index
:
scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
neonloop
about
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
engines
Age
Commit message (
Expand
)
Author
2010-10-03
AGI: Properly detect the autosave slot in the save dialog
Torbjörn Andersson
2010-10-03
SCUMM/FM-TOWNS: improve merging of graphics layers
Florian Kagerer
2010-10-03
SCI: Fix textwidth computation for chars >= 128
Willem Jan Palenstijn
2010-10-03
SCUMM/FM-TOWNS: fix drawBox()
Florian Kagerer
2010-10-03
SCI: Remove unused function
Willem Jan Palenstijn
2010-10-03
SCI: Allow multiple word groups in parser
Willem Jan Palenstijn
2010-10-03
HUGO: Clean-up
Arnaud Boutonné
2010-10-02
INDY3/FM-TOWNS: fix intro graphics bug
Florian Kagerer
2010-10-02
SCI: Fix memleak
Willem Jan Palenstijn
2010-10-02
SCI: Allow multiple word groups in parse tree leafs
Willem Jan Palenstijn
2010-10-02
SCI: Fix typo in testcase
Willem Jan Palenstijn
2010-10-02
SCUMM: update scumm-md5.txt
Florian Kagerer
2010-10-02
SCUMM/FM-Towns: limit SCUMM 5 games to 16 bit graphics mode
Florian Kagerer
2010-10-02
SAGA: Fix bug #3065113 with patched sound glitch
Eugene Sandulenko
2010-10-02
1. Added ConfigParams Singelton class to eliminate use of configuration speci...
Neeraj Kumar
2010-10-02
LURE: Partial fix for #3008511 Goewin getting stuck
Paul Gilbert
2010-10-01
SCUMM/FM-TOWNS: fix palette and other graphics issues
Florian Kagerer
2010-10-01
HUGO: Remove viewport variables from _config
Arnaud Boutonné
2010-10-01
HUGO: Fix crash using mouse
Arnaud Boutonné
2010-09-30
HUGO: Improve message boxes
Arnaud Boutonné
2010-09-30
GOB: Remove useless variable
Arnaud Boutonné
2010-09-30
GOB: Fix 16bit cursors
Sven Hesse
2010-09-30
GOB: Remove extra \n in debug warning()s
Sven Hesse
2010-09-30
GOB: Transparency support for 16bit surfaces
Sven Hesse
2010-09-30
GOB: Create 16bit surfaces for true color games
Sven Hesse
2010-09-30
GOB: Remove the now useless VGAVideoDriver
Sven Hesse
2010-09-30
GOB: Change all drawing to use class Surface
Sven Hesse
2010-09-30
GOB: Add a new class Surface
Sven Hesse
2010-09-30
GOB: Remove dither stuff, commenting out most v6 drawing
Sven Hesse
2010-09-30
GOB: Stub setting up of 16bpp graphics
Sven Hesse
2010-09-30
GOB: Add kFeaturesTrueColor
Sven Hesse
2010-09-30
GOB: Rename kFeatures640 to kFeatures640x480
Sven Hesse
2010-09-28
ALL: Fixup some #define names
Max Horn
2010-09-28
HUGO: Suppress useless parameter in several functions
Arnaud Boutonné
2010-09-28
TINSEL: Remove redundant '_Windows' check
Max Horn
2010-09-28
SAGA: Fix wrong logo animation in some versions of ITE
Torbjörn Andersson
2010-09-28
SAGA: Fix an ITE intro regression
Torbjörn Andersson
2010-09-28
SAGA: Initialise _driverType
Torbjörn Andersson
2010-09-27
HUGO: Move strlwr to Utils
Arnaud Boutonné
2010-09-27
HUGO: Add F3 behavior (recall), little cleanup
Arnaud Boutonné
2010-09-26
SCI: adding separate status drawing code
Martin Kiewitz
2010-09-26
SCI: kDrawPic setting _picNotValid on non-front
Martin Kiewitz
2010-09-26
JANITORIAL: Removed unnecessary semi-colons.
Torbjörn Andersson
2010-09-26
AGOS: Hopefully fix bug #3000876 ("FF: Crackling/static popping")
Torbjörn Andersson
2010-09-26
AGOS: Fix bug #3011638 - WAXWORKS: Crash retrieving spear from the crocodile ...
Travis Howell
2010-09-26
AGOS: Fix Valgrind warnings on exit.
Torbjörn Andersson
2010-09-26
HUGO: Remove extra ;
Arnaud Boutonné
2010-09-26
HUGO: Add H1 Dos intro
Arnaud Boutonné
2010-09-26
AGI: Fix bug in cmd_cancel_line()
Torbjörn Andersson
2010-09-25
SCUMM: Fix bug #3052804 by reverting NES-specific screen width hack
Eugene Sandulenko
[next]