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2018-07-02PINK: changed dynamic_cast to static_castAndrei Prykhodko
2018-07-02PINK: added assert for possible division by zeroAndrei Prykhodko
2018-07-02PINK: fixed uninitialized field in InventoryMgrAndrei Prykhodko
2018-07-01PINK: added missing breakAndrei Prykhodko
2018-07-01PINK: added calculation of countries and domains indexesAndrei Prykhodko
2018-06-30TITANIC: Address readSavegameHeader compiler warningDavid Fioramonti
A function had a bool return that was not being used now it is checked and an error is issued if the call fails.
2018-06-30PINK: fixed uninitialized fieldsAndrei Prykhodko
2018-06-30PINK: added thumb moving in PDAAndrei Prykhodko
2018-06-30MOHAWK: Push down the include of advancedDetector.hBastien Bouclet
So the whole engine is not recompiled when making changes to the detection code.
2018-06-30PINK: fixed compilation errorAndrei Prykhodko
2018-06-30XEEN: Split the Adlib sound driver into it's own filePaul Gilbert
2018-06-30PINK: removed unused fieldAndrei Prykhodko
2018-06-30PINK: added PDA rightHand movementAndrei Prykhodko
2018-06-30PINK: fixed possible bug when curFrame is -1Andrei Prykhodko
2018-06-30PINK: removed comments about ActionLoop Random styleAndrei Prykhodko
2018-06-30PINK: removed empty method callAndrei Prykhodko
2018-06-30PINK: fixed compiler warningsAndrei Prykhodko
2018-06-30PINK: updated engine descriptionAndrei Prykhodko
2018-06-30PINK: fixed ActionPlayWithSfxAndrei Prykhodko
2018-06-30PINK: fixed DecrementDomain commandAndrei Prykhodko
2018-06-30PINK: removed unnecessary functionAndrei Prykhodko
2018-06-30PINK: fixed various PDA bugsAndrei Prykhodko
2018-06-30PINK: implemented Inc/Dec Countries/Domains commandsAndrei Prykhodko
2018-06-30PINK: implemented Peril's PDA initAndrei Prykhodko
2018-06-30PINK: fixed loading of GLOBAL pda pageAndrei Prykhodko
2018-06-30PINK: removed unnecessary field from PDAPageAndrei Prykhodko
2018-06-30PINK: added pre-loading of global pda page spritesAndrei Prykhodko
2018-06-30ENGINES: Add missing dependencies for several enginesCameron Cawley
2018-06-29SCI: Add LarryScale option to LSL7 demoThierry Crozat
I am not actually sure there is any scaling involved in the demo, but it plays perfectly with this option enabled, and this makes it consistent with the full game options.
2018-06-29SCI: Use LarryScale in games that support it, not just LSL7Torbjörn Andersson
This is the solution discussed in bug #10568 ("SCI: PHANT1: Crash on startup"). I believe that it's the correct solution, and that ScummVM will do the right thing, but I'm not 100% sure.
2018-06-29PINK: removed unnecessary loading of same pageAndrei Prykhodko
2018-06-29PINK: implemented GoToDomain commandAndrei Prykhodko
2018-06-29PINK: added warning about GoToHelp commandAndrei Prykhodko
2018-06-29PINK: fixed showing old screen content with new paletteAndrei Prykhodko
2018-06-29PINK: implemented GoToPreviousPage commandAndrei Prykhodko
2018-06-29PINK: fixed mem leakAndrei Prykhodko
2018-06-29PINK: fixed PDAButtonActor::isActive methodAndrei Prykhodko
2018-06-29PINK: added deserialization of Peril PDA CommandsAndrei Prykhodko
2018-06-29PINK: added screen cleaning when entering/exiting to/from PDAAndrei Prykhodko
2018-06-29PINK: added missing breaksAndrei Prykhodko
2018-06-29PINK: removed onClick virtual functionAndrei Prykhodko
2018-06-29PINK: renamed function parameterAndrei Prykhodko
2018-06-29PINK: fixed sending leftClickMessage under some circumstancesAndrei Prykhodko
2018-06-29PINK: removed unused LeadActor stateAndrei Prykhodko
2018-06-29PINK: removed unused constantsAndrei Prykhodko
2018-06-29PINK: added more constantsAndrei Prykhodko
2018-06-29PINK: changed unused return type of functions to voidAndrei Prykhodko
2018-06-29PINK: remove unused codeAndrei Prykhodko
2018-06-29MOHAWK: RIVEN: Tweak a bit the main menu itemsBastien Bouclet
* Move the text to the left so the japanese version is not cut. * Increase the size of the text so it looks better when scaled up.
2018-06-29MOHAWK: RIVEN: Fix loading autosaves saved while on the main menuBastien Bouclet