Age | Commit message (Collapse) | Author | |
---|---|---|---|
2009-03-12 | formatting fix, aka buildbot rebuild incentive ;) | Joost Peters | |
svn-id: r39365 | |||
2009-03-12 | Added the correct SCI version for German LSL7 from bug report #2662260. ↵ | Filippos Karapetis | |
Also, added "sier" to the list of executable names (matches sier.exe, sierw.exe and sierw5.exe) svn-id: r39362 | |||
2009-03-12 | Added detector entries from bug reports #2644547 and #2670691 | Filippos Karapetis | |
svn-id: r39361 | |||
2009-03-12 | Added file sizes of the various CD versions of Return to Zork to the ↵ | Filippos Karapetis | |
detector, as supplied in patch #2629804. Also, updated the game descriptions to provide more information on the version detected svn-id: r39360 | |||
2009-03-12 | Added the Italian and French versions of Return to Zork, as supplied in bug ↵ | Filippos Karapetis | |
report #2685032 svn-id: r39359 | |||
2009-03-12 | Groovie: We need to save gameids to distinguish different entries detected ↵ | Jordi Vilalta Prat | |
from the same game files svn-id: r39358 | |||
2009-03-12 | Add patch #2685000 - SCI : 8 checksums. | Travis Howell | |
svn-id: r39357 | |||
2009-03-12 | Update HE version for German version of Freddi Fish 2. | Travis Howell | |
svn-id: r39356 | |||
2009-03-12 | EngineState is a struct, not a class | Filippos Karapetis | |
svn-id: r39355 | |||
2009-03-12 | PMV player: stop reallocating the frame buffer on every frame, if its size ↵ | Filippos Karapetis | |
hasn't been changed svn-id: r39354 | |||
2009-03-12 | SCI: cleanup | Max Horn | |
svn-id: r39353 | |||
2009-03-12 | SCI: Removed most uses of the 'inline' keyword. It is usually better to let ↵ | Max Horn | |
the compiler figure out what to inline. As it is, most of these looked as if they were randomly placed ;) svn-id: r39352 | |||
2009-03-12 | SCI: Moved savegame specific stuff from state.h to a new header savegame.h | Max Horn | |
svn-id: r39351 | |||
2009-03-12 | TINSEL: Added Serializer::skip() convenience method | Max Horn | |
svn-id: r39350 | |||
2009-03-12 | SCI: Removed some dead code | Max Horn | |
svn-id: r39349 | |||
2009-03-11 | Changed a case inside inline_lookup_node() to non-fatal, for now, to make it ↵ | Filippos Karapetis | |
possible to walk around in SQ4 (check the FIXME comment) svn-id: r39348 | |||
2009-03-11 | Fixed another crash right at the beginning of SQ4 | Filippos Karapetis | |
svn-id: r39347 | |||
2009-03-11 | Wrap the code in text_lol.* around ENABLE_LOL checks | Filippos Karapetis | |
svn-id: r39346 | |||
2009-03-11 | ResourceManager: | Greg Frieger | |
- RESOURCE.MSG and MESSAGE.MAP added to source List - Small changes in patch processing code to avoid loading wrong files svn-id: r39345 | |||
2009-03-11 | Fix assertion (Doh! That was supposed to be the other way). | Kari Salminen | |
svn-id: r39344 | |||
2009-03-11 | Fix heap corruption when assigning the save game directory | Filippos Karapetis | |
svn-id: r39343 | |||
2009-03-11 | Cine::Palette: Move color format setting to setColorFormat-method. | Kari Salminen | |
svn-id: r39339 | |||
2009-03-11 | Formatting. | Kari Salminen | |
svn-id: r39338 | |||
2009-03-11 | Add saving in original palette format and the OSystem's palette format to ↵ | Kari Salminen | |
Cine::Palette. svn-id: r39337 | |||
2009-03-11 | Add saving functions to Cine::Palette (Now one can output the palette in ↵ | Kari Salminen | |
other formats too). svn-id: r39336 | |||
2009-03-11 | ResourceManager: | Greg Frieger | |
- Keep a list of opened volumes to avoid redundant file opens - Internal functions moved from public to protected svn-id: r39334 | |||
2009-03-11 | Fix assertions in palette loading function to really test that each color ↵ | Kari Salminen | |
component fits inside a single byte (Easier to parse that way). svn-id: r39333 | |||
2009-03-11 | Untangled the parameters in gfxr_interpreter_get_view() as well. Updated ↵ | Filippos Karapetis | |
comments svn-id: r39332 | |||
2009-03-11 | Got rid of misc_payload and stopped passing the whole graphics state ↵ | Filippos Karapetis | |
structure in places where it's not necessary svn-id: r39331 | |||
2009-03-11 | Formatting. | Johannes Schickel | |
svn-id: r39330 | |||
2009-03-11 | More clean-ups in decompression classes | Greg Frieger | |
svn-id: r39329 | |||
2009-03-11 | SCI: Removed some dead code | Max Horn | |
svn-id: r39328 | |||
2009-03-11 | ... | Max Horn | |
svn-id: r39327 | |||
2009-03-11 | SCI: Restored code to triger debugger console by Ctrl-d (accidentally ↵ | Max Horn | |
removed it in rev 39201) svn-id: r39326 | |||
2009-03-11 | SCI: Formatting changes (using astyle) | Max Horn | |
svn-id: r39325 | |||
2009-03-11 | SCI: Fix warning | Max Horn | |
svn-id: r39324 | |||
2009-03-11 | Some clean-up of DecompressorComp3 class | Greg Frieger | |
svn-id: r39323 | |||
2009-03-10 | Add FIXME comment in AgiEngine::syncSoundSettings. | Johannes Schickel | |
svn-id: r39321 | |||
2009-03-10 | Yet another few tiny formatting fixes. | Johannes Schickel | |
svn-id: r39320 | |||
2009-03-10 | Formatting. | Johannes Schickel | |
svn-id: r39319 | |||
2009-03-10 | Made Decompressor's destructor virtual. (fixes compilation and should fix ↵ | Johannes Schickel | |
possible leaks) svn-id: r39318 | |||
2009-03-10 | - Fix warnings | Johannes Schickel | |
- Formatting svn-id: r39317 | |||
2009-03-10 | Added FIXME for heap corruption occurring when exiting SCI games | Filippos Karapetis | |
svn-id: r39315 | |||
2009-03-10 | - Convert some file references from uint16 to uint32 to suit 11H | Scott Thomas | |
- Add some 11H opcodes svn-id: r39313 | |||
2009-03-10 | Fix compile of CINE engine. | Travis Howell | |
svn-id: r39312 | |||
2009-03-10 | Resource decompression functions moved to scicore\decompressor.cpp and ↵ | Greg Frieger | |
turned into classes. svn-id: r39311 | |||
2009-03-10 | Palette-class for Cine-engine, WIP: Take 2. Testing, using and documentation ↵ | Kari Salminen | |
still TODO. svn-id: r39310 | |||
2009-03-10 | SCI: Moved cfsml.pl from tools/ to tools/sci/; also fixed circular dependency | Max Horn | |
svn-id: r39308 | |||
2009-03-10 | SCI: EVIL temporary hack to ensure savegame.cpp is rebuilt when any of the ↵ | Max Horn | |
headers it uses have been changed (to track mistakes like me forgetting to rename SongIteratorMessage -> SongIterator::Message in the CFSML, too). If anybody knows how one can 'copy' the dependencies of one target and add them to another, please let me know. svn-id: r39307 | |||
2009-03-10 | SCI: Removing unused line from savegame.cfsml, fixing SongIteratorMessage -> ↵ | Max Horn | |
SongIterator::Message in it svn-id: r39306 |