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AgeCommit message (Expand)Author
2006-03-12Revert mistaken commit of local debug codeTravis Howell
2006-03-12Revert mistaken commit of local debug codeTravis Howell
2006-03-12Correct mistake in md5 tables for Simon the Sorcerer 2 (DOS Floppy)Travis Howell
2006-03-11Some more renaming:Torbjörn Andersson
2006-03-11Fix endian issue in getArrayDim()Travis Howell
2006-03-11Removed inclusion of non-existing imuse_sysex.h to make ScummVM compile again.Torbjörn Andersson
2006-03-11Another ScummEngine reference in IMuse bites the dust.Jamieson Christian
2006-03-10Remove unused case in o5_actorOps, which is never triggered by any game scriptsTravis Howell
2006-03-10o6_setObjectName is never used by HE72+ gamesTravis Howell
2006-03-10Add Russian puttrace and pajama3Eugene Sandulenko
2006-03-10More comments, and some very minor cleanup.Torbjörn Andersson
2006-03-10Added comment detailing what I believe I know about the remaining "unk"Torbjörn Andersson
2006-03-10Further guesswork: 'unk2' appears to be the priority of a sound, since theTorbjörn Andersson
2006-03-10Fleshed out some guesswork comments.Torbjörn Andersson
2006-03-10Renamed _unkOutputByte1 _curRegOffset. It doesn't always correspond to theTorbjörn Andersson
2006-03-10Added guesswork comments for stateCallback2_1() and its related functions andTorbjörn Andersson
2006-03-10Added guesswork comments for stateCallback1_1() and its related functions andTorbjörn Andersson
2006-03-10Fixed some obvious errors in the comments I added before.Torbjörn Andersson
2006-03-10Added some guesswork comments about stateCallback1_2() and related functionsTorbjörn Andersson
2006-03-10The calculateLowByte1() and 2() functions are used for calculating the "totalTorbjörn Andersson
2006-03-10Renamed "algorithm" "twoChan" to be more consistent with our MidiDriver_ADLIBTorbjörn Andersson
2006-03-10Since updateAndOutput2() is the only function that sets up wave forms andTorbjörn Andersson
2006-03-10Some more/updated comments.Torbjörn Andersson
2006-03-10Adjust talk sound check in CHARSET_1(), since processSfxQueues() doesn't exis...Travis Howell
2006-03-10Revert that mistaken change to English verb table for C64 maniacTravis Howell
2006-03-10Update German verbs for C64 maniac, to match originalTravis Howell
2006-03-09minor cleanup.Gregory Montoir
2006-03-09oo'ified sound code and added basic support for OS adlib music.Gregory Montoir
2006-03-09- Removes deleted waitTicks prototype in KyraEngineJohannes Schickel
2006-03-09As LordHoto pointed out to me, updateCallback41() was slightly different afterTorbjörn Andersson
2006-03-09More cleanups and renamings:Torbjörn Andersson
2006-03-09Moved SAGA plugin interface code from saga.cpp to game.cppMax Horn
2006-03-09Moved SIMON plugin interface code from simon.cpp to game.cppMax Horn
2006-03-09Compile fixes for VC6Lars Persson
2006-03-09Modified SIMON engine to use DetectedGame::updateDescMax Horn
2006-03-09Modified SAGA engine to use DetectedGame::updateDesc (note: there is a new TO...Max Horn
2006-03-09Made sure the generic ITE description matches the 'special' ones in game.cppMax Horn
2006-03-09Replaced GF_ENGLISH in LureGameSettings by a proper Common::Language member v...Max Horn
2006-03-09Make use of DetectedGame::updateDesc in the kyra & lure enginesMax Horn
2006-03-09Added new method DetectedGame::updateDesc, to ease generation of uniform desc...Max Horn
2006-03-09Set down in comments what I know about _outputTable[], and what I suspect aboutTorbjörn Andersson
2006-03-09Corrected a few comments where I had mistaken the note on/off bit for one ofTorbjörn Andersson
2006-03-09Converted last dialogs to new scheme. Now it seems to be everything. Please,Eugene Sandulenko
2006-03-09Implemented SysEx command 1 for non-S&M SCUMM games, per the latest comment o...Jamieson Christian
2006-03-09Add the known 'extra' info to the description string; and removed the old hac...Max Horn
2006-03-09- Removed the code from the launcher that adds language/platform to theMax Horn
2006-03-09Tiny code simplificationMax Horn
2006-03-09Moved keys mapping dialog to new scheme. Made it generic. Fixed severalEugene Sandulenko
2006-03-09- Renamed GameSettings to PlainGameDescriptorMax Horn
2006-03-09- added new toDetectedGame() template function (analog to toGameSettings)Max Horn