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2016-09-23LASTEXPRESS: Rename Vesna functionsLittleboy
2016-09-23LASTEXPRESS: Rename Tatiana functionsLittleboy
2016-09-24GNAP: Add detection for another English versionStrangerke
2016-09-23XEEN: Add dispatcher for cutscenes, menu, and gameplayPaul Gilbert
2016-09-23FULLPIPE: Revert errorneous changeEugene Sandulenko
2016-09-23FULLPIPE: Made object sorting stable. This removes flicker in many scenesEugene Sandulenko
2016-09-23FULLPIPE: Added more debug info to saveload codeEugene Sandulenko
2016-09-23DM: Get rid of some dereferencing in DungeonManStrangerke
2016-09-22XEEN: Formatting fixesPaul Gilbert
2016-09-22XEEN: Fix subscript warnings in ItemsDialogPaul Gilbert
2016-09-22XEEN: Fix compiler warning in Music classPaul Gilbert
2016-09-22XEEN: Hopefully fix compiler warnings about hidden virtual methodsPaul Gilbert
2016-09-22XEEN: Create WorldOfXeenResources class for their specific stringsPaul Gilbert
2016-09-22XEEN: Fix some compiler warningsPaul Gilbert
2016-09-22XEEN: Create Resources class to encapsulate all the static resourcesPaul Gilbert
2016-09-22XEEN: Create a WorldOfXeen sub-namespacePaul Gilbert
2016-09-22FULLPIPE: Remove debug leftoverEugene Sandulenko
2016-09-22FULLPIPE: Fix Kozyawkas not hanging in the air when jar is lifter in scene04Eugene Sandulenko
2016-09-22FULLPIPE: Added more debug output to scene04Eugene Sandulenko
2016-09-22DM: Some renaming, reduce dereferencingStrangerke
2016-09-22DM: Fix GCC warningStrangerke
2016-09-21XEEN: Beginnings of Clouds endingPaul Gilbert
2016-09-21XEEN: Fixes for Clouds introPaul Gilbert
2016-09-21XEEN: Implemented Clouds intro, doScroll fixesPaul Gilbert
2016-09-21FULLPIPE: Fix crash when savepath is not writeableEugene Sandulenko
2016-09-21FULLPIPE: Fix errorneous message queue cleanupEugene Sandulenko
2016-09-21SCI: Fix kernel signature commentMartin Kiewitz
2016-09-21FULLPIPE: Fix crash on scene09 reentryEugene Sandulenko
2016-09-21FULLPIPE: Fix scene09 difficulty. Now cords collision gets properly ignoredEugene Sandulenko
2016-09-21FULLPIPE: Added more debug output to scene09. Clarified pixel data type.Eugene Sandulenko
2016-09-21FULLPIPE: Added more debug to scene09Eugene Sandulenko
2016-09-21XEEN: Further work on Darkside introPaul Gilbert
2016-09-21XEEN: Give Cutscenes a virtual destructorPaul Gilbert
2016-09-21XEEN: Refactored doScroll to have it available to cutscenesPaul Gilbert
2016-09-21FULLPIPE: Furhter simplification of loading codeEugene Sandulenko
2016-09-21FULLPIPE: Fix alpha data typeEugene Sandulenko
2016-09-21FULLPIPE: Remove obsolete warningEugene Sandulenko
2016-09-21FULLPIPE: Fix inventory transparencyEugene Sandulenko
2016-09-21FULLPIPE: Optimize savegame loadingEugene Sandulenko
2016-09-21DM: Fix GCC warnings reported by eriktorbjornStrangerke
2016-09-21DM: Rename GraphicIndice membersStrangerke
2016-09-20XEEN: In progress Clouds intro, subtitles cleanupPaul Gilbert
2016-09-20XEEN: Fix vertical gfx mergingPaul Gilbert
2016-09-20XEEN: Added Clouds of Xeen title screenPaul Gilbert
2016-09-21FULLPIPE: Throttle animation playback to 30fpsEugene Sandulenko
2016-09-20DM: Fix two memory leaksStrangerke
2016-09-20DM: Initialize some variablesStrangerke
2016-09-20FULLPIPE: Simplified Debug scene logicEugene Sandulenko
2016-09-20FULLPIPE: Fix Debug screen functionalityEugene Sandulenko
2016-09-20FULLPIPE: Fix debug menu cheatEugene Sandulenko