENT: Switch to alternate AdvancedMetaEngine, avoid ADParams | Max Horn | |
2011-06-10 | SWORD25: Switch to alternate AdvancedMetaEngine, avoid ADParams | Max Horn | |
2011-06-10 | SCI: Switch to alternate AdvancedMetaEngine, avoid ADParams | Max Horn | |
2011-06-10 | SAGA: Switch to alternate AdvancedMetaEngine, avoid ADParams | Max Horn | |
2011-06-10 | PARALLACTION: Switch to alternate AdvancedMetaEngine, avoid ADParams | Max Horn | |
2011-06-10 | MOHAWK: Switch to alternate AdvancedMetaEngine, avoid ADParams | Max Horn | |
2011-06-10 | MADE: Switch to alternate AdvancedMetaEngine, avoid ADParams | Max Horn | |
2011-06-10 | M4: Switch to alternate AdvancedMetaEngine, avoid ADParams | Max Horn | |
2011-06-10 | LURE: Switch to alternate AdvancedMetaEngine, avoid ADParams | Max Horn | |
2011-06-10 | LASTEXPRESS: Switch to alternate AdvancedMetaEngine, avoid ADParams | Max Horn | |
2011-06-10 | KYRA: Switch to alternate AdvancedMetaEngine, avoid ADParams | Max Horn | |