Age | Commit message (Collapse) | Author |
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This matches the order in which workarounds are stored in workarounds.cpp
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(LoL support for Italian fan translation)
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Turns out params.depth == 0 is the same as == 1
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The eventual goal here is to make it easier (well, *possible*) for
subclasses to modify the detector behavior, e.g. to implement
custom fallback detection.
One immediate goal could be to move the filebased fallback detector
into a subclass.
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The idea here is that if two voices are generating the same tone,
the square wave generator should be in sync so that the wave forms
amplify each other, rather than cancelling each other out.
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This includes a TODO, about what to do if we ever hit this case.
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Thanks to digitall for his initial patch, which I only altered slightly.
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In AGI games, the numeric keypad is used as an alias for cursor keys to
allow stationary and 8 directional input, but while the predictive
dialog is open, this is more sensibly mapped to numeric input to
allow use of the predictive input on desktop ports.
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