Age | Commit message (Collapse) | Author | |
---|---|---|---|
2008-08-20 | Engine now returns to the menu when intro is over. | Nicola Mettifogo | |
svn-id: r34047 | |||
2008-08-20 | * Enlarged buffer for frame decoding. Crashes in the introduction were ↵ | Nicola Mettifogo | |
caused by a small buffer and subsequent out-of-bound writes. * Disabled debug code. svn-id: r34046 | |||
2008-08-19 | Deleted debug code that slipped in. | Nicola Mettifogo | |
svn-id: r34041 | |||
2008-08-19 | Fix for bug #2057619: FW: Glitches in title display of demo (regression). | Kari Salminen | |
Removed incorrect transparency data used for logo. Now it's shown correctly. svn-id: r34039 | |||
2008-08-19 | Fixed bug in low-level parser. Block comments weren't interpreted correctly. | Nicola Mettifogo | |
svn-id: r34038 | |||
2008-08-19 | Fix for bug #2057656: FW: Assert during demo (regression). | Kari Salminen | |
Future Wars's Amiga demo is trying to load collision data files 'L8_MK.NEO' and 'L23_MK.NEO' that aren't supplied with the demo. Previous code crashed when a file couldn't be found, now it gives a warning instead. svn-id: r34036 | |||
2008-08-19 | Fix for bug #2057637: FW: Spaceship glitches in demo (regression). | Kari Salminen | |
This was caused by assuming in-place decompression is ok, it wasn't, although AFAIK the original did decompression in-place too. Changed unpacking to be done not in-place and the glitch vanished. Also changed the unpacker to also handle uncompressed input data. svn-id: r34034 | |||
2008-08-19 | Fixed GCC warning | Max Horn | |
svn-id: r34032 | |||
2008-08-19 | Fix for bug #2057664 - "DRASCULA: No GUI warning when playing from CD" | Filippos Karapetis | |
svn-id: r34030 | |||
2008-08-19 | Fixed regression from commit #33576. Fixes bug #2056282 - "DRASCULA: can't ↵ | Filippos Karapetis | |
use inventory objects" svn-id: r34028 | |||
2008-08-19 | Use the correct and specified datatype int32 instead of only int. | Lars Persson | |
svn-id: r34027 | |||
2008-08-19 | Fix for bug #2057194 - "IHNM: -x option crashes ScummVM, if savegame doesn't ↵ | Filippos Karapetis | |
exist" svn-id: r34023 | |||
2008-08-19 | Fixed segfault when quitting BRA. | Nicola Mettifogo | |
svn-id: r34022 | |||
2008-08-19 | fixed warnings | Florian Kagerer | |
svn-id: r34019 | |||
2008-08-19 | fixed bug that caused a lockup in certain configurations when the music was ↵ | Florian Kagerer | |
fading svn-id: r34015 | |||
2008-08-18 | Compile fix for 34006 | Bertrand Augereau | |
svn-id: r34009 | |||
2008-08-18 | Updates to the scummvm blitting code as discussed on the mailing list. | Robin Watts | |
1) Remove DS version of the ARM blitters in favour of the 'normal' ARM one. 2) Update normal ARM blitter to use Carlo's clever algorithm. 3) Update C version with Max Horns patch (slightly tweaked - counting down on loops is better, M'kay). svn-id: r34006 | |||
2008-08-18 | KYRA: FM-Towns/PC-98 Audio: | Florian Kagerer | |
- adpcm decoding for rhythm channel - cleanup svn-id: r33993 | |||
2008-08-18 | do away with the smush force redraw hack | Kostas Nakos | |
svn-id: r33991 | |||
2008-08-18 | * Split up blt routine (there is room for a ton of improvements) | Nicola Mettifogo | |
* Added scaling as a new blt option * Activated scaling for the main character in BRA svn-id: r33985 | |||
2008-08-17 | KYRA: FM-Towns/PC-98 Audio: | Florian Kagerer | |
- improved accuracy - complete percussion channel support (does not work atm though, since the instrument data is missing) - some cleanup svn-id: r33980 | |||
2008-08-17 | Added some documentation about how data is unpacked in gfxConvertSpriteToRaw ↵ | Kari Salminen | |
(Learned this from trying to implement convertPI1_2 i.e. gfxConvertSpriteToRaw myself to see if that was the problem with the Operation Stealth's labyrinth arcade sequence). svn-id: r33976 | |||
2008-08-17 | Patch #2045543: Possible fix for Drascula's decodeRLE() | Eugene Sandulenko | |
svn-id: r33973 | |||
2008-08-17 | Forwardport of branch-0-12-0's r33966: Fix to Future Wars's rendering of ↵ | Kari Salminen | |
type 0 overlays (i.e. color sprites). Objects with negative frame values are supposed to be jumped over (Verified with disassembly). svn-id: r33967 | |||
2008-08-16 | Workaround for bug #2054882 (FW: Impossible to survive entering monastery ↵ | Kari Salminen | |
(regression)): For Future Wars o1_compareGlobalVar now compares global variable 255 to be equal to everything. The scripts probably tested global variable 255 for equality with some value (Maybe 143?) to see whether copy protection was properly passed. svn-id: r33950 | |||
2008-08-16 | Cleanup. | Johannes Schickel | |
svn-id: r33948 | |||
2008-08-16 | KYRA: Fm-Towns Audio: fixed crash | Florian Kagerer | |
svn-id: r33943 | |||
2008-08-16 | KYRA: Fm-Towns Audio: fixed music fading | Florian Kagerer | |
svn-id: r33942 | |||
2008-08-16 | Extended balloon manager to handle color constants and fixed color of text ↵ | Nicola Mettifogo | |
in balloons for BRA. svn-id: r33940 | |||
2008-08-16 | Multiple balloons (answers) are now positioned correctly in BRA. | Nicola Mettifogo | |
svn-id: r33939 | |||
2008-08-16 | - KYRA: FM-Towns/PC-98 Audio: fixed several bugs and got rid of some ↵ | Florian Kagerer | |
floating point arithmetic (or at least replaced some doubles with floats) - Improved support for PC-98 music: HOF tracks seem to be fine, KYRA should be okay, too (I can't compare with an emulator since I am missing the floppy boot disk with the executable) - There are still tempo issues. Some tracks play way too slow, others way too fast - PC-98 sound effects in Kyra 1 don't work (I would need the floppy disk with the executable for that) svn-id: r33938 | |||
2008-08-16 | Removed unused variable. | Torbjörn Andersson | |
svn-id: r33936 | |||
2008-08-16 | Changed AdlibRegisterSoundInstrument's member variables from unsigned 16-bit ↵ | Kari Salminen | |
to unsigned 8-bit. Maybe this'll fix the crash in AdlibSoundDriver::setupInstrument() eriktorbjorn was getting in Future Wars when teleporting from the photocopier room to the swamp. There was a OPLWriteReg(_opl, 0x80 | car, reg->sustainRelease) call with sustainRelease = 65452. Now there shouldn't be any such calls made because the sustainRelease value is always 8-bit now. Hopefully this won't break anything. svn-id: r33935 | |||
2008-08-16 | Replaced ARM_USE_GFX_ASM by USE_ARM_GFX_ASM | Max Horn | |
svn-id: r33934 | |||
2008-08-16 | Fixed half-invisible balloons. | Nicola Mettifogo | |
svn-id: r33933 | |||
2008-08-16 | Enabled interaction with movable zones - mainly NPCs - which are linked to ↵ | Nicola Mettifogo | |
animations. svn-id: r33930 | |||
2008-08-16 | Fixed label positioning in BRA. | Nicola Mettifogo | |
svn-id: r33928 | |||
2008-08-15 | SCUMM: Made some potentially ambiguous (to the reader, at least) checks ↵ | Max Horn | |
slightly less ambiguous svn-id: r33919 | |||
2008-08-15 | Implemented raster operation for masks and postponed blitting of zones after ↵ | Nicola Mettifogo | |
everything in the location has been loaded. This fixes the remaining problems with animations not being masked by items. svn-id: r33903 | |||
2008-08-15 | Added routines to load and handle item masks: animation are now correctly ↵ | Nicola Mettifogo | |
hidden when they are behind any object. The masks of items that are not explicitly activated (even if visible) still are handled (e.g. the crown in the museum is not visible in the foreground). svn-id: r33900 | |||
2008-08-15 | Fixing a segfault in the Bargon Attack menu | Sven Hesse | |
svn-id: r33896 | |||
2008-08-15 | Updated layer calculation: animations are now hidden properly by background ↵ | Nicola Mettifogo | |
elements (but not items yet). svn-id: r33894 | |||
2008-08-15 | Made coordinates and frame number protected into Zone and Animation, and ↵ | Nicola Mettifogo | |
changed client code to use get/set. This will allow various simplifications (e.g. when calculating Z), and is a step towards correct handling of interactive zones of Zone/Animation in BRA. svn-id: r33892 | |||
2008-08-15 | Made scripts access Animation fields via accessors and mutators, instead of ↵ | Nicola Mettifogo | |
using raw pointers. svn-id: r33891 | |||
2008-08-15 | Disabled lip syncing code in BRA, since I couldn't find any scripts actually ↵ | Nicola Mettifogo | |
using it. Some warnings have been added as a sentinel. svn-id: r33890 | |||
2008-08-15 | Simplified handling of script variables (especially locals). | Nicola Mettifogo | |
svn-id: r33889 | |||
2008-08-14 | lol: new detection entry (german floppy extracted) | Florian Kagerer | |
svn-id: r33886 | |||
2008-08-14 | Formatting. | Johannes Schickel | |
svn-id: r33879 | |||
2008-08-14 | Improved version of my resource loading patch from -devel (check also r33876). | Johannes Schickel | |
svn-id: r33878 | |||
2008-08-14 | Moved showing of the collision page from Alt-key to F11-key because Alt ↵ | Kari Salminen | |
conflicted with taking screenshots using Alt-s. Great. Hopefully F11 doesn't conflict with anything useful. svn-id: r33877 |