aboutsummaryrefslogtreecommitdiff
path: root/engines
AgeCommit message (Collapse)Author
2009-05-11Moved the "selectors" and "syscalls" console commands to ScummVM's debug ↵Filippos Karapetis
console (as commands "selectors" and "kernelnames", respectively) svn-id: r40457
2009-05-11Merged find_dev() inside sfx_find_device()Filippos Karapetis
svn-id: r40456
2009-05-11Console is a class, not a structFilippos Karapetis
svn-id: r40455
2009-05-11some cleanup :Gregory Montoir
- separated instruction table parsing from instruction execution - added a few debug calls to monitor game flags changes - some variables/functions renaming svn-id: r40454
2009-05-11SCI: Simplified the Table class, by making it use an Common::Array ↵Max Horn
internally. Increased savegame version, breaking compatibility to the previous one -- sorry for that, but some of my previous changes accidentally messed up the table syncing, resulting in messed up savegames anyway; these breakages should be fixed with this commit svn-id: r40453
2009-05-11SCI: Replace global vars cmd_paramlength & cmd_params by ↵Max Horn
Common::Array<cmd_param_t> param to console hook commands svn-id: r40452
2009-05-11SCI: Reduced header depsMax Horn
svn-id: r40451
2009-05-11SCI: Message: Fixed a bug when game requests message with seq != 1.Walter van Niftrik
svn-id: r40450
2009-05-10LOL: - fix last commitFlorian Kagerer
svn-id: r40443
2009-05-10LOL: - implemented rest party buttonFlorian Kagerer
- made button processing code more accurate svn-id: r40442
2009-05-10SCI: Minor changes to Message(). Some of the text in KQ6 floppy should now ↵Walter van Niftrik
be visible. svn-id: r40441
2009-05-10Support target names of any length.Johannes Schickel
svn-id: r40438
2009-05-10Make static buffer larger.Willem Jan Palenstijn
This fixes crashes with AGI target names like goldrush-amiga. svn-id: r40437
2009-05-10KYRA: fixed typoFlorian Kagerer
svn-id: r40436
2009-05-10clean up AGI fillAudioWillem Jan Palenstijn
svn-id: r40435
2009-05-10SCI: Changed EngineState::pics to a Common::ArrayMax Horn
svn-id: r40434
2009-05-10SCI: Replaced Cplain odeBlock array in class Script by a ↵Max Horn
Common::Array<CodeBlock> svn-id: r40433
2009-05-10SCI: Fixed palette regression from rev 40388Max Horn
svn-id: r40432
2009-05-10SCI: Changed object list in Script instances to use Common:::ArrayMax Horn
svn-id: r40431
2009-05-10Oops typo.Johannes Schickel
svn-id: r40428
2009-05-10Cleanup.Johannes Schickel
svn-id: r40426
2009-05-10Fix accidental assignment in if condition.Johannes Schickel
svn-id: r40425
2009-05-10CleanupFilippos Karapetis
svn-id: r40423
2009-05-10CleanupFilippos Karapetis
svn-id: r40422
2009-05-10Applied patch by waltervn to remove the length parameter from getText() and ↵Filippos Karapetis
fixed a silly bug in getLength() svn-id: r40421
2009-05-10LOL: - added some spell casting (spark, heal, swarm)Florian Kagerer
- fixed several bugs (not the one in the fighting system though) - added several opcodes. there shouldn't be any real show stoppers in the draracle cave now. - simplified wsa code (which required 4 lines of code for displaying a frame) - added support for wsa animations that don't have a last frame (apparently kyra 2 and 3 don't have this type of wsa file) svn-id: r40420
2009-05-10Objectified and cleaned up the MessageState classFilippos Karapetis
svn-id: r40419
2009-05-10Add detection for newly discovered AGI demoEugene Sandulenko
svn-id: r40417
2009-05-10Reverted commit #40413Filippos Karapetis
svn-id: r40415
2009-05-10OopsFilippos Karapetis
svn-id: r40413
2009-05-10Moved the code which retrieves the current room number in a separate ↵Filippos Karapetis
function and merged _sci1_alloc_system_colors inside _reset_graphics_input svn-id: r40412
2009-05-10Disabled some unused codeFilippos Karapetis
svn-id: r40411
2009-05-10Fix regression that caused F1 to trigger the original load/save menu in COMI.Travis Howell
svn-id: r40410
2009-05-10Update comment.Travis Howell
svn-id: r40409
2009-05-10Change the work around for sq3.san, so it doesn't alter global smush frame ↵Travis Howell
rate (Which is a regression). svn-id: r40408
2009-05-10Correct and move initial SMUSH frame rate value, for the demo version of The ↵Travis Howell
Dig. svn-id: r40407
2009-05-10Set the initial SMUSH frame rate, since variable doesn't change and isn't saved.Travis Howell
svn-id: r40406
2009-05-09SCI: AvoidPath: Got rid of a warning.Walter van Niftrik
svn-id: r40399
2009-05-09SCI: AvoidPath: No longer excludes edges on screen borders for pathfinding, asWalter van Niftrik
only the earlier games seem to do this. We may need to add a SCI version check here if this change breaks anything in earlier games. svn-id: r40398
2009-05-09SCI: AvoidPath: another workaround for ECO.Walter van Niftrik
svn-id: r40397
2009-05-08SCI: Set signature for GetMessage.Walter van Niftrik
svn-id: r40396
2009-05-08Add detection for Adibù 2 Ambiente et pour Adibù prima elementare : Imparo ↵Arnaud Boutonné
a leggere e a contare svn-id: r40395
2009-05-08SCI: Fix return value of GetMessage.Walter van Niftrik
svn-id: r40394
2009-05-08Added detection string for 'Adi Anglais primaire 7-11 ans' (PAK)Arnaud Boutonné
svn-id: r40393
2009-05-08"??)" is the trigraph for "]". That isn't what we want.Torbjörn Andersson
svn-id: r40392
2009-05-08Added detection string for 'Adibou présente la Magie' (STK2.1), 'Adi ↵Arnaud Boutonné
Français Maths CM2' (PAK) and 'Adi Français Maths CE2' (PAK) svn-id: r40391
2009-05-08SCI: GetMessage: lock resource.Walter van Niftrik
svn-id: r40390
2009-05-08SCI: Folded line.h and crossblit.h into gfx_support.cppMax Horn
svn-id: r40389
2009-05-08SCI: cleanupMax Horn
svn-id: r40388
2009-05-08SCI: Got rid of code for endian adjusting pixmapsMax Horn
svn-id: r40387