Age | Commit message (Collapse) | Author | |
---|---|---|---|
2018-11-06 | KYRA: (EOB) - fix bug in dispel magic spell | athrxx | |
This bug would occur when casting dispel magic while the weapon slots were temporarily disabled (from using a weapon etc.). This could lead to permanently disabled slots. | |||
2018-11-05 | KYRA: (EOB) - improve debugger | athrxx | |
- added print_map command which prints a map of the current level - fixed open_door/close_door commands | |||
2018-11-05 | GROOVIE: Fix Fallthrough Warning. | D G Turner | |
2018-11-05 | GROOVIE: Fix Spaces in Savegame Naming. | D G Turner | |
This patch was originally from bug Trac #6276 and was submitted by bluegr. | |||
2018-11-05 | ZVISION: Really fix GUIO flags for the DVD version of ZGI | Filippos Karapetis | |
2018-11-05 | ZVISION: Fix GUIO flags for the DVD version of ZGI | Filippos Karapetis | |
2018-11-05 | SCI32: Fix GK1 ego flicker in Gran's chair (#1369) | sluicebox | |
Fixes graphics glitch in the original game, bug #9760 | |||
2018-11-04 | DRASCULA: Add option to pause speech using space or pause key | Thierry Crozat | |
2018-11-04 | ZVISION: Only add mpeg video engine options when mpeg and a52 are enabled | Thierry Crozat | |
2018-11-04 | ZVISION: Disable MPEG movies when liba52 is not enabled | Thierry Crozat | |
2018-11-04 | ZVISION: Set 800x600 mode for the DVD version of ZGI | Torbjörn Andersson | |
This allows the backend to show the hi-res videos at full resolution, rather than scaling them down. | |||
2018-11-04 | ZVISION: Play hi-res videos, even if they have no low-res version | Torbjörn Andersson | |
This is used for some logo animations at the start of the game. I don't know if it's used for anything else, but probably not. | |||
2018-11-04 | ZVISION: Enable hi-res videos for testing purposes | Torbjörn Andersson | |
2018-11-03 | GROOVIE: Add Detection Entry for 11th Hour English Windows Variant | D G Turner | |
This is a 4CD release, with date inside the disk.1 file of August 14th 1995. | |||
2018-11-03 | GOB: Correct Crousibat Detection Entry to European Portuguese. | D G Turner | |
This fixes bug Trac #10791. | |||
2018-11-03 | GROOVIE: Fix GMM loads, block saves in a puzzle | Scott Thomas | |
Loading and returning from subscripts alters the _variables used, thus are not guaranteed to create a valid save state. Loading a save should be valid at any time, as long as the active script being run is restored to the base game script. | |||
2018-11-02 | MUTATIONOFJB: Draw bitmaps. | Ľubomír Remák | |
Implement RB (bitmap visibility) command. Implement stub for FLX and FLB (play animation) commands. | |||
2018-11-02 | KYRA: fix EOB II sound glitch | athrxx | |
This is a workaround for a premature sfx (original code/script bug) in a specific sequence in catacombs level 2. | |||
2018-11-02 | KYRA: - fix EOB II graphics glitch | athrxx | |
Catacombs level 3 doors were not drawn completely. | |||
2018-10-31 | SCI: - minor fix to FM-TOWNS sound driver | athrxx | |
- workaround to fix music playback in Mixed Up Mothergoose - remove a useless declaration | |||
2018-10-31 | MUTATIONOFJB: Add basic support for RABLOAD command. | Ľubomír Remák | |
Also fix an issue with parsing IF command. This commit makes the game completable (with many issues). | |||
2018-10-30 | MUTATIONOFJB: Add stub for switching game chapter. | Ľubomír Remák | |
2018-10-29 | PINK: added detection entry for Danish version | Andrei Prykhodko | |
2018-10-28 | KYRA: (EOB) - fix broken quickstart party | athrxx | |
regression from 00e59a31 - savegames without thumbnails (like the quickstart party) would raise an error message. | |||
2018-10-28 | SCI32: Remove GK1 French/Spanish CD SysLogger hotkey (#1366) | sluicebox | |
Removes a problematic active debug hotkey, bug #10781 | |||
2018-10-28 | SCI32: Fix GK1 floppy Magentia missing message (#1367) | sluicebox | |
Fixes a missing message error in floppy version. bug #10782 | |||
2018-10-28 | MUTATIONOFJB: Allow completion of first chapter. | Ľubomír Remák | |
Implement dummy SPECIALSHOW command (skip puzzle). Fix NEWROOM command parsing. Fix use action on inventory items. Fix interaction with certain doors. | |||
2018-10-28 | KYRA: (LOL) - fix for ticket #9831 (Lands of Lore: Japanese text is ↵ | athrxx | |
displayed overlapping) It seems that I broke this after 1.5.0 in 2013 when adding support for the FM-Towns version. | |||
2018-10-28 | KYRA: (EOB) - minor fix for EOB 1 monster hit chance calculation | athrxx | |
2018-10-28 | KYRA: (LOL) - clean up sound map data formatting | athrxx | |
This is a followup to the fix for bug #10665 (Urbish mines lobster having an invalid sound track number and causing invalid memory access). | |||
2018-10-28 | MUTATIONOFJB: Implement implicit actions. | Ľubomír Remák | |
Add implicit pick up action for certain statics. Respect disabled implicit walk action for doors. | |||
2018-10-28 | SCI32: Fix GK1 ego speed bugs (#1365) | sluicebox | |
Fixes ego speed bugs in the original game, bug #10780 | |||
2018-10-28 | MUTATIONOFJB: Add support for combining items. | Ľubomír Remák | |
Introduce game screen and game widget. Add status bar to show currently hovered and picked items. Load hardcoded strings from game executable. | |||
2018-10-26 | SCI32: Update comments on a QFG4 script patch | Filippos Karapetis | |
2018-10-26 | SCI32: Correct fix for the TRAP machine in QFG4 | Filippos Karapetis | |
Properly fixes bug #10766. | |||
2018-10-25 | KYRA: Fix Urbish Mines Lobster Monster Crash in LOL. | D G Turner | |
This occurs because of an out of buffer access when trying to play the monster sound effect. This is bug Trac #10665. | |||
2018-10-25 | SCI32: Add a game option to upscale videos in PQ:SWAT | Filippos Karapetis | |
Requested in enhancement #10713 | |||
2018-10-25 | SCI32: Add support for upscaling VMD videos | Filippos Karapetis | |
This feature can be used for the Windows version of KQ7, as well as PQ:SWAT | |||
2018-10-24 | SCI32: Fix GK1 honfour keycard lockup (#1363) | sluicebox | |
Fixes lockup in original game, bug #10767 | |||
2018-10-24 | SCI32: Fix GK1 missing points for Mosely/veve (#1362) | sluicebox | |
Fixes missing points in english pc floppy version, bug #10763 | |||
2018-10-24 | SCI32: Fix an array initialization in the floppy version of QFG4 | Filippos Karapetis | |
The array used for the trap machine's messages outside Dr. Cranium's lab is set correctly now. Fixes bug #10766. | |||
2018-10-23 | SCI: Script patch for LB1 input/collision lockups (#1353) | sluicebox | |
Fixes 20+ lockups in the original game, bug #10733 | |||
2018-10-23 | SCI32: Promote Hoyle 5 game variants to ADGF_TESTING | Filippos Karapetis | |
2018-10-23 | SCI32: Disable the Poker game in Hoyle 5 | Filippos Karapetis | |
This game uses an external DLL, PENGIN16.DLL, which is invoked via kWinDLL. We need to reverse the logic in PENGIN16.DLL and call it directly, in order to get this game to work properly. Until then, this game entry will be disabled. | |||
2018-10-23 | SCI32: Fix a script bug (typo) in Hoyle 5 - Old Maid | Filippos Karapetis | |
2018-10-23 | SCI32: Always start in the Bridge room in Hoyle 5 Bridge | Filippos Karapetis | |
It's the only game included, so there's no point showing the game selection menu in this case. This follows the behavior of the original | |||
2018-10-23 | SCI: Fix spacing | Filippos Karapetis | |
2018-10-23 | SCI: Script patch for LB1 candles, bug #10743 (#1355) | sluicebox | |
Fixes a persistence bug in original game | |||
2018-10-23 | SCI: GK1 workaround for iconbar uninit param read | sluicebox | |
Uninitialized param1 read when showing iconbar with inventory item | |||
2018-10-22 | ENGINE: Allow stretch mode on a per-game basis | Torbjörn Andersson | |
It was already possible to override the stretch mode per game in the options dialog, but this was ignored when starting the game from the launcher due to this bug. |