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AgeCommit message (Expand)Author
2007-06-20Cleanup.Travis Howell
2007-06-19Implemented the OSystem framebuffer API, as discussed on scummvm-devel. All c...Max Horn
2007-06-19Cleanup, could cause regressions.Travis Howell
2007-06-19When loading a game from the same chapter as the current chapter in IHNM, the...Filippos Karapetis
2007-06-19When saving the game in IHNM after a chapter point change, the chapter point ...Filippos Karapetis
2007-06-19Fix masking regressions, caused by dirtyClips code.Travis Howell
2007-06-19IHNM: In chained cutaways, clear the previous cutaway immediatelyFilippos Karapetis
2007-06-19The correct music track is now played when loading a game in IHNM. The save/l...Filippos Karapetis
2007-06-19Removed obsolete commentFilippos Karapetis
2007-06-19More updates for the save/load system in IHNMFilippos Karapetis
2007-06-18Mouse is now properly hidden during dialogues, and is restored after load/sav...Nicola Mettifogo
2007-06-18Change some regular integers to short integersFilippos Karapetis
2007-06-18Fix line wrapping of text in Elvira 2.Travis Howell
2007-06-18Fix bug #1738870 - Elvira1: Glitch after opening a sarcophagus.Travis Howell
2007-06-18Fix bugs #1738867 and #1738872, the code for clearing the effects of fire wal...Travis Howell
2007-06-17Normalize event names.Eugene Sandulenko
2007-06-17Some more updates for saving/loading in IHNMFilippos Karapetis
2007-06-17Added support for FLAC encoded music in Broken Sword 1. (The compression toolTorbjörn Andersson
2007-06-17Some updates on the save/load system in IHNM. It still needs work, thoughFilippos Karapetis
2007-06-17Fixed the remaining glitch with fading after a cutaway is shownFilippos Karapetis
2007-06-17More efforts to implement proper fade after cutaway. One little glitch is left.Eugene Sandulenko
2007-06-16Fixed invalid read from odd address in some cases (Gob1 EGA on PalmOS)Chris Apers
2007-06-16Try to be more robust/paranoid when reading the SAVEGAME.INF file. Apart fromTorbjörn Andersson
2007-06-16Options button is now working in the character selection screen in IHNMFilippos Karapetis
2007-06-16Silence MSVC8 warningFilippos Karapetis
2007-06-16Simplified LURE detection code a little bitMax Horn
2007-06-16An attempt to fix restoring from cutaway. Still not perfect.Eugene Sandulenko
2007-06-16The codes difference when selecting character, only applies to the Amiga mult...Travis Howell
2007-06-16Fixed - embarrassing - broken password check.Nicola Mettifogo
2007-06-16Add code difference in Amiga versions, when selecting character.Travis Howell
2007-06-16Made language selection screen policy clearer.Nicola Mettifogo
2007-06-16Fixed regression: crash when loading objects on Amiga.Nicola Mettifogo
2007-06-16Reduce code duplication.Travis Howell
2007-06-16Fix quit command failing in certain locations (ie character/language selectio...Travis Howell
2007-06-16Update comment.Travis Howell
2007-06-16IHNM: Implemented cutaway fadeoutFilippos Karapetis
2007-06-16Enable the options panel during chapter selection in IHNM. The icon is not ye...Filippos Karapetis
2007-06-16Remove code to skip frames in the Amiga demo again, as it fixes Honest Chan n...Travis Howell
2007-06-16Add GF_LANG_MULT game flag, for detecting differences between the two Amiga v...Travis Howell
2007-06-16Rewrote the cutaway initialization partFilippos Karapetis
2007-06-16Fixed chained cutaways in IHNM. Ben's chapter is completable nowFilippos Karapetis
2007-06-16IHNM: Added a temporary workaround for the nightfall scene in Ben's chapterFilippos Karapetis
2007-06-15All known versions of Nippon Safes are now enabled with all features except f...Nicola Mettifogo
2007-06-15Fixed wrong file includedChris Apers
2007-06-15Clear the forced text flag if it's set when a speech with forced text finishe...Filippos Karapetis
2007-06-15Made Engine_SCUMM_gameIDList use the convenient GameList(PlainGameDescriptor ...Max Horn
2007-06-15Changed SCUMM engine to use findDescriptionFromGameID, Common::ADObsoleteGame...Max Horn
2007-06-15ADV detector: Refactored findGameID() a bit, making it possible to use it out...Max Horn
2007-06-15IHNM no longer crashes during character selection if the mouse cursor is over...Filippos Karapetis
2007-06-15More adjustments for Amiga version.Travis Howell