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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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2016-09-23
LASTEXPRESS: Rename Vesna functions
Littleboy
2016-09-23
LASTEXPRESS: Rename Tatiana functions
Littleboy
2016-09-24
GNAP: Add detection for another English version
Strangerke
2016-09-23
XEEN: Add dispatcher for cutscenes, menu, and gameplay
Paul Gilbert
2016-09-23
FULLPIPE: Revert errorneous change
Eugene Sandulenko
2016-09-23
FULLPIPE: Made object sorting stable. This removes flicker in many scenes
Eugene Sandulenko
2016-09-23
FULLPIPE: Added more debug info to saveload code
Eugene Sandulenko
2016-09-23
DM: Get rid of some dereferencing in DungeonMan
Strangerke
2016-09-22
XEEN: Formatting fixes
Paul Gilbert
2016-09-22
XEEN: Fix subscript warnings in ItemsDialog
Paul Gilbert
2016-09-22
XEEN: Fix compiler warning in Music class
Paul Gilbert
2016-09-22
XEEN: Hopefully fix compiler warnings about hidden virtual methods
Paul Gilbert
2016-09-22
XEEN: Create WorldOfXeenResources class for their specific strings
Paul Gilbert
2016-09-22
XEEN: Fix some compiler warnings
Paul Gilbert
2016-09-22
XEEN: Create Resources class to encapsulate all the static resources
Paul Gilbert
2016-09-22
XEEN: Create a WorldOfXeen sub-namespace
Paul Gilbert
2016-09-22
FULLPIPE: Remove debug leftover
Eugene Sandulenko
2016-09-22
FULLPIPE: Fix Kozyawkas not hanging in the air when jar is lifter in scene04
Eugene Sandulenko
2016-09-22
FULLPIPE: Added more debug output to scene04
Eugene Sandulenko
2016-09-22
DM: Some renaming, reduce dereferencing
Strangerke
2016-09-22
DM: Fix GCC warning
Strangerke
2016-09-21
XEEN: Beginnings of Clouds ending
Paul Gilbert
2016-09-21
XEEN: Fixes for Clouds intro
Paul Gilbert
2016-09-21
XEEN: Implemented Clouds intro, doScroll fixes
Paul Gilbert
2016-09-21
FULLPIPE: Fix crash when savepath is not writeable
Eugene Sandulenko
2016-09-21
FULLPIPE: Fix errorneous message queue cleanup
Eugene Sandulenko
2016-09-21
SCI: Fix kernel signature comment
Martin Kiewitz
2016-09-21
FULLPIPE: Fix crash on scene09 reentry
Eugene Sandulenko
2016-09-21
FULLPIPE: Fix scene09 difficulty. Now cords collision gets properly ignored
Eugene Sandulenko
2016-09-21
FULLPIPE: Added more debug output to scene09. Clarified pixel data type.
Eugene Sandulenko
2016-09-21
FULLPIPE: Added more debug to scene09
Eugene Sandulenko
2016-09-21
XEEN: Further work on Darkside intro
Paul Gilbert
2016-09-21
XEEN: Give Cutscenes a virtual destructor
Paul Gilbert
2016-09-21
XEEN: Refactored doScroll to have it available to cutscenes
Paul Gilbert
2016-09-21
FULLPIPE: Furhter simplification of loading code
Eugene Sandulenko
2016-09-21
FULLPIPE: Fix alpha data type
Eugene Sandulenko
2016-09-21
FULLPIPE: Remove obsolete warning
Eugene Sandulenko
2016-09-21
FULLPIPE: Fix inventory transparency
Eugene Sandulenko
2016-09-21
FULLPIPE: Optimize savegame loading
Eugene Sandulenko
2016-09-21
DM: Fix GCC warnings reported by eriktorbjorn
Strangerke
2016-09-21
DM: Rename GraphicIndice members
Strangerke
2016-09-20
XEEN: In progress Clouds intro, subtitles cleanup
Paul Gilbert
2016-09-20
XEEN: Fix vertical gfx merging
Paul Gilbert
2016-09-20
XEEN: Added Clouds of Xeen title screen
Paul Gilbert
2016-09-21
FULLPIPE: Throttle animation playback to 30fps
Eugene Sandulenko
2016-09-20
DM: Fix two memory leaks
Strangerke
2016-09-20
DM: Initialize some variables
Strangerke
2016-09-20
FULLPIPE: Simplified Debug scene logic
Eugene Sandulenko
2016-09-20
FULLPIPE: Fix Debug screen functionality
Eugene Sandulenko
2016-09-20
FULLPIPE: Fix debug menu cheat
Eugene Sandulenko
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