Age | Commit message (Expand) | Author |
2006-02-27 | Fixes hangs in the "Pool of Sorrow" scene (at least I don't get them anymore). | Johannes Schickel |
2006-02-27 | Typo. | Travis Howell |
2006-02-27 | Update comment for SO_WAIT_FOR_TURN workaround in The Dig, this is due to scr... | Travis Howell |
2006-02-27 | Added WIP Adlib sound playing code to kyra. | Johannes Schickel |
2006-02-27 | Revert the 'get rid of SO_WAIT_FOR_TURN workaround' commit but keep it specif... | Gregory Montoir |
2006-02-27 | Get rid of the SO_WAIT_FOR_TURN hack for TheDig as the original interpreter d... | Gregory Montoir |
2006-02-27 | cleanup | Gregory Montoir |
2006-02-27 | Use _numStrips when checking for foreced sprite redraw, instead of set values. | Travis Howell |
2006-02-27 | Charset 0 is loaded on start in original versions of OLD_BUNDLE games too | Travis Howell |
2006-02-27 | SysEx data now passed around with const pointers. Permits simplification of s... | Jamieson Christian |
2006-02-26 | Removed deprecated IMUSE_DEBUG #define in favor of debugC calls using the run... | Jamieson Christian |
2006-02-26 | Cleanup | Max Horn |
2006-02-26 | Do not compute the MD5 checksum if an override for it is set | Max Horn |
2006-02-26 | Initial add of the Lure of the Temptress disassembly | Paul Gilbert |
2006-02-26 | With the added delay to the popup menu loop, it's much more likely that each | Torbjörn Andersson |
2006-02-26 | Cleaned up my earlier "delay in busy-wait loop" commit, and added a similar | Torbjörn Andersson |
2006-02-26 | Added delays to the waitForRelease() and waitForPress() busy-wait loops. | Torbjörn Andersson |
2006-02-26 | Remove roomOps cases which are never used by COMI scripts | Travis Howell |
2006-02-26 | COMI uses a separate setting for the verb charset, verbs use correct charset now | Travis Howell |
2006-02-26 | Camera variables are initialised on startup by COMI too | Travis Howell |
2006-02-26 | Move debug mode setting to initScummVars(), so it is reset when game is resta... | Travis Howell |
2006-02-26 | That change shouldn't have been commited | Travis Howell |
2006-02-26 | stop playing a sample before deleting the sample data | Willem Jan Palenstijn |
2006-02-26 | Change debugInput opcode result to zerod array for now, since it expects inpu... | Travis Howell |
2006-02-25 | Remove the dummy index 0 entry from substResFileNameTable | Max Horn |
2006-02-25 | Moved the plugin interface code of the SCUMM engine into a separate source file | Max Horn |
2006-02-25 | cleanup unpacking function and get rid of an old hack to prevent buffer overf... | Gregory Montoir |
2006-02-25 | Fix compiler warning (wrong return type) | Max Horn |
2006-02-25 | Moved check for unknown MD5 checksum from ScummEngine::ScummEngine to Engine_... | Max Horn |
2006-02-25 | cleanup (endianess fixes, fixed partBufferStruct structure) | Gregory Montoir |
2006-02-25 | Modified the workaround for bug #1407789 to not depend on MD5 detection | Max Horn |
2006-02-25 | Split SCUMM's generateSubstResFileName into two functions: findSubstResFileNa... | Max Horn |
2006-02-25 | Cleanup decompress wizImage functions, to help find similar code | Travis Howell |
2006-02-25 | Removed last two uses of MKID | Max Horn |
2006-02-25 | Fix c&p mistake in adding DEBUG_PARSER debug level | Sven Hesse |
2006-02-25 | Some more MKID -> MKID_BE changes | Max Horn |
2006-02-25 | A typical example why MKID is dangerous: Kyra uses it incorrectly, thus saveg... | Max Horn |
2006-02-25 | Replaced some more MKIDs by MKID_BE; this then enabled me to remove ScummEngi... | Max Horn |
2006-02-25 | Got rid of the 'tag' parameter for readResTypeList() | Max Horn |
2006-02-25 | Replaced MKID by MID_BE in most places in the SCUMM engine | Max Horn |
2006-02-25 | Some more cine header cleanup | Max Horn |
2006-02-25 | Adjust masking in copyWizImageWithMask() to match ScummVM, wizImages masking ... | Travis Howell |
2006-02-25 | Reducing the header dependencies in cine a bit more | Max Horn |
2006-02-25 | - avoid using typedef for structs (it is just not necessary in C++) | Max Horn |
2006-02-25 | Fix cine module.mk file (this fixed the dependencies system) | Max Horn |
2006-02-25 | More corrections to copyWizImageWithMask() in HE games | Travis Howell |
2006-02-25 | Use static/const on data tables when possible (this helps the compiler to opt... | Max Horn |
2006-02-25 | Moved cine engine into namespace Cine | Max Horn |
2006-02-24 | Add corrections to copyWizImageWithMask() in HE games | Travis Howell |
2006-02-24 | Changed debug()s to debugC()s | Sven Hesse |