Age | Commit message (Collapse) | Author | |
---|---|---|---|
2014-10-15 | WINTERMUTE: Remove ////-style separators from imported subtitle code | Tobia Tesan | |
2014-10-15 | WINTERMUTE: Do some refactoring over a bunch of attrs in VideoSubtitle | Tobia Tesan | |
Conflicts: engines/wintermute/video/video_subtitler.cpp | |||
2014-10-15 | WINTERMUTE: Make sure subtitle files could be found before anything else | Tobia Tesan | |
2014-10-15 | WINTERMUTE: Expand subtitles by string table | Tobia Tesan | |
2014-10-15 | WINTERMUTE: Refactor/Reformat VideoSubtitler::update | Tobia Tesan | |
2014-10-15 | WINTERMUTE: Correctly delete _subtitler (which is not an array) | Tobia Tesan | |
2014-10-15 | WINTERMUTE: Declare counters as uint to match Array::size() | Tobia Tesan | |
2014-10-15 | WINTERMUTE: Mass ScummVM-style renaming in subtitles code | Tobia Tesan | |
2014-10-15 | WINTERMUTE: Reinstate CVidSubtitle destructor | Tobia Tesan | |
2014-10-15 | WINTERMUTE: Port actual subtitle display code. | Tobia Tesan | |
2014-10-15 | WINTERMUTE: Add getter for _videoFont | Tobia Tesan | |
2014-10-15 | WINTERMUTE: Use native C types instead of macros | Tobia Tesan | |
2014-10-15 | WINTERMUTE: Re-enable and use PathUtils for auto SRT detection | Tobia Tesan | |
2014-10-15 | WINTERMUTE: Display subtitles in console | Tobia Tesan | |
2014-10-15 | WINTERMUTE: Reinstate subtitle loading | Tobia Tesan | |
2014-10-15 | WINTERMUTE: Take const char in loadSubtitles | Tobia Tesan | |
2014-10-15 | WINTERMUTE: Use BaseFileManager to load SUB file | Tobia Tesan | |
Conflicts: engines/wintermute/video/video_subtitler.cpp | |||
2014-10-15 | WINTERMUTE: Use long-style braces around blocks in imported subtitle code | Tobia Tesan | |
2014-10-15 | WINTERMUTE: Astyle imported WME subtitle code | Tobia Tesan | |
2014-10-15 | WINTERMUTE: Import subtitle code from WME1 | Tobia Tesan | |
2014-09-08 | SWORD1: Fix speech endianness heuristic on big endian systems | Thierry Crozat | |
This should fix bug #6720. | |||
2014-09-07 | SWORD1: Add debugger command to set mac speech endianness | Thierry Crozat | |
2014-09-07 | MADS: Implement loading resource sequence for AnimationView | Paul Gilbert | |
2014-09-07 | SWORD1: Fix typo in comment | Thierry Crozat | |
2014-09-07 | SWORD1: Silence some GCC warnings. | unknown | |
Signed/unsigned comparison. | |||
2014-09-07 | CGE2: Refactor _startupMode. | unknown | |
2014-09-07 | Revert "CGE2: Make the intro skippable." | Peter Bozsó | |
This reverts commit 5e099e90bcdfb87c289b919ddac60e60fbf6bdd7. There's no need for this addition, since the intro was skippable before that too, by hitting the ESC key. See System::touch(). | |||
2014-09-07 | KYRA (LOL): Fix bug #6727 due to incorrect assertion range. | D G Turner | |
This was the bug with "Engine assertion at various dialogues if no items in inventory". | |||
2014-09-06 | MADS: Fix palette for difficulty selection dialog | Paul Gilbert | |
2014-09-06 | MADS: Properly free menu items when main menu is freed | Paul Gilbert | |
2014-09-06 | CGE2: Make the intro skippable. | Peter Bozsó | |
2014-09-06 | MADS: Fix spare screen background changes for TextView showing quotes | Paul Gilbert | |
2014-09-06 | CGE2: Update English autodetection. | Peter Bozsó | |
2014-09-06 | MADS: Fix text not properly being erased when showing quotes | Paul Gilbert | |
2014-09-05 | MADS: Fix custom color setup for quotes display | Paul Gilbert | |
2014-09-05 | MADS: Fix OPL init error when showing credits multiple times | Paul Gilbert | |
2014-09-05 | MADS: Fix exiting the game | Paul Gilbert | |
2014-09-05 | MADS: Fix starting TextView palette setup and scroll ending | Paul Gilbert | |
2014-09-05 | SWORD1: Improve speech endianess detection in mac version | Thierry Crozat | |
Because of the way the speech is compressed with duplicate samples being stored with a negative size and a single value, when reading the data with the wrong endianess we can end up with a lot of duplicate samples which biased the result with the way the old heuristic was coded. Hopefully this change to skip duplicate samples will make it more robust. | |||
2014-09-05 | SWORD1: Fix heuristic to determine the endianess of the speech in mac version | Thierry Crozat | |
Because the data is compressed (a repeated sample is coded as a negative length followed by the value), when the length is read with the wrong endianess we get completely wrong data. So to get the BE data we cannot just read them assuming LE and byteswap afterward. | |||
2014-09-04 | MADS: Fix text not showing at all for Quotes | Paul Gilbert | |
2014-09-04 | MADS: Fix palette setup for credits view | Paul Gilbert | |
2014-09-03 | MADS: Properly implement drawing to a subset of the screen | Paul Gilbert | |
2014-09-03 | CGE2: Update Polish detection v1.0 freeware | Strangerke | |
2014-09-03 | WINTERMUTE: Silence GCC signed/unsigned comparison warning | Torbjörn Andersson | |
2014-09-03 | WINTERMUTE: Save the names of any language files that are loaded. (Fix bug ↵ | Einar Johan Trøan Sømåen | |
#6651) This way, they will be reloaded in the same order when loading a save game. Old save games will continue to show the bug, but new savegames will be consistent. A quick fix for old save games in the white chamber, is to launch the game with the correct language BEFORE loading the save game. This increases the save-game-version to 1.3.1ScummVM | |||
2014-09-02 | MADS: Converting text view to use existing drawing frameweork | Paul Gilbert | |
2014-09-01 | CGE2: Add detection for Sfinx v1.0 Freeware Polish | Strangerke | |
2014-08-31 | MADS: Fixes to correctly display the credits screen | Paul Gilbert | |
2014-08-31 | MADS: Actually hook in the new sound player group | Paul Gilbert | |