Age | Commit message (Collapse) | Author | |
---|---|---|---|
2006-10-05 | I hope this is the right fix for an "invalid opcode" message right after | Torbjörn Andersson | |
SET_PATHFIND_ITEM when dumping scripts. If so, perhaps it should be on the 0.9 branch as well. On the other hand, it only happens when debugging... svn-id: r24125 | |||
2006-10-05 | Fix startup of Elvira 1 | Travis Howell | |
svn-id: r24124 | |||
2006-10-05 | Fix opening credits of Elvira 2 | Travis Howell | |
svn-id: r24123 | |||
2006-10-05 | Fix loading position of initial items in Elvira 1/2 | Travis Howell | |
svn-id: r24122 | |||
2006-10-05 | Add more code and stubs for WW | Travis Howell | |
svn-id: r24121 | |||
2006-10-05 | Add Amiga versions of Elvira 1/2 and Waxworks | Travis Howell | |
svn-id: r24120 | |||
2006-10-05 | Elvira 1 require more table memory for now | Travis Howell | |
svn-id: r24119 | |||
2006-10-05 | Reduce memory required by each game, and add safety checks | Travis Howell | |
svn-id: r24118 | |||
2006-10-05 | Remove sound hacks for DS port, which would cause no speech or subtitles in ↵ | Travis Howell | |
Simon 1 with speech svn-id: r24117 | |||
2006-10-04 | WORKAROUND bug #859513 (ZAK: "Oxygene-bug" on Mars) | Max Horn | |
svn-id: r24116 | |||
2006-10-04 | o2_animateActor is essentially identical to o5_animateActor -- removed in ↵ | Max Horn | |
favor of the latter svn-id: r24115 | |||
2006-10-04 | typo | Max Horn | |
svn-id: r24114 | |||
2006-10-04 | Fix dumping of complete video script output | Travis Howell | |
svn-id: r24112 | |||
2006-10-04 | Correct frame rate in earlier games | Travis Howell | |
svn-id: r24111 | |||
2006-10-04 | Fix palette regression | Travis Howell | |
svn-id: r24110 | |||
2006-10-04 | Add French version of Elvira 2 | Travis Howell | |
svn-id: r24109 | |||
2006-10-04 | Correct number of variables in Elvira 1/2 | Travis Howell | |
svn-id: r24108 | |||
2006-10-04 | Add video opcode differences in Elvira 2 | Travis Howell | |
svn-id: r24107 | |||
2006-10-04 | Fix initial resource loading in Elvira 2 | Travis Howell | |
svn-id: r24106 | |||
2006-10-04 | Change masking condition for codec1_genericDecode(), proc3() and proc3_ami() so | Torbjörn Andersson | |
that X coordinates outside the designated area are explicitly masked. While the functions are written to terminate when X moves outside, bug #1508942 ("FOA: Glitch dring balloon flight") demonstrates that X may *start* outside. That's the case we want to mask. Note that proc3_ami() already masked these pixels (in a different way), so there the change is purely cosmetical. svn-id: r24104 | |||
2006-10-04 | Add more code for WW | Travis Howell | |
svn-id: r24103 | |||
2006-10-03 | Fix sound effects regression in simon1dos and remove excess game ids | Travis Howell | |
svn-id: r24100 | |||
2006-10-03 | Cleanup | Travis Howell | |
svn-id: r24099 | |||
2006-10-03 | Fix bugs in VGA resource manager and cleanup | Travis Howell | |
svn-id: r24097 | |||
2006-10-03 | Add Dutch versions of freddi4 and freddicove for Macintosh | Travis Howell | |
svn-id: r24095 | |||
2006-10-03 | Remove blocks/tiles related code for PP, which was only required by ↵ | Travis Howell | |
unreleased game svn-id: r24092 | |||
2006-10-03 | Add changes and enable music for Elvira1 | Travis Howell | |
svn-id: r24091 | |||
2006-10-02 | Moved unrelated fields out of ADGameDescription structure. | Eugene Sandulenko | |
svn-id: r24090 | |||
2006-10-02 | Fixed bug #1569594 ("BS2 DXA Movie Exit/Crash"). That's what I get for only | Torbjörn Andersson | |
testing with subtitles enabled... :-) svn-id: r24089 | |||
2006-10-02 | The name isn't stored in saved games for PP | Travis Howell | |
svn-id: r24088 | |||
2006-10-02 | Add basic single slot load/save support for dimp/swampy for now | Travis Howell | |
svn-id: r24086 | |||
2006-10-02 | Improved the BASS detector a bit | Max Horn | |
svn-id: r24084 | |||
2006-10-02 | Unify SAGA/AGOS detection code so other engines could also reuse it | Eugene Sandulenko | |
without further code duplication. svn-id: r24083 | |||
2006-10-02 | Fix mistake in startAnOverlayAnim() | Travis Howell | |
svn-id: r24082 | |||
2006-10-02 | Fix crashes in swampy when moving blocks | Travis Howell | |
svn-id: r24081 | |||
2006-10-02 | Workaround for bug #1555938 ("MI2: Inventory object cloning"), as suggested by | Torbjörn Andersson | |
Fingolfin. svn-id: r24080 | |||
2006-10-02 | Renamed setupAGOSOpcodes() to setupCommonOpcodes() for consistency. | Torbjörn Andersson | |
svn-id: r24073 | |||
2006-10-02 | Add video opcodes differences in Elvira1 and cleanup | Travis Howell | |
svn-id: r24072 | |||
2006-10-02 | Added a save/restore game dialog class | Paul Gilbert | |
svn-id: r24071 | |||
2006-10-02 | Added functionality to allow saving/loading the game state | Paul Gilbert | |
svn-id: r24070 | |||
2006-10-02 | Added methods for push/pop cursors | Paul Gilbert | |
svn-id: r24069 | |||
2006-10-02 | Fix display and input in dimp | Travis Howell | |
svn-id: r24068 | |||
2006-10-02 | Decrease window array size, to maximum required by games | Travis Howell | |
svn-id: r24067 | |||
2006-10-02 | Increase struct sizes, to maximum required by games | Travis Howell | |
svn-id: r24066 | |||
2006-10-02 | Fix tile positions in swampy | Travis Howell | |
svn-id: r24065 | |||
2006-10-02 | Fix arrows keys in swampy | Travis Howell | |
svn-id: r24064 | |||
2006-10-02 | Add more changes for swampy | Travis Howell | |
svn-id: r24063 | |||
2006-10-02 | Fix changing map areas in swampy | Travis Howell | |
svn-id: r24062 | |||
2006-10-02 | Add last tiles code and corrections for Swampy | Travis Howell | |
svn-id: r24061 | |||
2006-10-02 | Implemented "iconify window" opcode. This, of course, needs support in the | Torbjörn Andersson | |
backend to work, and so far it's only done in the SDL backend. See the new kFeatureIconifyWindow flag. (This is patch #1568775.) svn-id: r24060 |