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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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2019-11-17
DIRECTOR: Add Lingo script types to archive loader.
Scott Percival
2019-11-17
DIRECTOR: Adjust codeInt and codeArray to not include calls to c_intpush and ...
Scott Percival
2019-11-17
DIRECTOR: Flesh out bytecode interpreter
Scott Percival
2019-11-17
DIRECTOR: treat drawRect bounding box params as signed
Scott Percival
2019-11-17
DIRECTOR: begin interpreter for Lingo V4 bytecode
Scott Percival
2019-11-17
DIRECTOR: rename *constpush; 'const' in Lingo implies checking a lookup table...
Scott Percival
2019-11-17
DIRECTOR: extract image pitch from BitmapCast
Scott Percival
2019-11-17
DIRECTOR: fix hash calculation in detection tables
Scott Percival
2019-11-17
DIRECTOR: Add more debug stubs
Scott Percival
2019-11-17
DIRECTOR: Add iD4 disks and Chop Suey to detection table
Scott Percival
2019-11-17
GLK: LEVEL9: Stretch images to cover the entire upper window area
Paul Gilbert
2019-11-16
TINSEL: Add DW1 CD Argentum Collection detection
Paul Gilbert
2019-11-16
GLK: ARCHETYPE: Allowing savegames from launcher
Paul Gilbert
2019-11-16
GLK: LEVEL9: Fix game Ids for Price of Magik
Paul Gilbert
2019-11-17
SCUMM HE: MBC: Hid noisy debug output
Eugene Sandulenko
2019-11-16
CRYOMNI3D: Don't try to load RENVSBG.HLZ if it doesn't exist
Le Philousophe
2019-11-16
CRYOMNI3D: Fix loading links with German Windows version
Le Philousophe
2019-11-16
CRYOMNI3D: Rewrite path handling to be more agnostic to installation
Le Philousophe
2019-11-16
KYRA: (EOB1) - fix monster random item chance
athrxx
2019-11-16
ILLUSIONS: Fix Missing Default Switch Cases
D G Turner
2019-11-16
DM: Fix Missing Default Switch Cases
D G Turner
2019-11-15
GLK: ARCHETYPE: Fix saving games
Paul Gilbert
2019-11-15
KYRA: (EOB/Amiga) - fix outro glitch
athrxx
2019-11-15
MOHAWK: MYST: Loop the flyby movies and allow skipping using left click
Bastien Bouclet
2019-11-15
PINK: Fix text color selection and added some debug output
Eugene Sandulenko
2019-11-15
MADE: Fix Missing Default Switch Cases
D G Turner
2019-11-15
QUEEN: Fix Missing Default Switch Cases
D G Turner
2019-11-15
LURE: Fix Missing Default Switch Cases
D G Turner
2019-11-15
GRIFFON: Allow skipping logos with ESC
Eugene Sandulenko
2019-11-14
LAB: Fix Missing Default Switch Cases
D G Turner
2019-11-14
WINTERMUTE: Fix Missing Default Switch Cases
D G Turner
2019-11-14
TEENAGENT: Fix Missing Default Switch Cases
D G Turner
2019-11-14
TOLTECS: Fix Missing Default Switch Cases
D G Turner
2019-11-14
FULLPIPE: Fix Missing Default Switch Cases
D G Turner
2019-11-14
GRIFFON: Fix compilation on Amiga
Eugene Sandulenko
2019-11-13
FULLPIPE: Fix compilation
Eugene Sandulenko
2019-11-13
GRIFFON: Fix GMM loading from options and title
Eugene Sandulenko
2019-11-13
GRIFFON: Fix loading from GMM
Eugene Sandulenko
2019-11-13
GRIFFON: Fix random loading time
Eugene Sandulenko
2019-11-13
GRIFFON: Fix loading from launcher
Eugene Sandulenko
2019-11-13
GRIFFON: Implemented loading from launcher
Eugene Sandulenko
2019-11-13
GRIFFON: Added support for extended saves
Eugene Sandulenko
2019-11-13
ENGINES: Extend MetaEngine class with ExtendedSaves support
Eugene Sandulenko
2019-11-13
GRIFFON: Fix color fill for hidden 'save', and skip it in the navigation
Eugene Sandulenko
2019-11-13
GRIFFON: Hide 'save' item from menu when there is nothing to save
Eugene Sandulenko
2019-11-13
GRIFFON: Fix the menu logic. Finally!
Eugene Sandulenko
2019-11-13
GRIFFON: More work on game modes
Eugene Sandulenko
2019-11-13
GRIFFON: Added 'nodamage' console command
Eugene Sandulenko
2019-11-13
GRIFFON: Render savestates after save
Eugene Sandulenko
2019-11-13
GRIFFON: Fix GCC Compiler Warnings
D G Turner
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