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2018-03-31XEEN: Fix implementation of hasCursedItems methodPaul Gilbert
2018-03-31XEEN: Cleanup of item bonus flags to a bitfield state structurePaul Gilbert
2018-03-31XEEN: Armor breaks at -10 HP, not 10 HPPaul Gilbert
2018-03-31XEEN: Show number of charges remaining when show Misc itemsPaul Gilbert
2018-03-31MOHAWK: Fix some clang-tidy warningsBastien Bouclet
2018-03-30XEEN: Fixes for giving items via scriptsPaul Gilbert
2018-03-30XEEN: Removal of deprecated codePaul Gilbert
2018-03-30XEEN: Fix escaping Cast Spell dialog during combat trying to cast spellPaul Gilbert
2018-03-30XEEN: Fix to correct remember last caster when reopening Cast Spell dialogPaul Gilbert
2018-03-30XEEN: Fix highlighting of character when Cast Spell dialog is openedPaul Gilbert
2018-03-31LILLIPUT: Change the type of _characterTilePosStrangerke
2018-03-31LILLIPUT: some more renaming in the sequencerStrangerke
2018-03-31LILLIPUT: Refactor a bit sequenceMoveCharacter to use 3 parameters instead of 2Strangerke
2018-03-31LILLIPUT: More renaming workStrangerke
2018-03-31BLADERUNNER: Implemented ActorClues::getModifier().Eugene Sandulenko
This completes implementation of the automatic clue exchange
2018-03-30XEEN: Fix bottom of letters like g, y, getting cropped offPaul Gilbert
2018-03-30BLADERUNNER: Implemented ActorClues::acquireCluesByRelations()Eugene Sandulenko
2018-03-30XEEN: Fix healing and uncursing at the templesPaul Gilbert
2018-03-30BLADERUNNER: Further work on acquireCluesByRelations()Eugene Sandulenko
2018-03-30BLADERUNNER: Fixed bug in Actor::acquireCluesByRelations()Eugene Sandulenko
2018-03-30XEEN: Add POTFILESLothar Serra Mari
2018-03-29XEEN: Improvements for trip to RivercityPaul Gilbert
This slightly slows down movement to more closely match the original, and stops a turn pass from occurring when Rivercity is reached
2018-03-29XEEN: Added intangible debugger commandPaul Gilbert
2018-03-29XEEN: Fix LLoyd's Beacon spell in Clouds of XeenPaul Gilbert
2018-03-30BLADERUNNER: Initial code for acquireCluesByRelations()Eugene Sandulenko
2018-03-29LILLIPUT: Remove some useless codeStrangerke
2018-03-28LILLIPUT: Fix narrowing conversion compiler errors on psp2 buildrsn8887
2018-03-28XEEN: Fix check for if party has swimming skillPaul Gilbert
2018-03-28XEEN: Don't allow dismissing characters holding Elder weapons in SwordsPaul Gilbert
2018-03-28XEEN: Use correct quest items list depending on gamePaul Gilbert
2018-03-28XEEN: Add data for Swords of Xeen to create_xeenPaul Gilbert
2018-03-28XEEN: Fix missing message for when all Guild spells boughtPaul Gilbert
2018-03-29LILLIPUT: Rename sound opcodesStrangerke
2018-03-29JANITORIAL: Fix typoAdrian Frühwirth
2018-03-29BLADERUNNER: Remove unnecessary returnsEugene Sandulenko
2018-03-29BLADERUNNER: Fix buffer overflow in PoliceMazeEugene Sandulenko
2018-03-29BLADERUNNER: Fix incorrect loop end checkEugene Sandulenko
2018-03-29BLADERUNNER: Added clarifying comment for a bug in originalEugene Sandulenko
2018-03-29BLADERUNNER: Initialize class variablesEugene Sandulenko
2018-03-28LILLIPUT: Fix name in configure.engineStrangerke
2018-03-28TUCKER: Follow code formatting convention for switch statementsAdrian Frühwirth
2018-03-28TUCKER: Check '.' instead of KEYCODE_PERIOD when skipping speechAdrian Frühwirth
See commit 7cbf5a9289 for more information.
2018-03-28LILLIPUT: more renaming and refactoringStrangerke
2018-03-28LILLIPUT: Some more renaming, use CLIP in OC_scrollAwayFromCharacterStrangerke
2018-03-28LILLIPUT: Some more renamingStrangerke
2018-03-28LILLIPUT: Rename some more opcodesStrangerke
2018-03-28LILLIPUT: More renamingStrangerke
2018-03-28LILLIPUT: Some more renamingStrangerke
2018-03-28LILLIPUT: Silent some CppCheck warningsStrangerke
2018-03-28LILLIPUT: More renamingStrangerke