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AgeCommit message (Expand)Author
2006-03-22Small correction to scaling code in FFTravis Howell
2006-03-22Preliminary (weasel-word for "probably buggy") implementation of the remainingTorbjörn Andersson
2006-03-22Whitespace changesTravis Howell
2006-03-22Fix regression in 2nd room of FFTravis Howell
2006-03-22Skip columns isn't used for overlayed or scaled images in FFTravis Howell
2006-03-22Fix sound regression in FF, caused by last commitTravis Howell
2006-03-22Add initial support for Amiga and Macintosh versions of The Feeble FilesTravis Howell
2006-03-22Support for Russian FOTAQEugene Sandulenko
2006-03-21Implemented "sound triggers" so that the music does not stop shortly afterTorbjörn Andersson
2006-03-20Implements cmd_shakeScreen.Johannes Schickel
2006-03-20Initialise _haveScrollButtons, since Valgrind complained about it.Torbjörn Andersson
2006-03-20The Hercules specific screen size check is no longer requiredTravis Howell
2006-03-19Fixed my fix regarding the encoding of some filenames: Provide both Windows a...Max Horn
2006-03-19Fix encoding issue (see scummvm-devel)Max Horn
2006-03-19Moved filename substitution code from scumm.cpp to plugin.cppMax Horn
2006-03-19Remove unused cases of getKeyState(), checked against scripts of FT, Dig and ...Travis Howell
2006-03-19Closer match difficulty of insane in PC version of FT demoTravis Howell
2006-03-19Makes sure Brandon actually dies when he turns to stone in the kyragem roomOystein Eftevaag
2006-03-19Fixes a potential problem in the pathfinder where an array could be accessed ...Oystein Eftevaag
2006-03-19Adds button press animations to the menu, and resets the cursor when the Dial...Oystein Eftevaag
2006-03-19Revert FLAG_AUTOFREE changes to loadWAVFromStreammakeWAVStreamTravis Howell
2006-03-19Revert FLAG_AUTOFREE changes to loadWAVFromStreammakeWAVStreamTravis Howell
2006-03-19Move the sound loop detection, so it is used by all HE70+ gamesTravis Howell
2006-03-19Skip HSHD block by set size, since there are sound resources (ie Caiman in ju...Travis Howell
2006-03-19Add workaround for script bug in Loom (CD)Travis Howell
2006-03-18Oops, forgot to change a variable declaration in the last commitOystein Eftevaag
2006-03-18Changed 'amiga' keywords to 'isAmiga' in the resource handling code to avoid ...Oystein Eftevaag
2006-03-18- started to rework static resource loadingJohannes Schickel
2006-03-18workaround: manually add delay when showing image between levels in gob1 egaWillem Jan Palenstijn
2006-03-18Fixes the color of the quitting dialog text after drinking a potionOystein Eftevaag
2006-03-18The camera position is always set by loadRoomWithEgo opcode in HE games, thro...Travis Howell
2006-03-18Extends seq_drinkPotionAnim() so that the color of the flask BrandonOystein Eftevaag
2006-03-17Further work on disassembling player tick/movement handlerPaul Gilbert
2006-03-17Fixes animations when brandon turns inivisible/visible.Johannes Schickel
2006-03-17Fixes bug #1401337 ("KYRA: Platform with pegasi graphics glitch")Johannes Schickel
2006-03-17- Fixes bug #1401432 ("KYRA: Brandon graphics glitch when exiting castle cata...Johannes Schickel
2006-03-17Oops, I never meant to remove *that* line! Put it back again. (This fixes theTorbjörn Andersson
2006-03-17The opcode functions are not allowed to modify their own channel.dataptrTorbjörn Andersson
2006-03-17Fix endian issue in akos costume codeTravis Howell
2006-03-17Fix endian issues in akos costume codeTravis Howell
2006-03-17Add another German version of puttzoo demoTravis Howell
2006-03-16More cleanups and renamings: _sfxSecondByteOfSong -> _sfxPriorityTorbjörn Andersson
2006-03-16Went through callbacks 51, 52 and 53, comparing them to LordHoto's annotatedTorbjörn Andersson
2006-03-16- added defines to handle the different mouse cursorsGregory Montoir
2006-03-16We have several functions where we need to find the pointer to a program or anTorbjörn Andersson
2006-03-16More renamings:Torbjörn Andersson
2006-03-16I don't know if it's our bug, or a bug in the original Kyra music driver, butTorbjörn Andersson
2006-03-16Oops. removes some unneeded shifts and fixes now the feather bug.Johannes Schickel
2006-03-16Fixed some comments and made a couple of cleanups to make it a bit more clearTorbjörn Andersson
2006-03-16- Fixes some gfx glitches (the falling feather and the falling leaf now have ...Johannes Schickel