Age | Commit message (Collapse) | Author |
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It seems Sierra basically put a low res font in there, so
it's useless. We should rather directly use the PC BIOS font
in those cases. The code could be useful at some point in case
we add support for the AGI3 Hercules rendering, although I think
it looks worse, because graphics are basically "compressed".
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- User option to force Hercules hires font for any rendering mode
- Also change mouse cursor hotspots from 1,1 to 0,0
- Fix inaccuracy in mouse controlled game menu
- Change render_Block(), drawBox(), drawDisplayRect() to use
upper Y instead of lower Y. Original AGI uses lower Y, but
upper Y makes upscaling way easier.
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Was broken when adding transition support.
Fixes scripted card changes not displaying for a long enough time.
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Was broken by d6881100dd5613c8573f8f8235b93772ae513e49
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Since the GUI renderer doesn't do clipping, this would cause
a potential crash with the Classic theme.
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So that hopefully the signature will match for all versions
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Fixes game title views not shown while they are scaled in.
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This removes the annoying behavior that removing a save state causes your
physical files to be renamed.
As discussed with RichieSams and wjp.
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