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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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Commit message (
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Author
2019-09-14
HDB: Improve String Code Usage in HDB Engine Code
D G Turner
2019-09-14
HDB: Improve String Buffer Usage in AI Inventory Code
D G Turner
2019-09-14
HDB: Replace Unecessary Buffer in AI Inventory Code
D G Turner
2019-09-14
HDB: Avoid String Buffer Overruns from Save Load Code
D G Turner
2019-09-14
HDB: Remove Fixed String Buffer Usage in Window Code
D G Turner
2019-09-14
HDB: Removed Fixed String Buffer from AI Player Code
D G Turner
2019-09-14
HDB: Remove More Fixed Sized String Buffers in Menu Code
D G Turner
2019-09-14
ENGINES: More consistent error messages
Ben Castricum
2019-09-14
HDB: Remove Fixed Sized String Buffers in Menu Code
D G Turner
2019-09-14
SUPERNOVA: Fix warning
Thierry Crozat
2019-09-14
SUPERNOVA: Replace String Copy With Safer ScummVM Common Version
D G Turner
2019-09-14
HDB: Fix More GCC Compiler Warnings
D G Turner
2019-09-13
SUPERNOVA: Change type of an array to avoid casting
Thierry Crozat
2019-09-13
SUPERNOVA: Fix Reported MSVC Compiler Warnings
D G Turner
2019-09-13
HDB: Further Fixes for GCC Compiler Warnings
D G Turner
2019-09-13
HDB: Fix Some GCC Compiler Warnings
D G Turner
2019-09-13
HDB: Fix Major Memory Leak in File Manager Class
D G Turner
2019-09-13
HDB: Close Memory Leaks in Sound Class
D G Turner
2019-09-13
SUPERNOVA: Add testing flag and build engine by default
Thierry Crozat
2019-09-13
HDB: Ensure Demos are Indicated in ScummVM GUI Launcher List
D G Turner
2019-09-13
HDB: Fix Crash on Invalid Sound String Pointers
D G Turner
2019-09-12
SCI32: Disable QFG4 Change Directory import button
sluicebox
2019-09-13
SUPERNOVA: Enable improved mode by default
Thierry Crozat
2019-09-13
SUPERNOVA: Stop any playing sound before loading a savegame
Thierry Crozat
2019-09-13
PRINCE: Build engine by default
Thierry Crozat
2019-09-12
BLADERUNNER: Remove use of unaligned memory access (#1839)
Cameron Cawley
2019-09-12
SCI32: Fix loading system font for Mac games
sluicebox
2019-09-12
SCI32: Fix loading autosaves (slot 0)
sluicebox
2019-09-11
BLADERUNNER: Ensure the Color256 struct is correctly packed (#1838)
Cameron Cawley
2019-09-11
CRYO: EDEN: Move graphics into a separate class
David Fioramonti
2019-09-10
SCI32: Fix QFG4 Gate options after dungeon
sluicebox
2019-09-10
HDB: Fix empty string test
sluicebox
2019-09-10
BLADERUNNER: Fix -Wsign-compare warning
Cameron Cawley
2019-09-10
BLADERUNNER: Move shutdown() in Engine destructor
Thanasis Antoniou
2019-09-10
BLADERUNNER: Add DebugMan.clearAllDebugChannels() in shutdown
Thanasis Antoniou
2019-09-09
HDB: Remove useless check on array vs null
Strangerke
2019-09-09
HDB: Fix more uninitialized variables in Gfx and Window
Strangerke
2019-09-09
HDB: Fix more uninitialized variables in ai-init
Strangerke
2019-09-09
HDB: Fix a pointer to local variable outside of scope
Strangerke
2019-09-09
BLADERUNNER: Allow McCoy to perform both turns when feeding Maggie
Thanasis Antoniou
2019-09-09
BLADERUNNER: Play full exit KIA sound before quit via KIA
Thanasis Antoniou
2019-09-09
BLADERUNNER: Improve interaction with Gordo in the city
Thanasis Antoniou
2019-09-09
BLADERUNNER: Fix Leon Clerk encounter bug
Thanasis Antoniou
2019-09-09
BLADERUNNER: Replace animation mode values with their proper enums
Thanasis Antoniou
2019-09-09
BLADERUNNER: Fix CT02 map obstacles glitches
Thanasis Antoniou
2019-09-08
HDB: Reduce the scope of some more variables
Strangerke
2019-09-08
HDB: Remove unused static in setButtons
Strangerke
2019-09-08
HDB: Fix out of bounds read in HDBGame::setInMapName
Bastien Bouclet
2019-09-08
SUPERNOVA: Fix telomat interaction in improved mode
Thierry Crozat
2019-09-08
SUPERNOVA: Fix setting game speed with number keys in improved mode
Thierry Crozat
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