Age | Commit message (Collapse) | Author |
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Fixes bug #11238
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Fixes bug: #5826
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Fixes bug #9790
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This fixes an original bug that recently got my attention.
While I never managed to duplicate items like the person in the video I did experience lockups.
Maybe the exploit works only with the original executable...
https://www.youtube.com/watch?v=fkJ2KilULco&feature=youtu.be
https://www.youtube.com/watch?v=4oRESbQLDig&feature=youtu.be
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(mostly paranoia fixes)
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Fixes bug #11216
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That way changes made while on the main menu with no game started are
persisted across sessions. When a game is started, the options are saved
to the savegame as previously.
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- Reduced usage of SharedPtr
- Simplified the mouse cursor code (normal, locked, stack handling)
- Simplified the background handling code
- Initialize the mouse cursor after the graphics are initialized
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Fixes bug #5552
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Fixes bug #6130
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OSystem::fillScreen is documented to only accept values between 0 and
255, and thus cannot be sanely used for hi-color graphics. This is
probably an unfortunate leftover of when hi-color support was added.
Fixes videos playing on a white background on the 3DS.
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