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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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2010-04-12
AUDIO: Rename Mixer::playInputStream to playStream
Max Horn
2010-04-12
Added the beginnings of the main timer list
Paul Gilbert
2010-04-11
Apply patch #2984508 - "GSoC: SCUMM stopped audio from playing while saving"
Ori Avtalion
2010-04-11
Explain the rational of the CursorMan.pushCursor calls directly
Max Horn
2010-04-11
Setup and destroy a dummy cursor and palette in the Engine class.
Johannes Schickel
2010-04-11
Enable the cursor palette in ScummEngine_v70he::setDefaultCursor just to avoi...
Johannes Schickel
2010-04-11
Fix KYRA's cursor handling by pushing a dummy cursor via CursorMan.pushCursor...
Johannes Schickel
2010-04-11
Fix a memory leak in SCUMM which was caused by the SCUMM engine never removin...
Johannes Schickel
2010-04-11
Fix bug #2985387 "KYRA1: Crash at the end of game".
Johannes Schickel
2010-04-11
Fix bug 2983187 on continuing palette change
Robert Špalek
2010-04-09
Remove unnecessary 'extern' keywords
Ori Avtalion
2010-04-08
Remove unused dereference
Ori Avtalion
2010-04-07
fixed crash during time challenges (rclick without object)
Vladimir Menshakov
2010-04-07
Add detection for an English ADI2 environment disk (for Amiga)
Arnaud Boutonné
2010-04-06
Cleanup the Myst resource caching code a bit and add support for caching Myst...
Matthew Hoops
2010-04-06
More transistions->transitions fixes
Matthew Hoops
2010-04-06
Fix "Transitions" typo
Ori Avtalion
2010-04-06
Fix AdvancedMetaEngine::createInstance to use ConfMan.setBool
Max Horn
2010-04-06
Switch SaveStateDescriptor::getBool to use Common::parseBool
Max Horn
2010-04-06
GUI: Unify various definitions of kOKCmd and move it to namespace GUI
Max Horn
2010-04-06
Factor out save/load code from MainMenuDialog::handleCommand into new methods
Max Horn
2010-04-06
SCUMM: Make HelpDialog & ConfigDialog internal
Max Horn
2010-04-06
Remove old & undocumented MSVC 6 workaround
Max Horn
2010-04-05
Add support for 32bpp DirectBitsRect in Myst ME PICT's. Fixes various cards, ...
Matthew Hoops
2010-04-05
Fix bug #2982014 "BASS: MT-32 warning on Intro skipping" by properly delaying...
Johannes Schickel
2010-04-05
Corrected check to ensure return isn't issued if it's already in progress
Paul Gilbert
2010-04-05
Commit of the updated version of Fingolfin's patch for bug #2981788 "TINSEL: ...
Johannes Schickel
2010-04-05
Bugfix for correctly getting a follower to return to player when blocked from...
Paul Gilbert
2010-04-05
Application of patch #2981748 - Make VGA detection entries take precedence ov...
Paul Gilbert
2010-04-04
SCI: check before writing 0 in SegManager::strncpy, fixes jones/cd crash
Martin Kiewitz
2010-04-04
SCI: put an ending NUL in strncpy, fixes castle of brain scrolling problem - ...
Martin Kiewitz
2010-04-04
Fix bug #2960022 - PUTTPUTT 1: No Load/Save possible.
Travis Howell
2010-04-03
Fix bug #2959947 - HE: Broken saves show in launcher.
Travis Howell
2010-04-03
Disable the load from launcher button, in all games of Parallaction game engine.
Travis Howell
2010-04-03
Fix bug #2976376 - NIPPON: Load from Launcher fails. By removing the kSupport...
Travis Howell
2010-04-03
Fix bug #2970141 - NIPPON: Crash at end of the game (regression). By revertin...
Travis Howell
2010-04-02
Fix whitespace
Willem Jan Palenstijn
2010-04-02
SCI: removing unused variable from palette::set
Martin Kiewitz
2010-04-02
SCI: change actual setting of palette, fixes gk1 palette issue when talking t...
Martin Kiewitz
2010-04-02
Fix bug #2969232 - NIPPON: Kos sprite broken (Regression). The current disk a...
Travis Howell
2010-04-02
Fix bug #2979193 - NIPPON: Crash at character introduction (regression). By r...
Travis Howell
2010-04-02
Fixed bug 2976767 on corrupted char glyphs.
Robert Špalek
2010-04-01
Dragon History: fixing properly bug 2976774
Robert Špalek
2010-04-01
Added an "fxq" debugger command to print the FX queue. I guess it might help in
Torbjörn Andersson
2010-04-01
Remove extra semicolons
Ori Avtalion
2010-03-31
Basic correction for bug #2976774 "DRACI: Segfault Crash When Leaving Invento...
David Turner
2010-03-30
Let Parallaction return game-specific gameids. This completes the fix for bug...
Nicola Mettifogo
2010-03-30
Fix for Lure memory error indicated by Valgrind on Restart/Restore Screen (Te...
David Turner
2010-03-29
Use ConfMan to query the gameid of the passed target instead of deducing from...
Johannes Schickel
2010-03-29
COMMON: Cleanup ConfigManager code
Max Horn
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