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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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2019-09-03
HDB: Call level_loaded Lua function from hdb.cpp
Nipun Garg
2019-09-03
HDB: Add support to call Lua functions
Nipun Garg
This allows us to easily to call functions defined in the Lua scripts.
2019-09-03
HDB: Fixed order of msmHeader
Eugene Sandulenko
2019-09-03
HDB: Do not blit whole screen
Eugene Sandulenko
2019-09-03
HDB: Optimise blitting code
Eugene Sandulenko
2019-09-03
HDB: Complete draw3DStarsLeft
Nipun Garg
2019-09-03
HDB: Call fTile->drawMasked from Map::draw
Nipun Garg
2019-09-03
HDB: Add Tile::drawMasked for masked Blitting
Nipun Garg
2019-09-03
HDB: Implement workaround for edge blitting
Nipun Garg
copyRectToSurface expects that graphics won't touch the edge of the screen. Hence, when they do touch the edge, the draw call is ignored.
2019-09-03
HDB: Clip before passing to copyRectToSurface
Nipun Garg
2019-09-03
HDB: Make _globalSurface Back Buffer
Nipun Garg
Modify drawMan to use _globalSurface as a copy of the whole screen
2019-09-03
HDB: Complete draw3DStars
Nipun Garg
2019-09-03
HDB: Add Picture::drawMasked for masked blitting
Nipun Garg
2019-09-03
HDB: Change _mapX and _mapY to hero position
Nipun Garg
2019-09-03
HDB: Lessen noise on the empty tiles
Eugene Sandulenko
2019-09-03
HDB: Fix crash with -d5
Eugene Sandulenko
2019-09-03
HDB: Fix isSky to return correct skyIndex
Nipun Garg
2019-09-03
HDB: Change getTileIndex using Common::matchString
Nipun Garg
2019-09-03
HDB: Fix the _tileSkyClouds filename
Nipun Garg
2019-09-03
HDB: Add assert to check _numTiles
Nipun Garg
2019-09-03
HDB: Call DrawMan::drawSky from hdb.cpp
Nipun Garg
2019-09-03
HDB: Complete setSky() and drawSky()
Nipun Garg
2019-09-03
HDB: Fill out draw3DStars() and draw3DStarsLeft()
Nipun Garg
2019-09-03
HDB: Add fillScreen() for Fill operation
Nipun Garg
2019-09-03
HDB: Change filenames to full-game versions
Nipun Garg
2019-09-03
HDB: Add the Detector entry for hyperspace.mpc
Nipun Garg
2019-09-03
HDB: Fix C++11 usage in _format
Nipun Garg
2019-09-03
HDB: Add drawSky, drawStars and drawStarsLeft
Nipun Garg
2019-09-03
HDB: Added debug output to the map loading
Eugene Sandulenko
2019-09-03
HDB: Add _starField to hold PIC_STARX graphics
Nipun Garg
2019-09-03
HDB: Add _globalSurface for Fill+other operations
Nipun Garg
2019-09-03
HDB: Abstract the common PixelFormat to hdb.h
Nipun Garg
2019-09-03
JANITORIAL: Remove trailing whitespaces
Eugene Sandulenko
2019-09-03
HDB: Skip sky tiles
Eugene Sandulenko
2019-09-03
HDB: Added debug output to tile lookup
Eugene Sandulenko
2019-09-03
HDB: Initialise TileLookup structure
Eugene Sandulenko
2019-09-03
HDB: Remove redundant modulo
Nipun Garg
2019-09-03
HDB: Call _map->draw() from hdb.cpp
Nipun Garg
2019-09-03
HDB: Add stubbed-out Map::draw function
Nipun Garg
2019-09-03
HDB: Modify Picture/Tile to use a Managed Surface
Nipun Garg
2019-09-03
HDB: Add Tile flags enum
Nipun Garg
2019-09-03
HDB: Modify hdb.cpp to use Tile/Picture's draw()
Nipun Garg
2019-09-03
HDB: Add draw functions to Tile and Picture
Nipun Garg
2019-09-03
HDB: Add _stars3D, _stars3DSlow + setup functions
Nipun Garg
2019-09-03
HDB: Add Tile dimensions and Star count as enums
Nipun Garg
2019-09-03
HDB: Add kScreenWidth and kScreenHeight enums
Nipun Garg
2019-09-03
HDB: Add the Common::RandomSource _rnd
Nipun Garg
2019-09-03
HDB: Call DrawMan::setSky from Map::load
Nipun Garg
2019-09-03
HDB: Add a stubbed-out setSky() to DrawMan
Nipun Garg
2019-09-03
HDB: Add getTileIndex and getPicture to DrawMan
Nipun Garg
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