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2016-09-04FULLPIPE: Optimize sceneFade()Eugene Sandulenko
2016-09-04FULLPIPE: Implement FullpipeEngine::drawAlphaRectangle()Eugene Sandulenko
2016-09-04JANITORIAL: Fix whitespacesEugene Sandulenko
2016-09-04FULLPIPE: Implement FullpipeEngine::sceneFade()Eugene Sandulenko
2016-09-04FULLPIPE: Fix Valgrind warningTorbjörn Andersson
Since _points is allocated with realloc(), it should be freed with free(), not delete.
2016-09-04MACVENTURE: Set background pattern for exits windowTorbjörn Andersson
In the original, the background is actually a clickable object. I don't know if we want to implement this as a dark gray background pattern, or as a real object. For now, though, it's a useful test case for setBackgroundPattern().
2016-09-04FULLPIPE: Fix GameObject::setPicAniInfo(). Now all animations get restored ↵Eugene Sandulenko
correctly.
2016-09-04FULLPIPE: Clarify field data type in PicAniInfoEugene Sandulenko
2016-09-04FULLPIPE: Implement GameLoader::saveScenePicAniInfos(). Now object states ↵Eugene Sandulenko
are restored
2016-09-03TITANIC: Fix message targets when changing viewsPaul Gilbert
2016-09-03TITANIC: Fix updating mixer during cutscenes, ending NPC speechPaul Gilbert
2016-09-03TESTBED: Added mouse cursorEugene Sandulenko
2016-09-03SHERLOCK: RT: Fix hang clicking on edge of inventory verb list bordersPaul Gilbert
2016-09-03SHERLOCK: SS: Fix German journal crash moving tobacco boxPaul Gilbert
2016-09-03GNAP: Added detection for alternative Russian versionEugene Sandulenko
2016-09-03TITANIC: Cleanup of title engine classPaul Gilbert
2016-09-03TITANIC: Further conversion of free flags to DisposeAfterUsePaul Gilbert
2016-09-03TITANIC: Identified sound balance usage in the enginePaul Gilbert
2016-09-03PRINCE: Make Russian version of the game start.Eugene Sandulenko
Crashes right after the intro AVI.
2016-09-03PRINCE: Added detection to Russian version of the game.Eugene Sandulenko
The engine requires a bit of work, as this version has all files unpacked from the PTC archives.
2016-09-03PRINCE: Properly detect translated versions, and mark them via Game FeatureEugene Sandulenko
2016-09-03TITANIC: Add MAD to the dependencies list for the enginePaul Gilbert
2016-09-03JANITORIAL: Fix include statementsEugene Sandulenko
2016-09-03JANITORIAL: Make GPL headers uniformEugene Sandulenko
2016-09-03MACVENTURE: Provide copyright notice for WebVenture by Sean Kasun, and fix ↵Eugene Sandulenko
GPL headers
2016-09-03MACVENTURE: Fix warningEugene Sandulenko
2016-09-03SCUMM HE: Constify string parameterOri Avtalion
2016-09-03Merge pull request #807 from blorente/macventure-cleanEugene Sandulenko
MACVENTURE: Add MacVenture engine.
2016-09-02TITANIC: Fix and cleanup for sound freeingPaul Gilbert
2016-09-02TITANIC: Cleanup of True Talk classesPaul Gilbert
2016-09-02TITANIC: Cleanup of CPetInventory, removal of unused fieldsPaul Gilbert
2016-09-02TITANIC: Cleanup of CPlugInPaul Gilbert
2016-09-02TITANIC: Cleanup of CCarryParrotPaul Gilbert
2016-09-02TITANIC: Cleanup of CPetText classPaul Gilbert
2016-09-02TITANIC: Figured out sound durations for speeches & SFXPaul Gilbert
2016-09-02TITANIC: Add kSimpleSavesNames to features listPaul Gilbert
2016-09-02TITANIC: Fix cahce scan in CDialogueFile::addToCachePaul Gilbert
2016-09-02TITANIC: Fixes to building NPC response chainPaul Gilbert
2016-09-02Merge pull request #821 from BenCastricum/bugfixesEugene Sandulenko
SCUMM: Bugfixes
2016-09-02DIRECTOR: Added basic keycode mappingEugene Sandulenko
2016-09-02DIRECTOR: Lingo: Fix c_when() executionEugene Sandulenko
2016-09-02DIRECTOR: Lingo: Implement in-place macro callingEugene Sandulenko
2016-09-02TITANIC: Fix default return of TTnpcScript::handleQuotePaul Gilbert
2016-09-02TITANIC: Minor fix and cleanup for NPC talking startupPaul Gilbert
2016-09-02DIRECTOR: Lingo: Fixed c_whencode and added debug outputEugene Sandulenko
2016-09-02DIRECTOR: Initial code for Lingo keyboard handlingEugene Sandulenko
2016-09-01TITANIC: Fix compiler warningsPaul Gilbert
2016-09-01TITANIC: Add room script field initializationPaul Gilbert
2016-09-01TITANIC: Fix ship crashing multiple timesPaul Gilbert
2016-09-01TITANIC: Fix infinite loop in CViewItem findLinkPaul Gilbert