Age | Commit message (Collapse) | Author | |
---|---|---|---|
2007-10-07 | Replaced incorrect key constants being used for fight commands | Paul Gilbert | |
svn-id: r29166 | |||
2007-10-07 | Added new string Ids used for inventory display | Paul Gilbert | |
svn-id: r29165 | |||
2007-10-07 | Finally tracked down a bug that sometimes caused word wrapping to fail | Paul Gilbert | |
svn-id: r29164 | |||
2007-10-07 | Fixed bug #1808529. One must use memmove() when copying overlapping blocks ↵ | Nicola Mettifogo | |
of memory (blush). svn-id: r29161 | |||
2007-10-07 | - little bit more input handling | Johannes Schickel | |
- implemented item pickup svn-id: r29160 | |||
2007-10-06 | Fixed bug #1808615. An unexpected (but harmless) 'ENDCOMMANDS' statement was ↵ | Nicola Mettifogo | |
spotted in the game scripts by the new stricter parser. svn-id: r29158 | |||
2007-10-06 | Fixed bug #1808620. The original Inventory::addItem routine relied on a ↵ | Nicola Mettifogo | |
trick that went undetected until r29060 actually broke it. Not all regression is bad, after all. svn-id: r29157 | |||
2007-10-06 | Removed the MD5 check of sfx.res for the English version of IHNM, since ↵ | Filippos Karapetis | |
there are two English versions of the game with a different sfx.res file. Closes bug #1800226 - "IHNM: unsupported version" svn-id: r29156 | |||
2007-10-04 | Fixed bug #1803287. The inner block was changing the test condition causing ↵ | Nicola Mettifogo | |
unwanted behavior. svn-id: r29155 | |||
2007-09-30 | Show the cursor when opening the options screen. Also, fixed a regression ↵ | Filippos Karapetis | |
with some strings in the game interface svn-id: r29151 | |||
2007-09-30 | Of course, that also means that 'slot' should be 3 characters, not 2. | Torbjörn Andersson | |
svn-id: r29150 | |||
2007-09-30 | Terminate the string used to hold the save slot number, or strange things may | Torbjörn Andersson | |
happen. (In my case, it was looking for slot 10, 20, 30, ... instead of the correct 1, 2, 3...) svn-id: r29149 | |||
2007-09-30 | Some updates to the hard coded strings of the Spanish version of IHNM ↵ | Filippos Karapetis | |
(thanks jvprat) svn-id: r29148 | |||
2007-09-30 | Fixed the placement of the save game reminder icon in IHNM | Filippos Karapetis | |
svn-id: r29147 | |||
2007-09-30 | Removed all the unneeded hard coded strings from the Italian fan translation ↵ | Filippos Karapetis | |
of IHNM, added the hard coded strings of the Spanish version of IHNM svn-id: r29146 | |||
2007-09-30 | IHNM does not have excuse texts | Filippos Karapetis | |
svn-id: r29145 | |||
2007-09-30 | Fixed action lists to sort correctly for non-English languages | Paul Gilbert | |
svn-id: r29144 | |||
2007-09-30 | fix incomplete savestate prefix | Gregory Montoir | |
svn-id: r29138 | |||
2007-09-30 | Fix load offset for straw fire, and added proper cross-language handling of ↵ | Paul Gilbert | |
initial talks to strangers svn-id: r29137 | |||
2007-09-30 | Added cross-language handling for the top menu | Paul Gilbert | |
svn-id: r29136 | |||
2007-09-30 | Fixed bug #1804805 - "IHNM: crash/glitch with italian fan patch" | Filippos Karapetis | |
Added the Italian fan translation of IHNM, created a workaround for invalid string data in the Italian fan translation and added some hard coded strings which are changed in the original game executable with the Italian fan translation patch svn-id: r29134 | |||
2007-09-29 | don't update the screen directly after a gamestate load ; keychars and room ↵ | Gregory Montoir | |
background are now redrawn on the same frame (bug #1751226) svn-id: r29133 | |||
2007-09-29 | workaround for original game glitch (bug #1751170) | Gregory Montoir | |
svn-id: r29132 | |||
2007-09-29 | When skipping the IHNM intro, skip all the way to the character selection | Torbjörn Andersson | |
screen. svn-id: r29129 | |||
2007-09-29 | As far as I can tell, there's no point in setting sceneSkipTarget to true here. | Torbjörn Andersson | |
There are no other scenes before it. svn-id: r29128 | |||
2007-09-29 | Allow the user to change scalers, fullscreen mode, etc. without terminating the | Torbjörn Andersson | |
IHNM intro. In other words, don't terminate the intro just because the user presses a modifier key. The original didn't either. svn-id: r29127 | |||
2007-09-28 | Wrapped access to the playing sounds list in a mutex | Paul Gilbert | |
svn-id: r29114 | |||
2007-09-27 | simplified touche savegame listing | Gregory Montoir | |
svn-id: r29112 | |||
2007-09-27 | simplified queen savegame listing (removed marks array etc.) | Gregory Montoir | |
svn-id: r29111 | |||
2007-09-26 | rename ui.cpp to menu.cpp for consistency with other engines | Gregory Montoir | |
svn-id: r29108 | |||
2007-09-26 | no need to assert here, just don't start playing the stream if read failed | Gregory Montoir | |
svn-id: r29107 | |||
2007-09-26 | add polish version (bug report #1800500) | Gregory Montoir | |
svn-id: r29106 | |||
2007-09-26 | _currentObjectNum should also be set in text only talk mode | Gregory Montoir | |
svn-id: r29103 | |||
2007-09-25 | Changed InventoryRenderer to draw inventory over a Surface, thus removing ↵ | Nicola Mettifogo | |
useless drawing routines. svn-id: r29097 | |||
2007-09-24 | objects now work in Winnie C64 | Matthew Hoops | |
svn-id: r29095 | |||
2007-09-24 | - added a new generic debugger command 'facings' | Johannes Schickel | |
- added a few new kyra2 specific debugger commands svn-id: r29094 | |||
2007-09-24 | - reworked input handling | Johannes Schickel | |
- implement changing movement destination while moving svn-id: r29093 | |||
2007-09-24 | Added debugger support for kyra2. | Johannes Schickel | |
svn-id: r29092 | |||
2007-09-24 | Fixed inventory regression introduced with yesterday's commit. | Nicola Mettifogo | |
svn-id: r29091 | |||
2007-09-24 | allow Winnie Apple II to start up, however room images are slightly ↵ | Matthew Hoops | |
distorted and the intro is not shown; other cleanup svn-id: r29090 | |||
2007-09-24 | Patch #1800767: "Sort the list of engines" | Eugene Sandulenko | |
svn-id: r29089 | |||
2007-09-24 | Silence warnings on 64bit systems. | Johannes Schickel | |
svn-id: r29088 | |||
2007-09-24 | fix regression in the inventory from r28995 | Matthew Hoops | |
svn-id: r29084 | |||
2007-09-24 | ok, really get rid of "object 41" now -- didn't realize that the rnd ↵ | Matthew Hoops | |
function in preagi already adds 1... (DrMcCoy: I guess there was an object 42 before as well) svn-id: r29083 | |||
2007-09-24 | Added missing endian wrappers from Room Exit structure loading | Paul Gilbert | |
svn-id: r29082 | |||
2007-09-24 | Changes some code to use Common::set_to instead of loops. (as an example on ↵ | Johannes Schickel | |
how to use Common::set_to) svn-id: r29081 | |||
2007-09-23 | Added command to enable screen debug functionallity. (instead of the old ↵ | Johannes Schickel | |
compile time enabling) svn-id: r29078 | |||
2007-09-23 | Added debugger command to list the birthstone gems. | Johannes Schickel | |
svn-id: r29077 | |||
2007-09-23 | Fix for kyra3 crashes while playing WSA files. | Johannes Schickel | |
svn-id: r29075 | |||
2007-09-23 | Init _screen for kyra3. Menu + Intro should be working again. | Johannes Schickel | |
svn-id: r29074 |