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AgeCommit message (Expand)Author
2007-02-20cleanupMax Horn
2007-02-20Patch #1663933 (Kill premix channel) with a few tiny additional tweaks by meMax Horn
2007-02-20Last batch of header consistency fixes. At least for the game engines.Torbjörn Andersson
2007-02-20More header fixes for that warm and fuzzy feeling of consistency.Torbjörn Andersson
2007-02-20Cleanup.Torbjörn Andersson
2007-02-20Another batch of header consistency changes.Torbjörn Andersson
2007-02-20Guard cdrom.h against being included multiple times.Torbjörn Andersson
2007-02-20More header consistency fixes. (Actually, there was nothing at all to keepTorbjörn Andersson
2007-02-20made hi-level parsing routines (Zone, Commands, Dialogue, Animation) rely on ...Nicola Mettifogo
2007-02-20SCUMM: Added spanish LANGUAGE.TAB info for COMI (thanks to ssdsa from the for...Max Horn
2007-02-20changed parseComment to use Script stream instead of fileNicola Mettifogo
2007-02-20cleanup and small fixesNicola Mettifogo
2007-02-20animation scripts are now parsed through the same pipeline used for location ...Nicola Mettifogo
2007-02-20Update details for English version of Elvira 2 for Atari ST.Travis Howell
2007-02-20Add French version of Elvira 2 for Amiga.Travis Howell
2007-02-19Correct playing back music 0 in Simon the Sorcerer 1, when using replacment s...Travis Howell
2007-02-19first step in parser simplificationNicola Mettifogo
2007-02-19As Fingolfin pointed out, we no longer need two different CD timer intervalsTorbjörn Andersson
2007-02-19Renamed ANIMATION_H to AGOS_ANIMATION_H.Torbjörn Andersson
2007-02-19Use consistent naming for the preprocessor constants used to guarantee thatTorbjörn Andersson
2007-02-19Renamed SAGA_xxx_H_ to SAGA_xxx_H for consistency.Torbjörn Andersson
2007-02-19a little more refactoringNicola Mettifogo
2007-02-19refactoringNicola Mettifogo
2007-02-19a little bit of fiddling to expose similarities between routinesNicola Mettifogo
2007-02-19Fix compilationEugene Sandulenko
2007-02-19table routines merged with common engine codeNicola Mettifogo
2007-02-19oops forgot to update make moduleNicola Mettifogo
2007-02-19renamed file to follow common conventionNicola Mettifogo
2007-02-19moved specialised parsing routines in parser.cpp, so code can be refactored m...Nicola Mettifogo
2007-02-19fixed bad implementationNicola Mettifogo
2007-02-19Move SCUMM version checks for settings up monst.er.sou file, to higher level.Travis Howell
2007-02-19fixed engine bug preventing savegames from being consistent with the actual g...Nicola Mettifogo
2007-02-19fixed regression bug preventing user from interacting with many items, notabl...Nicola Mettifogo
2007-02-19AGI: Removed detection sums for DDP. DDP uses an unsupporeted agi engine 2.01...Stuart George
2007-02-18added basic support for playing FOTAQ amiga modules files (rjp1) instead of M...Gregory Montoir
2007-02-18Fix for bug #1660560 (MANIAC: Meteor faces wrong way during intro)Max Horn
2007-02-18Improved (I hope) the 'Unknown MD5' messages in our detectors a little bitMax Horn
2007-02-18French keyboard is 'azerty' not 'awert'Chris Apers
2007-02-18Fixed bug #1662774 ("SCUMM: Textual verb glitch"). It was a regression causedTorbjörn Andersson
2007-02-18Bad hack to make thsi engine run on PalmOSChris Apers
2007-02-18Repaired loadingSven Hesse
2007-02-18Bad hack to make this engine works on PalmOS (compiler still seems to hate so...Chris Apers
2007-02-18fixed broken savegames with duplicate itemsNicola Mettifogo
2007-02-18replaced magic number with kFlagsVisited where neededNicola Mettifogo
2007-02-18found and commented gross hack in the original engineNicola Mettifogo
2007-02-18change in debug levelNicola Mettifogo
2007-02-18set the size of savegame name to the same length for both saving and loadingNicola Mettifogo
2007-02-18enforced use of MAKE_INVENTORY_IDNicola Mettifogo
2007-02-18fixed broken sprintf formats in saving routinesNicola Mettifogo
2007-02-18new special debug levelsNicola Mettifogo