Age | Commit message (Collapse) | Author | |
---|---|---|---|
2009-06-06 | Added CoCo3 version of SQ1 | Eugene Sandulenko | |
svn-id: r41284 | |||
2009-06-06 | Added couple of newly discovered fanmade AGI games. | Eugene Sandulenko | |
svn-id: r41283 | |||
2009-06-06 | Patch #1365914: "SCUMM: CMS support." Disabled by default. Still plenty to do. | Eugene Sandulenko | |
svn-id: r41282 | |||
2009-06-06 | Add empty file to cheat git-svn | Eugene Sandulenko | |
svn-id: r41280 | |||
2009-06-06 | Removed unused variable | Filippos Karapetis | |
svn-id: r41279 | |||
2009-06-06 | Add support for GUI options to SCUMM engine | Eugene Sandulenko | |
svn-id: r41278 | |||
2009-06-06 | Disable load from the launcher button for AGOS and Gob games with use of GUI ↵ | Eugene Sandulenko | |
options svn-id: r41277 | |||
2009-06-06 | Implement FR#862150: "GUI: Show subtitles/speech options only for speech games" | Eugene Sandulenko | |
Add generic per-game GUI options support along the way ;) svn-id: r41275 | |||
2009-06-06 | Add GUI options support to Sky, Queen and Sword1&2 engines (which do not use AD) | Eugene Sandulenko | |
svn-id: r41274 | |||
2009-06-06 | Fix bug with GUI options not set when per-game setting is empty | Eugene Sandulenko | |
svn-id: r41273 | |||
2009-06-06 | Added game GUI options to advancedDetector and updated all engines | Eugene Sandulenko | |
svn-id: r41272 | |||
2009-06-06 | Add guard check to set.key opcode. | Eugene Sandulenko | |
svn-id: r41260 | |||
2009-06-06 | Correct implementation for set.key opcode. Fixes #2605104: "AGI: Manhunter, ↵ | Eugene Sandulenko | |
F3 hotkey dosent work", removed number of hacks svn-id: r41259 | |||
2009-06-06 | Implement fence.mouse opcode | Eugene Sandulenko | |
svn-id: r41258 | |||
2009-06-06 | Implement hide.mouse and show.mouse opcodes | Eugene Sandulenko | |
svn-id: r41257 | |||
2009-06-06 | Implement allow.menu opcode | Eugene Sandulenko | |
svn-id: r41256 | |||
2009-06-06 | Implement hold.key and release.key opcodes | Eugene Sandulenko | |
svn-id: r41255 | |||
2009-06-06 | Cleanup | Eugene Sandulenko | |
svn-id: r41254 | |||
2009-06-06 | Implement cancel.line. Consider obj.status.f implemented | Eugene Sandulenko | |
svn-id: r41253 | |||
2009-06-06 | Implement scummvm.ini flag features for AGI engine | Eugene Sandulenko | |
svn-id: r41252 | |||
2009-06-06 | Cleanup | Eugene Sandulenko | |
svn-id: r41251 | |||
2009-06-06 | Fix bug #2026605: "SQ2: Have to wait after dying to do anything." | Eugene Sandulenko | |
svn-id: r41250 | |||
2009-06-06 | Implement debug commands "room" and "bt" | Eugene Sandulenko | |
svn-id: r41249 | |||
2009-06-06 | Remove duplicated amiga busy cursor | Eugene Sandulenko | |
svn-id: r41248 | |||
2009-06-06 | Stop abusing game flag. | Eugene Sandulenko | |
svn-id: r41247 | |||
2009-06-06 | Disable save/load when original did not allow | Eugene Sandulenko | |
svn-id: r41246 | |||
2009-06-06 | Store and compare MD5s in the saves | Eugene Sandulenko | |
svn-id: r41245 | |||
2009-06-06 | Fix bug #1745954: "GR: Intro "jumpy" in parts (Amiga version)" | Eugene Sandulenko | |
svn-id: r41244 | |||
2009-06-06 | Fix bug #2721940: "AGI: Gold Rush! Restart Option differs from original" | Eugene Sandulenko | |
svn-id: r41243 | |||
2009-06-06 | Fix bug #2026570: "SQ2: Prompt disappears when it shouldn't" | Eugene Sandulenko | |
svn-id: r41242 | |||
2009-06-06 | Fix implementation of prevent.input. This fixes SQ2 intro | Eugene Sandulenko | |
svn-id: r41241 | |||
2009-06-06 | Fix bug #2434187: "SQ2: message not displayed, or vanishes too quickly" | Eugene Sandulenko | |
svn-id: r41240 | |||
2009-06-06 | Whitespace fixes and C++ comments | Eugene Sandulenko | |
svn-id: r41239 | |||
2009-06-06 | Decrease number of free memory pages to realistic value | Eugene Sandulenko | |
svn-id: r41238 | |||
2009-06-06 | Implement feature request #1180217: "GUI: Mute option" | Eugene Sandulenko | |
svn-id: r41233 | |||
2009-06-06 | Fix unused variable warnings. | Johannes Schickel | |
svn-id: r41231 | |||
2009-06-06 | Adding a general coktelplayer.scn demo file | Sven Hesse | |
svn-id: r41229 | |||
2009-06-06 | Adding a pause mode | Sven Hesse | |
svn-id: r41228 | |||
2009-06-06 | Moved some more debug commands to ScummVM's coneole | Filippos Karapetis | |
svn-id: r41227 | |||
2009-06-06 | LOL: fix last commit | Florian Kagerer | |
svn-id: r41225 | |||
2009-06-06 | LOL: fixed level temp data size | Florian Kagerer | |
svn-id: r41224 | |||
2009-06-06 | LOL: fixed vaelan's cube | Florian Kagerer | |
svn-id: r41223 | |||
2009-06-06 | SCI: Fix audio regression in KQ5CD, introduced in r41205. | Walter van Niftrik | |
svn-id: r41222 | |||
2009-06-06 | KYRA/LOL: fix input code for japanese game versions | Florian Kagerer | |
svn-id: r41221 | |||
2009-06-06 | Store long-term pointers to object variables in a new ObjVarRef struct. | Willem Jan Palenstijn | |
Storing them as reg_t* could cause the pointers to become invalid when they pointed into CloneTable since CloneTable can be re-allocated. svn-id: r41220 | |||
2009-06-06 | Adding my German version of Playtoons 2 ("Rummelsdorf hoch zwei") | Sven Hesse | |
svn-id: r41219 | |||
2009-06-06 | Add logic stub for Backyard Basketball. | Travis Howell | |
svn-id: r41217 | |||
2009-06-06 | Some uint8 -> byte conversions | Filippos Karapetis | |
svn-id: r41216 | |||
2009-06-06 | Moved the fake 1x1 mode structure to gfx_resmgr.cpp (where it's actually used) | Filippos Karapetis | |
svn-id: r41215 | |||
2009-06-06 | Objectified the graphics driver | Filippos Karapetis | |
svn-id: r41214 |