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2016-09-13FULLPIPE: Added more debug to scene29Eugene Sandulenko
2016-09-13FULLPIPE: Fix red ball handling in scene29Eugene Sandulenko
2016-09-13FULLPIPE: Clarified ball variable names in scene29Eugene Sandulenko
2016-09-13DM: Get rif od SquareType, rename SquareMaskStrangerke
2016-09-12XEEN: Implement Music update methodPaul Gilbert
2016-09-12XEEN: Extra Adlib initialization during Music creationPaul Gilbert
2016-09-12XEEN: Implement Music playEffect methodPaul Gilbert
2016-09-12XEEN: Beginnings of Music classPaul Gilbert
2016-09-12DM: more renaming in DungeonManStrangerke
2016-09-12DM: Enforce the use of SoundModeStrangerke
2016-09-12DM: Rename some enums in DungeonManStrangerke
2016-09-12DM: Change the declaration of addEventStrangerke
2016-09-12FULLPIPE: Fix bal shooting logic in scene29Eugene Sandulenko
2016-09-12DM: Enforce the use of Cell enum, some renamingStrangerke
2016-09-12DM: Use SensorEffect in two functionsStrangerke
2016-09-12DM: Make use of Common::String in menusPrintSpellFailureMessageStrangerke
2016-09-12DM: Avoid null pointer dereferencing in unlinkThingFromListStrangerke
2016-09-12DM: Fix potential divide by zeroStrangerke
2016-09-12DM: Fix a couple of string manipulations into fix-sized bufferStrangerke
2016-09-12DM: Rename leftover variableStrangerke
2016-09-12FULLPIPE: Initial conversion of BallChain to Array in scene29Eugene Sandulenko
2016-09-12DM: Add partial fix to drawing explosionsBendegúz Nagy
2016-09-12DM: More renaming in DungeonManStrangerke
2016-09-11DM: Fix another variable shadowing.Eugene Sandulenko
NOTE: This affects the logic flow, so needs to be checked against original
2016-09-11DM: Fix variable shadowing warningEugene Sandulenko
2016-09-11DM: Fix comparison warningsEugene Sandulenko
2016-09-11DM: Fix warningEugene Sandulenko
2016-09-11DM: Fix variable clashEugene Sandulenko
2016-09-11DM: Fix warningEugene Sandulenko
2016-09-11JANITORIAL: Remove extra whitespacesEugene Sandulenko
2016-09-11DM: Fix logical error with local variablesEugene Sandulenko
2016-09-11FULLPIPE: Make sound controls work and persistentEugene Sandulenko
2016-09-11FULLPIPE: Fix crash on muteEugene Sandulenko
2016-09-11DM: Rename more constantsStrangerke
2016-09-11TITANIC: Simplify German version checksPaul Gilbert
2016-09-11DM: Start renaming constants in DungeonManStrangerke
2016-09-11TITANIC: Extra loading logic and translation code for German versionPaul Gilbert
2016-09-11TITANIC: In progress work on German Translation view in PETPaul Gilbert
2016-09-11DEVTOOLS: Beginnings of German strings list in create_titanicPaul Gilbert
2016-09-11Merge pull request #826 from dreammaster/indeoEugene Sandulenko
IMAGE: Indeo 4 & 5 decoders
2016-09-11TTIANIC: Add CPlaceHolderItem, CVariableList classesPaul Gilbert
2016-09-11TITANIC: Re-enable German detection entryPaul Gilbert
2016-09-11FULLPIPE: Fix bat rewinding in scene27Eugene Sandulenko
2016-09-11DM: Get rid of getBoundedValue, replace it by CLIPStrangerke
2016-09-11DM: Replace multiple if statements by a switch in commandMovePartyStrangerke
2016-09-11DM: Rework square code in commandMoveParty()Strangerke
2016-09-11DM: Rework functions related to Directions in order to make them consistent ↵Strangerke
and remove redundancy
2016-09-11DM: Make some functions private, move 2 functions to more specific classesStrangerke
2016-09-11DM: Move some globals to DMEngineStrangerke
2016-09-10TITANIC: Move text messages to DAT filePaul Gilbert